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Show new changes starting from 20:32, 19 February 2026
 
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19 February 2026

     09:55  Jobs 4 changes history +113 [Cheekybrdy (4×)]
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09:55 (cur | prev) +1 Cheekybrdy talk contribs (ful stop)
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09:54 (cur | prev) +104 Cheekybrdy talk contribs (*humor* but more job relevant to the perma pharmacist)
     
08:35 (cur | prev) +4 Cheekybrdy talk contribs (Adds page link to pharmacist)
     
08:34 (cur | prev) +4 Cheekybrdy talk contribs (Changes Pharmacist Mugshot for new clothes)
N    09:48  Pharmacist 6 changes history +3,384 [Cheekybrdy (6×)]
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09:48 (cur | prev) +8 Cheekybrdy talk contribs (typo)
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09:47 (cur | prev) +18 Cheekybrdy talk contribs (Adds JobMenu)
     
09:42 (cur | prev) +1,239 Cheekybrdy talk contribs (Adds more paragraphs)
     
09:24 (cur | prev) +779 Cheekybrdy talk contribs (Adds header)
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08:55 (cur | prev) +40 Cheekybrdy talk contribs (better blurb)
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08:54 (cur | prev) +1,300 Cheekybrdy talk contribs (Big Pharma)
 m   09:46  Template:JobMenu diffhist +95 Cheekybrdy talk contribs (Adds Pharmacist)
 m   09:45  Medical Director diffhist +16 Cheekybrdy talk contribs (Adds the Pharmacist as a subordinate)
     08:34 Upload log Cheekybrdy talk contribs uploaded File:PharmacistNew.png (Pharmacist, with the new clothing)
     07:42  Geneticist 3 changes history +147 [Studenterhue (3×)]
     
07:42 (cur | prev) 0 Studenterhue talk contribs (Starting Up: Turn this into a numbered list, since this is very much a list of steps to be done in a certain order, not just a list of tasks)
     
07:41 (cur | prev) +8 Studenterhue talk contribs (Comment out Atlas's tab, now that it's out of rotation.)
     
07:40 (cur | prev) +139 Studenterhue talk contribs (Tips: Try to acknowledge that the default sell price is 300 credits now, as a result of PR #25833 getting merged. This list doesn't need new lines between every bullet point, but it's not currently causing issues, so I'm just live-and-let-living it)

18 February 2026

     08:00  Clothing 5 changes history +527 [Studenterhue (5×)]
     
08:00 (cur | prev) +254 Studenterhue talk contribs (Uniform: A few things I forgot to say about the security hawaiian shirt)
     
07:26 (cur | prev) −16 Studenterhue talk contribs (Uniform: With PR #25500 merged, the hawaiian shirts with shorts outnumber the ones with pants/trousers, so let's rewrite some lines that assume they're evenly matched)
     
07:13 (cur | prev) −3 Studenterhue talk contribs (Uniform: Rename "Max Payne" to "Jungle", the clothing booth's name for the pattern and something more official/visible)
     
07:11 (cur | prev) −102 Studenterhue talk contribs (Uniform: Remove a few lines saying the blue/tourist hawaiian shirt appears in Security Apparel, because that is simply no longer true as a result of PR #25757 removing it from that vendor)
     
07:03 (cur | prev) +394 Studenterhue talk contribs (Uniform: Add security hawaiian shirt, added when PR #25757 was merged)
     07:35  Jobs 3 changes history −30 [Studenterhue (3×)]
     
07:35 (cur | prev) +28 Studenterhue talk contribs (Medical Specialist and Medical Director also get Pharmacy access thanks to PR #25932. It's more correct to link to Pharmacy access rather than Pharmacy the location, but we don't have anything on the former yet, so this will do for now)
     
07:31 (cur | prev) −58 Studenterhue talk contribs (Medical Jobs: Update Pharmacist's access list. No more sci or tech storage access, but now they're one of the few with Pharmacy access)
     
07:29 (cur | prev) 0 Studenterhue talk contribs (Move Pharmacist to the Medical Jobs section, as they're now a permanent addition to the med department as a result of PR #25932 getting merged)

17 February 2026

     06:52  Vampire 2 changes history +200 [Studenterhue (2×)]
     
06:52 (cur | prev) +77 Studenterhue talk contribs (Playing it Pacifist: Now that PR #25903 is merged, it's worth noting snipping tools work as well for opening blood bags)
     
06:50 (cur | prev) +123 Studenterhue talk contribs (Playing it Pacifist: Note you can use any sort of cutting tool for blood bags, not just scalpels, though they still work fairly well.)
     06:45  Medical Objects 2 changes history +102 [Studenterhue (2×)]
     
06:45 (cur | prev) +22 Studenterhue talk contribs (Drug Application: Note that cutting tools in general can slice open IVs, not just scalpels. But it's a good example of a cutting tool someone might have access to if they have access to IVs.)
     
06:33 (cur | prev) +80 Studenterhue talk contribs (Drug Application: Note snipping tools can slice open IV bags too, made possible by PR #25903 being merged)

16 February 2026

     07:32  Vending Machines 3 changes history +1,211 [Studenterhue (3×)]
     
07:32 (cur | prev) −24 Studenterhue talk contribs (Cross Plasma Vending Machine off the list. These next ones are going to take significantly more effort, at least in terms of sprites)
     
07:30 (cur | prev) +1,233 Studenterhue talk contribs (Publicly-Available Vendors: Add Plasma Vending Machine from commit 6fc3f4b)
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06:51 (cur | prev) +2 Studenterhue talk contribs (Oxygen Vending Machine: Very slight wording tweak)

15 February 2026

     07:32  Vending Machines 3 changes history +1,848 [Studenterhue (3×)]
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07:32 (cur | prev) −1 Studenterhue talk contribs (General Mechanics: Don't need this period here)
     
07:19 (cur | prev) −9 Studenterhue talk contribs (We can cross Zoldorf off the list now)
     
07:18 (cur | prev) +1,858 Studenterhue talk contribs (Publicly-Available Vendors: Add Zoldorf. Bit of anthropomorphizing going on here)
     07:29  Foods and Drinks diffhist +78 Studenterhue talk contribs (Snacks: Note fortune cookies can be obtained from hacked Zoldorfs, a result of PR #22865 (the player-controlled Zoldorf removal) getting merged)
     06:15  Clothing 2 changes history −250 [Studenterhue (2×)]
     
06:15 (cur | prev) −240 Studenterhue talk contribs (Uniform: Remove sentence claiming you can get the dirty vest from Security Apparel. This is no longer true due to PR #25757 removing them from that machine)
     
06:11 (cur | prev) −10 Studenterhue talk contribs (Head: Update info on getting flat caps. Now that PR #25757 has been merged, flat caps no longer appear in Security Apparel, but it's now possible to buy them from the clothing booth.)

14 February 2026

     08:29  Clothing 2 changes history +167 [Studenterhue (2×)]
     
08:29 (cur | prev) +198 Studenterhue talk contribs (Head: Update info on where to get the bucket hat, since PR #25757 also moved the bucket hat in Security Apparel to the Fishing Supplies Vendor)
     
08:20 (cur | prev) −31 Studenterhue talk contribs (Uniform: Update information on where to get the poncho and shirt, since it was relocated from Security Apparel to the clothing booth when PR #25757 was merged.)