Changes related to "Jobs"

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Show new changes starting from 10:35, 5 June 2020
   
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5 June 2020

     05:24  Chemicals‎ (diff | hist) . . (+160). . Studenterhue (talk | contribs) (Add seething tomato as a new source of welding fuel, go into a little more detail about the previous sources of welding fuel)
     05:19  Guide to Botany‎ (diff | hist) . . (+59). . Studenterhue (talk | contribs) (The new seething tomato)
     04:36  Foods and Drinks‎ (diff | hist) . . (+59). . Studenterhue (talk | contribs) (Add new sprite and link for intelligence formation ship/Spontaneous Intelligence Creation Core)
     04:24  Space Pod‎‎ (2 changes | history) . . (-10). . [Studenterhue‎ (2×)]
      04:24 (cur | prev) . . (-8). . Studenterhue (talk | contribs) (Add new sprites for pod construction components)
      04:23 (cur | prev) . . (-2). . Studenterhue (talk | contribs) (Add new sprite for paint job kit)
     02:44  Nuclear Operative‎‎ (4 changes | history) . . (-2,149). . [Studenterhue‎ (4×)]
      02:44 (cur | prev) . . (+88). . Studenterhue (talk | contribs) (Prepping Up: Bold important things for '''emphasis''', add a few summary statements to bold)
      02:32 (cur | prev) . . (+24). . Studenterhue (talk | contribs) (Prepping Up: There's another place for green pinpointers)
      02:30 (cur | prev) . . (+494). . Studenterhue (talk | contribs) (Sound Syndicate strategies: Make separate section for infiltration tips)
      01:56 (cur | prev) . . (-2,755). . Studenterhue (talk | contribs) (Toys for big boys: try to condense this down)

4 June 2020

     05:26  Clothing‎‎ (2 changes | history) . . (+75). . [Studenterhue‎ (2×)]
      05:26 (cur | prev) . . (+54). . Studenterhue (talk | contribs) (ID: Three items that fit the ID slot now)
      05:14 (cur | prev) . . (+21). . Studenterhue (talk | contribs) (how to unbutton and button your lab coat now)
     05:24  Spacebux‎ (diff | hist) . . (+509). . Studenterhue (talk | contribs) (Add...what now? A dabbing license?)
     05:05  Antagonist‎ (diff | hist) . . (+390). . Studenterhue (talk | contribs) (Antag weighting is no more. It's random now.)
     04:59  Syndicate Items‎ (diff | hist) . . (+12). . Studenterhue (talk | contribs) (Barman can now buy syringe gun. Scientists can too, but it's apparently been that way for a while.)

3 June 2020

     19:41  Foods and Drinks‎ (diff | hist) . . (-3). . HydroFloric (talk | contribs) (Ingredients: Added the new sprite for the SIC Core)
     19:37  Roboticist‎‎ (3 changes | history) . . (-4). . [HydroFloric‎ (3×)]
      19:37 (cur | prev) . . (+4). . HydroFloric (talk | contribs) (Brain: Added the new name and sprite of the SIC! Core)
      19:37 (cur | prev) . . (-24). . HydroFloric (talk | contribs) (Brain)
      19:36 (cur | prev) . . (+16). . HydroFloric (talk | contribs) (Brain)

1 June 2020

 m   18:27  Chief Engineer‎ (diff | hist) . . (-3). . Thy boi (talk | contribs) (Start & Maintain the Engine)
     02:54  Chemicals‎‎ (14 changes | history) . . (+793). . [Studenterhue‎ (14×)]
      02:54 (cur | prev) . . (+7). . Studenterhue (talk | contribs) (sure let's capitalize "stamina regeneration" and "maximum stamina" everywhere else to make them more prominent)
 m    02:42 (cur | prev) . . (+1). . Studenterhue (talk | contribs) (that's not how you spell "regeneration" either)
 m    02:40 (cur | prev) . . (+1). . Studenterhue (talk | contribs) (not how you spell "regeneration")
      02:38 (cur | prev) . . (+96). . Studenterhue (talk | contribs) (Add specific numbers on aranesp's stamina buffs, mention chance for unique messages)
      02:33 (cur | prev) . . (+222). . Studenterhue (talk | contribs) (More details on stimulants, namely how to extract it from the stimpack and more about the effects)
      02:23 (cur | prev) . . (+79). . Studenterhue (talk | contribs) (Add specific number for fliptonium's stamina regen)
      02:18 (cur | prev) . . (+29). . Studenterhue (talk | contribs) (Add specific number for coffee's stamina regen buff)
      02:10 (cur | prev) . . (+67). . Studenterhue (talk | contribs) (Add specific numbers for nicotine, meth, and bath salts stamina buffs)
      02:03 (cur | prev) . . (-7). . Studenterhue (talk | contribs) (Add stamina debuff for cholesterol)
      01:58 (cur | prev) . . (-29). . Studenterhue (talk | contribs) (Also integrate the mention of monkeys having Robust AI in the rajaijah entry)
      01:52 (cur | prev) . . (+205). . Studenterhue (talk | contribs) (Add specific numbers for initropidril, ketamine, pancuronium, sulfonal, sodium thiopental, rajaijah, and strychnine's other stamina buffs/debuffs)
      01:28 (cur | prev) . . (+1). . Studenterhue (talk | contribs) (Epinephrine's stun resist went from 5%->10%, and ephedrine's from 10%->15%)
      01:21 (cur | prev) . . (+129). . Studenterhue (talk | contribs) (Add specific numbers for diphenhydramine, ephredine, synaptizine, atropine, and morphine's stamina buffs and debuffs. Also, Ammonium Bicarbonate has a stamina buff too, made a more useful note for it)
      01:02 (cur | prev) . . (-8). . Studenterhue (talk | contribs) (Add specific number for sugar's stamina regen buff)
 m   00:39  Botanist‎ (diff | hist) . . (+1). . Studenterhue (talk | contribs) (Update link to Syndicate Items's entry on man-eater seeds)
     00:36  Syndicate Items‎ (diff | hist) . . (+30). . Studenterhue (talk | contribs) (Strange seed is called "Maneater Seed" in the uplink)

31 May 2020

     23:43  Medical Doctor‎ (diff | hist) . . (+53). . Studenterhue (talk | contribs) (The Cloner: split into section talking about error messages and upgrading n repairing cloner)
     23:30  Security Objects‎ (diff | hist) . . (+18). . Studenterhue (talk | contribs) (AmmoTech now has weaker version of buckshot)
     23:28  Syndicate Items‎‎ (3 changes | history) . . (+13). . [Studenterhue‎ (3×)]
 m    23:28 (cur | prev) . . (-1). . Studenterhue (talk | contribs) (Make Cloaking Field Generator's row id "Cloaking Field Generator" instead of "Prototype Cloaking Device")
      21:50 (cur | prev) . . (+115). . Studenterhue (talk | contribs) (Mention new effects of buckshot in shotgun box entry)
      21:29 (cur | prev) . . (-101). . Studenterhue (talk | contribs) (Feel like the note about order chainsaw removes organs is way more important than one about the fact it works as an item arm. Also, emphasize it removes lungs too)
     21:47  Murder‎ (diff | hist) . . (+122). . Studenterhue (talk | contribs) (Add new changes to buckshot, also rearrange SPES-12 entry to reduce text wall)

29 May 2020

     17:20  Syndicate Items‎ (diff | hist) . . (+157). . Carbadox (talk | contribs)