User:Darth various
A dork.
Foolin' with Template:Main Menu. Probably won't lead anywhere.
![]() Getting Started |
![]() Rules |
![]() FAQ |
![]() Guides |
![]() Jobs |
![]() Maps |
![]() Game Modes |
![]() Constructions |
![]() Items |
![]() Wikistation |
![]() Fun |
![]() Changelog |
Messing with a hypothetical Computers page. Might lead somewhere.
The station is littered with computers, which basically fall into two categories:
- Normal computers, built around a circuit board providing all the software. Any computer with a GUI, basically.
- Heavy computers and Terminals, built around a mainboard and probably some modules. Either can run ThinkDOS or TermOS just fine, but pre-built terminals tend to run TermOS while heavy computers run ThinkDOS.
Want to build one? Check out the guide.
Normal computers
| Item | Image | Description |
|---|---|---|
| Science Teleporter | Located in Telelab. Sets coordinates for the Science Teleporter. | |
| Teleport Computer | Located in the Teleporter Room. Locks in the target coordinates for the teleporter. | |
| TV | Reality shows! Lets you look through certain cameras. Portioned out here and there on the station. | |
| Supply Request Console | Where the hoi polloi go to put in requests for the Quartermaster to fill. There's one outside Cargo Bay, one in the Bridge and one in the Catering Pod Bay. | |
| Barcode Computer | Located in Cargo Bay and all the depots linked to Belt Hell. Prints barcodes for sticking on things so the cargo routers know where to send them. There exist a "General Barcode Computer" and a "QM Barcode Computer", but right now there's no difference. | |
| ID Computer | Lurks in Customs. Used to change ID access level, and (rarely) to check the crew manifest. | |
| AI Upload Computer | Just sits there until you feed it an AI law module. | |
| Robotics Control Computer | Lists all active Cyborgs on the station, and can be used to blow them up. Don't do that without a good reason Jesus Christ! | |
| Bank Records | Shows the three budgets (Payroll, Research and Shipping), and lets you transfer money between them. Also lets you set crewmembers' wages, and mess with their bank accounts. | |
| Surgery Computer | Located in Robotics. Currently doesn't work, supposedly scans for implants in whoever is lying on the adjacent surgery table. |
Advanced computers
| Item | Image | Description |
|---|---|---|
| Terminal | Fits up to two modules (one of which pretty much has to be the ID scanner), requires 3 sheets of metal to build. | |
| Heavy Computer | Fits three modules, take 5 sheets of metal to build. | |
| Mainframe | TermOS computers connect to these. They run all the software needed to interact with all the other junk that's connected to the mainframe. The TermOS article is more in-depth about all this. | |
| Data Terminal | If you want a computer to connect to a network, it needs two things: A network card, and to be built on top of one of these. | |
| DWAINE Terminal | Found in Artifact Lab and the RD's Office. Has no floppy drive, but a terminal card (network/printer combo). Runs TermOS. | |
| Personal Computer | A computer running ThinkDOS, with a sound synthesizer module, a terminal card and e-mail software installed. | |
| Communications Console | A ThinkDOS computer with COMMaster pre-installed. Used to call the Emergency Shuttle. The Bridge has two, and it's quite possible to build your own if the Bridge is gone. | |
| Medical Computer | Found in Medbay and the Bridge. Actually a ThinkDOS computer running MedTrak. |











