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Show new changes starting from 14:44, 10 July 2024
   
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10 July 2024

     06:07  Engineering Objects‎‎ 2 changes history +477 [Studenterhue‎ (2×)]
     
06:07 (cur | prev) +395 Studenterhue talk contribs →‎Machinery: Add Fissile Materials Crate. Technically, this was added when PR #8767 was merged, but PR #19443 standardized its contents. Placement here is kinda whatever; maybe there could be a crates and lockers section in the future?
     
05:21 (cur | prev) +82 Studenterhue talk contribs →‎Other Equipment: Add another source of red jetpacks, Syndicate Apparel, introduced when PR #19512 was merged
     05:55  Clothing‎‎ 7 changes history +678 [Studenterhue‎ (7×)]
     
05:55 (cur | prev) +174 Studenterhue talk contribs →‎Shoes: Mention Syndicate Apparel also has military boots
     
05:52 (cur | prev) +71 Studenterhue talk contribs →‎Head: Mention Syndicate Apparel machine has red space helmets
     
05:50 (cur | prev) +164 Studenterhue talk contribs →‎(Exo)Suit: Similar sort of deal for red space suit.
     
05:47 (cur | prev) +180 Studenterhue talk contribs →‎Uniform: List a couple of ways to get the tactical turtleneck, mostly to mention that Syndicate Apparel has it. Also replace "infiltrators" with "nuclear operatives" when linking to Nuclear Operative, because they aren't always trying to infiltrate
     
05:31 (cur | prev) +92 Studenterhue talk contribs →‎Back: Add another source of syndie satchels, Syndicate Apparel, the syndie clothing vendor added in PR #19512
     
05:29 (cur | prev) +29 Studenterhue talk contribs →‎Back: Update info on how to get the syndie backpack, since PR #19512 also replaced the Listening Post closet with said syndie vending machine, which also provides syndie backpacks
     
05:25 (cur | prev) −32 Studenterhue talk contribs →‎Masks: Update method for obtaining the red SWAT mask. As a result of PR #19512 getting merged, you now get it from a Syndicate vending machine rather than CARL

9 July 2024

     07:29  Ore Processing‎‎ 3 changes history +414 [Studenterhue‎ (3×)]
     
07:29 (cur | prev) +133 Studenterhue talk contribs →‎Properties: Mention that density plays a part in atmos pipe strength
     
07:27 (cur | prev) +70 Studenterhue talk contribs →‎Great! So what can I make with all that stuff?: Almost forgot to explain what property matters in this case
     
07:25 (cur | prev) +211 Studenterhue talk contribs →‎Great! So what can I make with all that stuff?: Mention pipe reinforcement as a good use for matsci. This particular feature was introduced when PR #18621 was merged
     07:10  Chemicals‎‎ 2 changes history +100 [Studenterhue‎ (2×)]
     
07:10 (cur | prev) 0 Studenterhue talk contribs →‎Miscellanea: Correct GHC's depletion rate; it should in fact be 0.4, not 0.6
     
07:01 (cur | prev) +100 Studenterhue talk contribs →‎Miscellanea: Provide some more details about how Graphene Hardening Compound raises pressure tolerance
     06:55  Thermoelectric Generator‎‎ 3 changes history +604 [Studenterhue‎ (3×)]
     
06:55 (cur | prev) +13 Studenterhue talk contribs →‎Ideal Gas Law: Correct formula for how material reinforcement increases density, because I evidently cannot into mathematics or coad
     
06:50 (cur | prev) +136 Studenterhue talk contribs →‎Ideal Gas Law: Provide instructions on how to reinforce with material sheets
     
06:45 (cur | prev) +455 Studenterhue talk contribs →‎Ideal Gas Law: Talk about another method of reinforcing pipes introduced when PR #9529 was merged: Graphene Hardening Compound

8 July 2024

     06:37  Gas‎‎ 2 changes history −78 [Studenterhue‎ (2×)]
     
06:37 (cur | prev) +21 Studenterhue talk contribs →‎Gas Properties: Mark Farts, Agent B, and Fallout's Ore Source columns as N/A, since the gas extractor can't make these either
     
06:35 (cur | prev) −99 Studenterhue talk contribs →‎Gas Properties: Correct N2O's Ore Source column claiming it's possible to make N2O cans at the Gas Extractor (by replacing it with N/A)
     05:54  Thermoelectric Generator diffhist +52 Studenterhue talk contribs →‎Ideal Gas Law: Elaborate on how much material-based pipe reinforcement increases pressure tolerance. This feature, by the way, was added when PR #18621 was merged
     04:58  Escape Arm‎‎ 2 changes history +4 [Studenterhue‎ (2×)]
     
04:58 (cur | prev) +45 Studenterhue talk contribs Change a reference to emagging the shuttle control in Atlas's tab to swiping the disk, again per PR #19423
     
04:46 (cur | prev) −41 Studenterhue talk contribs Cut a reference to emagging the shuttle to shorten the timer in Oshan's tab, as that feature was moved to the authenication disk when PR #19423 was merged

7 July 2024

     07:31  Medical Objects‎‎ 2 changes history +240 [Ilysen‎ (2×)]
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07:31 (cur | prev) −123 Ilysen talk contribs →‎Pathology Equipment: Replace "suspended" header with "discontinued" header, since pathology code is gone as of #19688
     
07:29 (cur | prev) +363 Ilysen talk contribs remove some outdated info on the defibrillator and clarify how emagged defibs work