Difference between revisions of "User:The Gorog/Sandbox"

From Space Station 13 Wiki
Jump to navigation Jump to search
Line 78: Line 78:
| The processed equivalent of molitz.
| The processed equivalent of molitz.


|- id="Plasma glass"
|- id="Plasma Glass"
| Plasma glass
| Plasma Glass
| <center>TBA</center>
| <center>TBA</center>
| Crystal
| Crystal

Revision as of 22:54, 31 December 2019

The yellow digger is mine! No peeing in my sandbox either!


Ore Processing page changes

Ore Processing page

So where do I get all the stuff I need?

MechanicNew64.png This page is under construction.
The following information may be incomplete.
Add more materials and info about their sources, uses, and special/unique properties.

Good question! You can gain plenty of materials for your smeltery needs by asking the Miners for them, since their job is entirely about digging them up from rock. If there aren't any miners, don't worry. There's still plenty of materials that can be obtained through other means.

Alloys

Name Image Classification Description
Steel
SteelBar.png
Sturdy Metal The processed equivalent of mauxite, made with char and mauxite.
Electrum
ElectrumBar.png
Metal, High Energy Conductor A gold-cobryl alloy excellent at conducting electricity.
Soulsteel
SoulsteelBar.png
Metal, Power Source Steel alloyed with Discount Dan's secret ingredient: human souls! Or at least, a more malleable form of them in form of ectoplasm ran through the material processor. Objects made from soulsteel, as well as alloys of it (so long as the soulsteel isn't too "diluted") can be piloted by Ghosts.
Plasmasteel
Plasmasteel.png
Metal, Dense Metal Steel combined with plasmastone, dramatically raising its density.
Dyneema
Dyneema.png
Cloth/Fabric A futuristic spidersilk-carbonfiber polymer that offers dramatic protection from melee and ranged attacks.

Other

Name Image Classification Description
Starstone
Starstone.png
Extraordinarily Dense Crystalline Matter Extremely valuable, but can only be found in certain highly-dangerous Z5 asteroids, extremely rare starstone asteroids located by the quantum telescope, and the remains of meteor showers. Sell them to certain merchants to become an instant millionaire! Can also be used to infuse chemicals into metals and alloys.
Slag
SlagLump.png SlagBar.png
Metal, Sturdy Metal By-product of smelting and a low-quality substitute for mauxite.
Glass
GlassBlock.png
Crystal The processed equivalent of molitz.
Plasma Glass
TBA
Crystal Description
Gnesis/Translucent Gnesis
Gnesis.png / TranslucentGnesis.png
Dense Metal, Crystal, High Energy Conductor, Reflective Material Flockmind metal. As good a conductor as electrum, with a neat teal color too. Can be, obviously, obtained from smashing converted tiles, as well as somewhere in deep space.
Iridium-Alloy
IridiumAlloy.png
Metal, Dense Metal, Sturdy Metal The Syndicate's pride and joy. Ridiculously strong (80 hardness and density); can be dropped from Nanite swarms in their respective asteroids, and a certain secret source.
Carbon Nanofiber
CarbonNanofiber.png
Conductor, Cloth/Fabric Jack of all stats, and nearly a master of all. Not only is it super dense and super hard, yet surprisingly permeable, but it's also excellent at conducting electricity and heat alike. Sec's armor vests can be reprocessed into these, and they can be found in nanite clusters, super-rare Quantum Telescope "asteroids" that house huge swarms of angry nanobots.
Ectofiber
TBA
Conductor, Power Source, Cloth/Fabric Ghost hair. A surprisingly good material for custom power cells, but you need a special weapon to obtain it, and just finding it is a quest.
Coral
Coral.png
Metal, Crystal, Fabric/Organic A surprisingly versatile mineral cut from the coral outside Oshan Laboratory. Makes a lovely, royal purple color.
Ectoplasm
Ectoplasm2.png
Power Source Don't think too hard about the implications of using a piece of a ghost for power. Its stats are abyssmal, but it's a relatively easy-to-obtain power source for manufacturer requirements and can used for neat stuff like soulsteel. Appears when enough ectoplasm reagent is poured onto a surface, when Wraiths choose to spawn ectoplasm through the Poltergeist ability, and when a ectoplasmic destabilizer successfully de-hairs a ghost.
Space Spider Silk
SpaceSpiderSilk.png
Fabric/Organic Obtained by butchering spiders of any kind, ice, clown, cluwne, or just regular.
Cotton
CottonWad.png
Fabric/Organic Obtained from the cotton plants that botany can grow.
Blob
TBA
Fabric/Organic Obtained by destroying parts of a blob.
Pizza
TBA
Fabric/Organic Obtained by putting a pizza into a Material Processor.
Wood
TBA
Fabric/Organic Obtained from the regular trees that botany can grow.
Latex
TBA
Fabric/Organic Obtained from the rubber trees mutation that botany can grow.
Butt
TBA
Fabric/Organic Obtained by putting a butt into a Material Processor.
Flesh
TBA
Fabric/Organic Description
Bee Wool
TBA
Fabric/Organic Obtained by using scrissors or wirecutters on a grown bee. It takes a few minutes for them to regrow their wool, before they can be shaved again.
Synthrubber
TBA
Fabric/Organic Obtained by putting synthrubber wires into a Material Processor.
Synthblubber
TBA
Fabric/Organic TBA
Copper
TBA
Sturdy Metal, Conductor Obtained by putting synthrubber wires into a Material Processor.
Negative Matter
TBA
TBA Obtained by putting an Einstein-rosen loaf into a Material Processor.