Difference between revisions of "Gas"

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(Corrected the N2O entry there it said that its canisters were found in Toxins. They are only found in the Armory.)
m (Air mix and emergency O2 tanks have new sprites, thanks to yours truly. Also, wall-mounted air alarms are history and I reworked the rest of the page.)
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SS13's robust atmospheric system has been simplified, but you will still have to be wary of the air around you. To quickly check whether or not you can take off that gas mask, you can use an [[analyser]], the built-in analyser in your PDA, or look at any of the wall-mounted atmos alert systems that will blare a lethal alarm the moment there is more than 0.01 kpa of carbon dioxide present.
SS13's robust atmospheric system has been simplified, but you will still have to be wary of the air around you. To quickly check whether or not you can take off that gas mask, you can use an [[Engineering Objects#Analyzer|atmos analyzer]] or the built-in version of your [[PDA]].


Gas comes in three storage modes: Emergency tanks (can fit on the belt), Tanks (can fit on the back slot), or Canisters (can only be dragged).
Gas comes in three storage modes: [[General Objects#Emergency Oxygen Tank|emergency tanks]] (can fit on the belt), [[General Objects#Gas Tank|ordinary tanks]] (can fit on the back slot) or canisters (can only be dragged).


==Air==
==Air==
[[File:aircan.png]]<br>
[[File:aircan.png]][[Image:AirMixTank.png]]<br>
Nitrogen and oxygen. What you are generally breathing. Spare canisters of air are available in [[Toxins]]. Putting air in a [[jetpack]] will make it stop working.
A mixture consisting of 79% N2 and 21% O2, or in other words what you are generally breathing. Spare canisters can be found in [[Toxins|toxin research]], [[Emergency Storage|emergency storage]] and the various [[Emergency Air Hookup|air hookups]].  
 
'''Note:''' Don't be tempted to top off your [[Engineering Objects#Jetpack|jetpack]] with regular air. It only works with pure oxygen.


==Oxygen==
==Oxygen==
[[File:o2can.png]][[file:o2tank.png]][[file:jetpack.png]][[file:emergencytank.png]]<br>
[[File:o2can.png]][[file:o2tank.png]][[file:jetpack.png]][[file:EmergencyOxygenTank.png]]<br>
In the future, pure oxygen is safe to breathe! It is readily available in blue canisters in [[Toxins]] and [[Engineering]], as well as in [[oxygen tank]]s and [[jetpack]]s. Oxygen fuels fire.
In the future, pure oxygen is safe to breathe! Canisters are readily available in toxin research, [[Engineering|engineering]], [[EVA]] and on the [[Mining Outpost|mining outpost]]. By default, jetpacks also contain 100% O2.
 
'''Note:''' Keep in mind that oxygen fuels fire.


==Plasma==
==Plasma==
[[File:plasmacan.png]][[file:plasmatank.png]]<br>
[[File:plasmacan.png]][[file:plasmatank.png]]<br>
The true purpose of SS13's research, plasma is a purple gas that is highly toxic and highly flammable. It is the main ingredient in making bombs and hellish station-consuming fires. Plasma canisters are available in [[Toxins]] and [[Engineering]]. Breathing plasma will give a biohazard indicator next to your regular health marker. Making sparks or carrying any sort of lit object (welder, cigarette, cakehat) into a cloud of plasma will ignite it, setting off a fire that will quickly spread.
The true purpose of SS13's research. It is a purple gas that is highly toxic and highly flammable, hence breathing plasma is a [[Health_Indicators#Atmosphere|bad idea]]. It is the main ingredient in [[Construction#Single tank bomb|making bombs]], [[Powering the station|powering the station]] and hellish station-consuming fires. Logically enough, plasma canisters are stored in toxin research and engineering.
 
'''Note:''' It's extremely flammable. Creating sparks or carrying any sort of lit object (welder, cigarette, cakehat) into a cloud of plasma will ignite it, setting off a fire that will quickly spread.


==Carbon Dioxide==
==Carbon Dioxide==
[[File:co2can.png]]<br>
[[File:co2can.png]]<br>
Invisible but deadly, canisters of CO2 can be found in [[Toxins]] and [[Engineering]]. Inhaling CO2 will make you cough, eventually fall unconscious and suffocate if you're not moved to an area with proper atmosphere.  
Invisible but deadly. Inhaling CO2 will make you cough, eventually fall unconscious and suffocate if you're not moved to an area with proper atmosphere. CO2 canisters are available in toxins research and engineering.
Carbon dioxide is also produced in tiny amounts by humans natural breathing. This doesn't actually happen in game, but we are required to have at lest one "The more you know" quote every few pages due to some legal dispute between a clown and a scientist.
 
==N2==
[[File:NitrogenCanister.png]]<br>
Part of the standard air mixture. It is a safe gas to use in the [[Powering the station|engine]], but does not produce much power. A couple of canisters start in toxin research and engineering.


==N2O==
==N2O==
[[File:no2can.png]][[file:anesthetic.png]]<br>
[[File:no2can.png]][[file:anesthetic.png]]<br>
Knock-out gas, also known as laughing gas, recognizable by the white particles it leaves in the air. Exposure will quickly render you unconscious. Canisters can be found in the [[Armory]], and tanks can be found in [[Medbay]]'s anesthetic locker.
Knock-out or laughing gas, exposure to which will quickly render you unconscious. Recognizable by the white particles it leaves in the air. A canister can be found in the [[Security (place)#Armory|armory]] and the tanks in medbay's [[Medical Objects#Anesthetic|anesthetic locker]] also contain N2O.
 
==N2==
[[File:N2Canister.png]]<br>
Two canisters of N2 start in [[Engineering]]. It is a safe gas to use in the engine but does not produce much power.


[[Category:Tutorial]]
[[Category:Tutorial]]

Revision as of 07:59, 26 April 2014

SS13's robust atmospheric system has been simplified, but you will still have to be wary of the air around you. To quickly check whether or not you can take off that gas mask, you can use an atmos analyzer or the built-in version of your PDA.

Gas comes in three storage modes: emergency tanks (can fit on the belt), ordinary tanks (can fit on the back slot) or canisters (can only be dragged).

Air

Aircan.pngAirMixTank.png
A mixture consisting of 79% N2 and 21% O2, or in other words what you are generally breathing. Spare canisters can be found in toxin research, emergency storage and the various air hookups.

Note: Don't be tempted to top off your jetpack with regular air. It only works with pure oxygen.

Oxygen

O2can.pngO2tank.pngJetpack.pngEmergencyOxygenTank.png
In the future, pure oxygen is safe to breathe! Canisters are readily available in toxin research, engineering, EVA and on the mining outpost. By default, jetpacks also contain 100% O2.

Note: Keep in mind that oxygen fuels fire.

Plasma

Plasmacan.pngPlasmatank.png
The true purpose of SS13's research. It is a purple gas that is highly toxic and highly flammable, hence breathing plasma is a bad idea. It is the main ingredient in making bombs, powering the station and hellish station-consuming fires. Logically enough, plasma canisters are stored in toxin research and engineering.

Note: It's extremely flammable. Creating sparks or carrying any sort of lit object (welder, cigarette, cakehat) into a cloud of plasma will ignite it, setting off a fire that will quickly spread.

Carbon Dioxide

Co2can.png
Invisible but deadly. Inhaling CO2 will make you cough, eventually fall unconscious and suffocate if you're not moved to an area with proper atmosphere. CO2 canisters are available in toxins research and engineering.

N2

NitrogenCanister.png
Part of the standard air mixture. It is a safe gas to use in the engine, but does not produce much power. A couple of canisters start in toxin research and engineering.

N2O

No2can.pngAnesthetic.png
Knock-out or laughing gas, exposure to which will quickly render you unconscious. Recognizable by the white particles it leaves in the air. A canister can be found in the armory and the tanks in medbay's anesthetic locker also contain N2O.