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Show new changes starting from 04:22, 26 September 2024
   
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25 September 2024

     06:30  Security Objects diffhist −14 Studenterhue talk contribs →‎AmmoTech: Update AmmoTech, as it got a recolor when PR #20837 was merged
     05:48  Murder‎‎ 3 changes history −2 [Studenterhue‎ (3×)]
     
05:48 (cur | prev) −2 Studenterhue talk contribs →‎List of Longarms: Same with Four Letter Word, another gun that uses birdshot by default.
     
05:40 (cur | prev) 0 Studenterhue talk contribs →‎List of Longarms: Mirror this on the Striker-7 entry, since it's loaded with birdshot by default
     
05:39 (cur | prev) 0 Studenterhue talk contribs →‎List of Longarms: Lower birdshot ammo damage, as it was reduced when PR #20845 was merged.

24 September 2024

 m   05:56  Quartermaster diffhist +30 Studenterhue talk contribs →‎Josh: Add link to info on the ProPaint

23 September 2024

     05:58  Traits‎‎ 2 changes history +51 [Studenterhue‎ (2×)]
     
05:58 (cur | prev) +26 Studenterhue talk contribs →‎Job Traits: Note Technical Trainee has Engineering Trainee, another thing from PR #20779
     
05:56 (cur | prev) +25 Studenterhue talk contribs →‎Job Traits: Note Medical Trainee has Medical Training (now that's fun to say). They got this trait when PR #20779 was merged
     05:32  Quartermaster‎‎ 2 changes history −200 [Studenterhue‎ (2×)]
     
05:32 (cur | prev) +79 Studenterhue talk contribs →‎Josh: Add Wicked Spray Can purchase, added when PR #20769 was merged
     
05:26 (cur | prev) −279 Studenterhue talk contribs →‎Security Department: Remove the Anti-Biological Hazard Supplies crate listing. They were given the axe when PR #20325 was merged

22 September 2024

 m   05:24  Making and Breaking diffhist −16 Studenterhue talk contribs Text replacement - "GoldenIDCardV2-32x32.png" to "GoldenIDCard.png"
 m   05:24  Syndicate Items diffhist −16 Studenterhue talk contribs Text replacement - "GoldenIDCardV2-32x32.png" to "GoldenIDCard.png"
     05:23  Clothing diffhist −6 Studenterhue talk contribs →‎ID: Update Captain ID card image/try out image redirect, since this got a new one when PR #20530 was merged

21 September 2024

     06:09  Contraband‎‎ 2 changes history +134 [Studenterhue‎ (2×)]
     
06:09 (cur | prev) +127 Studenterhue talk contribs →‎Contraband Levels: Add Fulmar 1881 Coach Gun's contraband rating
     
06:00 (cur | prev) +7 Studenterhue talk contribs →‎Contraband Levels: Change "Pickpocket Gun" to "Super! Grapple Friend", as it was renamed when PR #20753 was merged. The uplink does call it "Pickpocket Gun" still, but this table uses the real name
     06:05  Syndicate Items diffhist +32 Studenterhue talk contribs →‎Standard Items: Mention pickpocket gun's real name. It got renamed to something different when PR #20753 was merged, but it's still called "Pickpocket Gun" in the uplink.
     05:56  Chemicals diffhist 0 Studenterhue talk contribs →‎Drugs: Change meth's color from ffffff to fafafa, which is closer to its actual color
     05:53  AI Laws‎‎ 2 changes history +490 [Studenterhue‎ (2×)]
     
05:53 (cur | prev) +160 Studenterhue talk contribs →‎AI modules: Add Historic module, from same PR
     
05:48 (cur | prev) +330 Studenterhue talk contribs →‎AI modules: Add info on corrupted module, introduced when PR #20656 was merged

20 September 2024

 m   15:23  Chemicals diffhist 0 444explorer talk contribs regular meth is white
     05:15  Murder‎‎ 3 changes history +179 [Studenterhue‎ (3×)]
     
05:15 (cur | prev) +70 Studenterhue talk contribs →‎List of Longarms: Note that the Fulmar can't fire two at once
     
05:06 (cur | prev) +93 Studenterhue talk contribs →‎List of Longarms: Note the other common names for the Fulmar and touch up the grammar a bit
     
04:42 (cur | prev) +16 Studenterhue talk contribs →‎List of Longarms: Rename double-barreled shotgun's name and ID to "Fulmar 1881 Coach Gun", its new name courtesy of commit 43ecbb5

19 September 2024

     06:48  General Objects diffhist +200 Studenterhue talk contribs →‎General Items (handheld): Describe baseball bat's unique swipe special, introduced when PR #18986 was merged
     06:29  Vampire diffhist +306 Studenterhue talk contribs →‎Powers: Describe new Toggle blood tracking effects, as it was significantly reworked when PR #20583 was merged
     05:07  Syndicate Items‎‎ 2 changes history +108 [Studenterhue‎ (2×)]
     
05:07 (cur | prev) +102 Studenterhue talk contribs →‎Items CARL Sells: Rewrite flare shells description to emphasize one of the use cases more
 m   
04:26 (cur | prev) +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun"
     04:30  Contraband‎‎ 2 changes history +14 [Studenterhue‎ (2×)]
     
04:30 (cur | prev) +8 Studenterhue talk contribs →‎Contraband Levels: Use full name of flare gun, renamed in commit 43ecbb5
 m   
04:26 (cur | prev) +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun"
 m   04:26  Quartermaster diffhist +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun"
 m   04:26  Detective diffhist +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun"
 m   04:26  Security Objects diffhist +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun"
     04:26  Murder‎‎ 2 changes history +17 [Studenterhue‎ (2×)]
 m   
04:26 (cur | prev) +6 Studenterhue talk contribs Text replacement - "Murder#FlarePistol" to "Murder#Pelican Flare Gun"
     
04:24 (cur | prev) +11 Studenterhue talk contribs →‎List of Sidearms: Update ID and header for flare gun, as it was renamed "Pelican flare gun" in commit 43ecbb5