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Show new changes starting from 17:12, 16 July 2024
   
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16 July 2024

     10:23  Guide to Botany diffhist −350 Lord earthfire talk contribs →‎Crop Mutations
     07:32  Power Grid‎‎ 2 changes history +192 [Studenterhue‎ (2×)]
     
07:32 (cur | prev) +139 Studenterhue talk contribs →‎Power Transmission Laser: Get in a mention of the PTL's new emag effect, from the same PR
     
07:27 (cur | prev) +53 Studenterhue talk contribs →‎Power Transmission Laser: Update info on how the PTL divvies up money. With PR #18511 merged, we've gone from it passing money to the payroll and the engies to an internal account that's locked behind a specific access level
     07:16  Engineering diffhist +23 Studenterhue talk contribs Fix mention in Clarion tab of PTL putting money into engineers' accounts. As a result of PR #18511 being merged, it now puts money into an internal account, which certain people can withdraw from at will.
     07:09  Engineer‎‎ 2 changes history +163 [Studenterhue‎ (2×)]
     
07:09 (cur | prev) −33 Studenterhue talk contribs →‎Power Transmission Laser: Simplify/update the note about which maps have PTLs
     
07:04 (cur | prev) +196 Studenterhue talk contribs →‎Power Transmission Laser: Update explanation of how the PTL allocates money, per merging of PR #18511
     06:49  Engineering Objects diffhist −5 Studenterhue talk contribs →‎Machinery: Tweak "cash the engineers and station" in PTL description in light of PR #18511 being merged, as the funds produced no longer go into the budget
 m   01:58  Chemicals diffhist +1 Meaow589 talk contribs →‎Medical Chems

15 July 2024

 m   17:56  Piano Song Dump diffhist +83 Facsimile talk contribs
     07:15  Murder‎‎ 3 changes history +618 [Studenterhue‎ (3×)]
     
07:15 (cur | prev) +183 Studenterhue talk contribs →‎List of Longarms: Fix up Four Letter Word's Raw Damage column, as it's meant to show damage with the default load, which does not case 50 BRUTE. I've relocated some of the info to the Notes column because it's still noteworthy, rearranging some of the info to maintain readability
     
07:05 (cur | prev) +9 Studenterhue talk contribs →‎List of Longarms: Add birdshot's stun value in the Striker-7 entry as well
     
07:03 (cur | prev) +426 Studenterhue talk contribs →‎List of Longarms: Give birdshot its own entry

14 July 2024

     07:05  General Objects‎‎ 3 changes history +437 [Studenterhue‎ (3×)]
     
07:05 (cur | prev) +227 Studenterhue talk contribs →‎General Items (large): Mention you can snip phone lines. This and the multitool interaction have apparently been around for a while
     
06:59 (cur | prev) +152 Studenterhue talk contribs →‎General Items (large): Note you can use multitools on phones
     
06:51 (cur | prev) +58 Studenterhue talk contribs →‎General Items (large): Put these phone instructions into a step-by-step list for easier reading, clarify something about using phones
     06:39  Murder‎‎ 2 changes history +24 [Studenterhue‎ (2×)]
     
06:39 (cur | prev) +19 Studenterhue talk contribs /* List of Longarms * / Correct note claiming zIp gun gives no warning before expiring. It does, but Four Letter Word definitely is more visible
     
06:34 (cur | prev) +5 Studenterhue talk contribs →‎List of Longarms: Correct default ammo for Four Letter Word, as it does in fact have a default: birdshot

13 July 2024

     06:10  Ruckingenur Kit‎‎ 3 changes history +747 [Studenterhue‎ (3×)]
     
06:10 (cur | prev) +605 Studenterhue talk contribs →‎Reverse-Engineering for Fun and Profit: Add a section about mechscanned items that are worse than the original. These specifically reference commit 737c939, commit 8213db3, and commit 795ddf3
     
05:51 (cur | prev) +138 Studenterhue talk contribs →‎Ruckengenuring for Real: Note some other situations where it's useful to know that the analyzer scans stuff if you're not on Harm intent
 m   
05:44 (cur | prev) +4 Studenterhue talk contribs →‎Readying Up: Add missing article

12 July 2024

     23:34  Guide to Genetics diffhist +13 JackMoloney talk contribs
     20:22  Guide to AI diffhist +3 Shromply talk contribs →‎Papers, please
     20:08  Hacking diffhist +2 Shromply talk contribs →‎Doors
 m   10:36  Piano Song Dump diffhist +191 Facsimile talk contribs
     07:02  Foods and Drinks diffhist +509 Studenterhue talk contribs →‎Miscellaneous: Add cinnamon bun recipe, introduced when PR #19813 was merged
     06:43  Miner‎‎ 2 changes history +1,523 [Studenterhue‎ (2×)]
     
06:43 (cur | prev) +5 Studenterhue talk contribs →‎Crew Objectives: Use a more exact copy of the industrial space suit objective text
     
06:41 (cur | prev) +1,518 Studenterhue talk contribs →‎Crew Objectives: Provide more info on how to complete the industrial suit objective, including types of ore needed
     05:10  Making and Breaking diffhist +152 Studenterhue talk contribs →‎Science Fabricator: Add empty gas tank to the table of things this can manufacture
     05:07  General Objects diffhist +15 Studenterhue talk contribs →‎General Items (large): Add detective to the list of unique jobs per commit 1101654

11 July 2024

     04:54  Guide to Genetics‎‎ 2 changes history +42 [Studenterhue‎ (2×)]
     
04:54 (cur | prev) 0 Studenterhue talk contribs →‎Beneficial: Update Physically Fit's Stability, as commit c5467f6 has made it so it removes it rather than adding it
     
04:52 (cur | prev) +42 Studenterhue talk contribs →‎Powers: Note Vestigial Ballistics gives no Stability when Synchronized, due to commit 1aad322

10 July 2024

     06:07  Engineering Objects‎‎ 2 changes history +477 [Studenterhue‎ (2×)]
     
06:07 (cur | prev) +395 Studenterhue talk contribs →‎Machinery: Add Fissile Materials Crate. Technically, this was added when PR #8767 was merged, but PR #19443 standardized its contents. Placement here is kinda whatever; maybe there could be a crates and lockers section in the future?
     
05:21 (cur | prev) +82 Studenterhue talk contribs →‎Other Equipment: Add another source of red jetpacks, Syndicate Apparel, introduced when PR #19512 was merged
     05:06  Contraband‎‎ 2 changes history +122 [Studenterhue‎ (2×)]
     
05:06 (cur | prev) 0 Studenterhue talk contribs →‎Contraband Levels: Move makeshift laser rifle's entry up, so it's sitting with other long-arm-like energy weapons rather than the kinetics
     
05:03 (cur | prev) +122 Studenterhue talk contribs →‎Contraband Levels: Add contraband rating for Four Letter Word, a gun added when PR #19439 was merged
     04:59  Murder‎‎ 2 changes history +55 [NightmarechaMillian‎; Studenterhue‎]
     
04:59 (cur | prev) 0 Studenterhue talk contribs →‎List of Longarms: Capitalize each word in Four Letter Word, like how it is in-game. This also winds up correcting the Salvager links
     
00:27 (cur | prev) +55 NightmarechaMillian talk contribs updates the FLW desc
     02:45  Guide to Genetics‎‎ 4 changes history +246 [JackMoloney‎ (4×)]
     
02:45 (cur | prev) +803 JackMoloney talk contribs added all the downgrade effects for positive mutations as well as their links. might add power cooldowns in the future and also some page beautification (such as adding gene images next to their names)
     
02:29 (cur | prev) −1,828 JackMoloney talk contribs color coded beneficial, harmful, and harmless mutations. removed their danger level portions because their danger level is in the title.
     
02:01 (cur | prev) +493 JackMoloney talk contribs did some more cleaning, and added synched and failure power information. will be adding positive gene downgrades next.
     
01:38 (cur | prev) +778 JackMoloney talk contribs collapsed a bunch of tables to make it not take 12 years to scroll down the page for those who've read the article and just want a quick check up on the mutations. also, added a little bit more info. will add synched effect soon.

9 July 2024

     23:08  Murder diffhist +735 NightmarechaMillian talk contribs →‎List of Longarms