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25 May 2024
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07:24 | Traits 2 changes history +71 [Studenterhue (2×)] | |||
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07:24 (cur | prev) +16 Studenterhue talk contribs →Job Traits: Rewrite this joke, because you really do need Scientist Training to see "It appears to have a handle you can hold it by." | ||||
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07:21 (cur | prev) +55 Studenterhue talk contribs →Job Traits: Note some other jobs that have Scientist Training |
02:00 | Syndicate Items diffhist +84 Kregle talk contribs →Surplus crate items |
24 May 2024
08:16 | Upload log Kregle talk contribs uploaded a new version of File:Remy.png |
m 06:29 | Spacebux diffhist +3 Studenterhue talk contribs →Crew Objective Bonus: Fix wrong word: it's "complete all your objectives" rather than "complete all your objects" |
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05:57 | XP 2 changes history −396 [Studenterhue (2×)] | |||
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05:57 (cur | prev) −282 Studenterhue talk contribs →Which jobs have XP? Job Rewards?: Reflect body to match, which mostly means axing parts saying HoS XP used to exist | ||||
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05:56 (cur | prev) −114 Studenterhue talk contribs →Which jobs have XP? Job Rewards?: Update table to reflect PR #18430 adding ways for Captain, Detective, and HoS to get XP |
23 May 2024
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09:04 | Traits 2 changes history +298 [Kregle; Studenterhue] | |||
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09:04 (cur | prev) +298 Kregle talk contribs →Job Traits | ||||
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06:22 (cur | prev) 0 Studenterhue talk contribs →Character Setup Traits: Update trip chance for Trippy, as that was decreased from 5% to 2% when PR #19089 was merged |
05:16 | Security Officer diffhist −5 Studenterhue talk contribs →How to Deal with Threats: Switchblades aren't gang-exclusive anymore, since they can now appear in surplus crates (as a result of PR #19034 being merged), so use a different example of a gang weapon to reflect this |