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12 July 2024
06:03 | Syndicate Items diffhist +368 Ilysen talk contribs →Standard Items: Clarify that marionette bypass mind protection |
05:10 | Making and Breaking diffhist +152 Studenterhue talk contribs →Science Fabricator: Add empty gas tank to the table of things this can manufacture |
05:07 | General Objects diffhist +15 Studenterhue talk contribs →General Items (large): Add detective to the list of unique jobs per commit 1101654 |
11 July 2024
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06:51 | Syndicate Items 2 changes history +81 [Studenterhue (2×)] | |||
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06:51 (cur | prev) +37 Studenterhue talk contribs →Job-Specific Items: Somewhat crudely break syndie robot frame entry into two paragraphs, splitting it down where it goes from talking about silicon-related mechanics (laws, robotics computer) to Syndicate-related benefits. Add in a link to the Syndicate silicon laws while we're here | ||||
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06:46 (cur | prev) +44 Studenterhue talk contribs →Job-Specific Items: Shove in a mention of syndie cyborgs having Listening Post access, thanks to PR #19927 being merged |
10 July 2024
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06:07 | Engineering Objects 2 changes history +477 [Studenterhue (2×)] | |||
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06:07 (cur | prev) +395 Studenterhue talk contribs →Machinery: Add Fissile Materials Crate. Technically, this was added when PR #8767 was merged, but PR #19443 standardized its contents. Placement here is kinda whatever; maybe there could be a crates and lockers section in the future? | ||||
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05:21 (cur | prev) +82 Studenterhue talk contribs →Other Equipment: Add another source of red jetpacks, Syndicate Apparel, introduced when PR #19512 was merged |
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05:55 | Clothing 7 changes history +678 [Studenterhue (7×)] | |||
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05:55 (cur | prev) +174 Studenterhue talk contribs →Shoes: Mention Syndicate Apparel also has military boots | ||||
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05:52 (cur | prev) +71 Studenterhue talk contribs →Head: Mention Syndicate Apparel machine has red space helmets | ||||
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05:50 (cur | prev) +164 Studenterhue talk contribs →(Exo)Suit: Similar sort of deal for red space suit. | ||||
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05:47 (cur | prev) +180 Studenterhue talk contribs →Uniform: List a couple of ways to get the tactical turtleneck, mostly to mention that Syndicate Apparel has it. Also replace "infiltrators" with "nuclear operatives" when linking to Nuclear Operative, because they aren't always trying to infiltrate | ||||
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05:31 (cur | prev) +92 Studenterhue talk contribs →Back: Add another source of syndie satchels, Syndicate Apparel, the syndie clothing vendor added in PR #19512 | ||||
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05:29 (cur | prev) +29 Studenterhue talk contribs →Back: Update info on how to get the syndie backpack, since PR #19512 also replaced the Listening Post closet with said syndie vending machine, which also provides syndie backpacks | ||||
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05:25 (cur | prev) −32 Studenterhue talk contribs →Masks: Update method for obtaining the red SWAT mask. As a result of PR #19512 getting merged, you now get it from a Syndicate vending machine rather than CARL |
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04:59 | Murder 2 changes history +55 [NightmarechaMillian; Studenterhue] | |||
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04:59 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Capitalize each word in Four Letter Word, like how it is in-game. This also winds up correcting the Salvager links | ||||
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00:27 (cur | prev) +55 NightmarechaMillian talk contribs updates the FLW desc |
9 July 2024
23:08 | Murder diffhist +735 NightmarechaMillian talk contribs →List of Longarms |
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07:29 | Ore Processing 3 changes history +414 [Studenterhue (3×)] | |||
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07:29 (cur | prev) +133 Studenterhue talk contribs →Properties: Mention that density plays a part in atmos pipe strength | ||||
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07:27 (cur | prev) +70 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Almost forgot to explain what property matters in this case | ||||
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07:25 (cur | prev) +211 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Mention pipe reinforcement as a good use for matsci. This particular feature was introduced when PR #18621 was merged |
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07:10 | Chemicals 2 changes history +100 [Studenterhue (2×)] | |||
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07:10 (cur | prev) 0 Studenterhue talk contribs →Miscellanea: Correct GHC's depletion rate; it should in fact be 0.4, not 0.6 | ||||
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07:01 (cur | prev) +100 Studenterhue talk contribs →Miscellanea: Provide some more details about how Graphene Hardening Compound raises pressure tolerance |
8 July 2024
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06:37 | Gas 2 changes history −78 [Studenterhue (2×)] | |||
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06:37 (cur | prev) +21 Studenterhue talk contribs →Gas Properties: Mark Farts, Agent B, and Fallout's Ore Source columns as N/A, since the gas extractor can't make these either | ||||
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06:35 (cur | prev) −99 Studenterhue talk contribs →Gas Properties: Correct N2O's Ore Source column claiming it's possible to make N2O cans at the Gas Extractor (by replacing it with N/A) |
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04:58 | Escape Arm 2 changes history +4 [Studenterhue (2×)] | |||
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04:58 (cur | prev) +45 Studenterhue talk contribs Change a reference to emagging the shuttle control in Atlas's tab to swiping the disk, again per PR #19423 | ||||
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04:46 (cur | prev) −41 Studenterhue talk contribs Cut a reference to emagging the shuttle to shorten the timer in Oshan's tab, as that feature was moved to the authenication disk when PR #19423 was merged |
7 July 2024
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07:31 | Medical Objects 2 changes history +240 [Ilysen (2×)] | |||
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07:31 (cur | prev) −123 Ilysen talk contribs →Pathology Equipment: Replace "suspended" header with "discontinued" header, since pathology code is gone as of #19688 | |||
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07:29 (cur | prev) +363 Ilysen talk contribs remove some outdated info on the defibrillator and clarify how emagged defibs work |