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28 April 2024
20:02 | Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later. |
27 April 2024
06:35 | Space Pod diffhist +111 Studenterhue talk contribs →Flying the Pod: Adjust to account for pod engines starting off, rather than already on |
26 April 2024
06:13 | Making and Breaking diffhist +139 Studenterhue talk contribs →Ship Component Fabricator: Note this thing can make the Storage Hold, per merging of PR #18574 |
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06:09 | Space Pod 2 changes history +689 [Studenterhue (2×)] | |||
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06:09 (cur | prev) +569 Studenterhue talk contribs →Secondary Systems: Add Storage Hold component, added when PR #18574 was merged | ||||
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05:37 (cur | prev) +120 Studenterhue talk contribs →Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability |
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05:22 | Engineering Objects 2 changes history +1,143 [Studenterhue (2×)] | |||
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05:22 (cur | prev) +84 Studenterhue talk contribs →Engineering Apparel: Add links to info on construction cones | |||
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05:21 (cur | prev) +1,059 Studenterhue talk contribs →Building Materials: Add construction cone. These have been around since Manta, but the features described weren't added until PR #13820 was merged |
24 April 2024
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05:45 | Guide to Mining 2 changes history +161 [Studenterhue (2×)] | |||
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05:45 (cur | prev) +129 Studenterhue talk contribs →Advanced Equipment: Adjust indie armor description to match commit 5f3632e, which buffed up the protection but also added slowdown | ||||
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05:27 (cur | prev) +32 Studenterhue talk contribs →Advanced Equipment: Replace warning about mechboots depleting jetpacks faster with a further clarification about mechboots' movement effects. Now that mechboots just let you move at normal speeds in slowing armor, running out of jetpack air is less of a concern |
23 April 2024
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06:37 | Miner 5 changes history +277 [Studenterhue (5×)] | |||
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06:37 (cur | prev) +89 Studenterhue talk contribs →Gettin' to work: Rename these sections by water vs space map, since using specific maps means they'll get bit too long, while putting the relevant maps in descriptions | ||||
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06:24 (cur | prev) 0 Studenterhue talk contribs →Supplementary video: Fix this being in sentence case for some odd reason | |||
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06:23 (cur | prev) +124 Studenterhue talk contribs →Red Faction: Syndicate Miners: Explain how the mechboots help avoid sec and vigilantes. This is true, even after commit 221e8ba made them only reduce certain movement speed penalties, though the reason why is different and might not be obvious | ||||
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06:03 (cur | prev) −69 Studenterhue talk contribs →Profiting: Remove reference to making instruments with matsci, since that was removed when PR #10581 was merged | ||||
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06:02 (cur | prev) +133 Studenterhue talk contribs →Profiting: Update description of mechanized boots benefits, in light of commit 221e8ba, and list a few applications for it |
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05:18 | Guide to Mining 2 changes history +212 [Studenterhue (2×)] | |||
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05:18 (cur | prev) +206 Studenterhue talk contribs →Advanced Equipment: Update mechanized boot effects, since commit 221e8ba made them negate certain slowdowns rather than directly boosting movement speed | ||||
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05:05 (cur | prev) +6 Studenterhue talk contribs →Advanced Equipment: Update material requirements for mechanized boots (and their diving boots subvariant), per commit 221e8ba |
05:04 | Making and Breaking diffhist +4 Studenterhue talk contribs →Mining Fabricator: Update mechanized boots' material requirements, per commit 221e8ba |
22 April 2024
m 05:47 | Quartermaster diffhist +32 Studenterhue talk contribs →Civilian Department: Add link to info on pet carriers |
05:46 | General Objects diffhist +1,317 Studenterhue talk contribs →General Items (handheld): Add pet carrier, introduced when PR #14245 was merged |
21 April 2024
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22:13 | Murder 3 changes history +1,473 [Studenterhue (3×)] | |||
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22:13 (cur | prev) −10 Studenterhue talk contribs →List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles | ||||
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22:07 (cur | prev) +571 Studenterhue talk contribs →List of Longarms: Add pod-seeking missile, from same PR | ||||
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21:34 (cur | prev) +912 Studenterhue talk contribs →List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged |
06:35 | Space Pod diffhist +28 Studenterhue talk contribs →Man vs Machine: Revise to reflect pod-seeking shells becoming pod-seeking missiles when PR #14069 was merged |
m 04:58 | Quartermaster diffhist +32 Studenterhue talk contribs →Miscellaneous: Add link to info about constable's helmet |
20 April 2024
06:08 | General Objects diffhist +106 Studenterhue talk contribs →General Items (large): Add instructions on how to shower to fix Hygiene motive in showerhead description |
04:57 | Engineering Objects diffhist +159 Studenterhue talk contribs →Engineering Apparel: Note what access this thing requires |
19 April 2024
23:34 | Murder diffhist +27 NightmarechaMillian talk contribs →Grenades |
17 April 2024
04:41 | General Objects diffhist +292 Studenterhue talk contribs →General Items (large): Note cryoing updates Crew Manifest and other records, a feature introduced when PR #6480 was merged |
15 April 2024
02:33 | Syndicate Items diffhist +50 Studenterhue talk contribs →Standard Items: Give a rough comparison of how powerful the trick telecrystal explosion is |
14 April 2024
14:15 | Murder diffhist +47 Studenterhue talk contribs →Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged |
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04:25 | Syndicate Items 3 changes history +181 [Studenterhue (3×)] | |||
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04:25 (cur | prev) +10 Studenterhue talk contribs →Standard Items: Use a different example for explaining standard items since Traitor Captain is gone | ||||
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04:24 (cur | prev) +73 Studenterhue talk contribs →Standard Items: Nearly forgot to add this caution about trying to break the implant | ||||
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04:22 (cur | prev) +98 Studenterhue talk contribs →Standard Items: This mindhack tip about the mindshield implant is getting a bit lengthy, so swap it with the mention of mindhack guidelines in the description. Also expand on how to deal with it now that there's space to do it |
13 April 2024
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23:17 | Syndicate Items 2 changes history +84 [Studenterhue (2×)] | |||
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23:17 (cur | prev) +64 Studenterhue talk contribs →Standard Items: Note NTSC and HoS also get this implant | ||||
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23:17 (cur | prev) +20 Studenterhue talk contribs →Standard Items: Note Captain also has mind protection implant in mindhack implant tip, as a result of PR #18294 getting merged |
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06:50 | General Objects 3 changes history +686 [Studenterhue (3×)] | |||
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06:50 (cur | prev) +1 Studenterhue talk contribs →General Items (large): Correct a silly grammar mistake I almost certainly am responsible for: "interactions involved lockers"->"interactions involving lockers" | |||
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06:49 (cur | prev) +291 Studenterhue talk contribs →General Items (large): Update Robustris instructions, in accordance with commit c8f8558 | ||||
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05:47 (cur | prev) +394 Studenterhue talk contribs →General Items (handheld): Add rubber duck |
05:50 | Guide to Mining diffhist −23 Studenterhue talk contribs →Advanced Equipment: Note flippers function occurs when activated, since it was changed from a passive to an active ability when PR #18471 was merged |
9 April 2024
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05:55 | Murder 2 changes history 0 [Studenterhue (2×)] | |||
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05:55 (cur | prev) −3 Studenterhue talk contribs →List of Sidearms: Rename ID for MOR mag to be closer to in-game name | ||||
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05:54 (cur | prev) +3 Studenterhue talk contribs →List of Sidearms: Correct ammo type and note for MOR-30, as it's actually SMG, 9mm rather than its own thing. Correct a handful of grammar errors |
7 April 2024
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05:22 | Jobs 2 changes history +879 [Studenterhue (2×)] | |||
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05:22 (cur | prev) +856 Studenterhue talk contribs →Antagonist Roles: Add some basic entries for 3 Hostile Critter antags | ||||
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04:55 (cur | prev) +23 Studenterhue talk contribs →Antagonist Roles: Specify which random events these antags come from |
6 April 2024
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07:06 | General Objects 3 changes history +853 [Studenterhue (3×)] | |||
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07:06 (cur | prev) +530 Studenterhue talk contribs →General Items (large): Talk about how cryoing as a non-unique job opens job slots, a feature introduced when PR #18145 was merged | ||||
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06:57 (cur | prev) +89 Studenterhue talk contribs →General Items (large): Talk about the button's cooldown as well. PR #18406 also raised the activation cooldown from 2 to 5 min and added a deactivation cooldown. | ||||
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06:54 (cur | prev) +234 Studenterhue talk contribs →General Items (large): Talk about effects of alert button on shutters and turrets, introduced when PR #18406 was merged. Put effects into nice bullet-point list for readability |
5 April 2024
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07:56 | Guide to Botany 4 changes history −14 [Retrino (4×)] | |||
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07:56 (cur | prev) −2 Retrino talk contribs Mutadone Plant Formula sprite update | ||||
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07:54 (cur | prev) −8 Retrino talk contribs saltpetre new bottle. its actually the same exact color as potash, so im gonna reuse the sprite here | |||
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07:49 (cur | prev) −2 Retrino talk contribs Potash Plant Formula updated sprite | |||
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07:44 (cur | prev) −2 Retrino talk contribs Atrazine Plant Formula udpate sprite |