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- 02:22, 3 March 2020 diff hist −13 Random Events Sleeper Agent event makes people into its own sort of antag, sleeper agent
- 01:56, 3 March 2020 diff hist +3 Roboticist Emagged cyberorgans gradually take damage while in the body
- 01:36, 3 March 2020 diff hist +403 Telescience Rewrite reference to Adventure Zone, add telescience clause
- 07:27, 2 March 2020 diff hist +87 N File:AntiqueLawgiverSmokeshot.png The Antique Lawgiver on smokeshot, the purple haze setting. Category:Object Sprites current
- 07:25, 2 March 2020 diff hist +85 N File:AntiqueLawgiverPulse.png The Antique Lawgiver on pulse, ready to give her a PUSH. Category:Object Sprites current
- 07:24, 2 March 2020 diff hist +116 N File:AntiqueLawgiverKnockout.png The Antique Lawgiver on knockout, green like the puke you vomit when you see this fire. Category:Object Sprites current
- 07:21, 2 March 2020 diff hist +90 N File:AntiqueLawgiverHotshot.png The Antique Lawgiver on hotshot, red like flamethrower burns. Category:Object Sprites current
- 07:20, 2 March 2020 diff hist +85 N File:AntiqueLawgiverExecute.png The Antique Lawgiver on execute, blue as drowned dreams. Category:Object Sprites current
- 07:17, 2 March 2020 diff hist +102 N File:AntiqueLawgiverClownshot.png The Antique Lawgiver on clownshot, light-pinkish white like clown makeup. Category:Object Sprites current
- 07:16, 2 March 2020 diff hist +87 N File:AntiqueLawgiverBigshot.png The Antique Lawgiver on bigshot, ready to blow up a clown. Category:Object Sprites current
- 07:14, 2 March 2020 diff hist +110 N File:AntiqueLawgiverDetain.png The antique lawgiver on detain, about to fire urine blasts that slow people down. Category:Object Sprites current
- 06:08, 2 March 2020 diff hist +242 Adventure Zone →Teleporter Accident: Would prefer to put Telescience Clause on the Rules page and link it there but oh well I guess we'll explain it here
- 05:44, 2 March 2020 diff hist +462 Changelog First update of March, on the 1st
- 07:32, 1 March 2020 diff hist +776 Murder Add Pulse Rifle
- 07:08, 1 March 2020 diff hist +430 Murder More on special attacks
- 06:58, 1 March 2020 diff hist +774 Security Objects Add pulse rifle
- 06:47, 1 March 2020 diff hist +129 N File:PulseRifleRack.png A rack of three pulse rifles, energy rifles with high knockback. Quite a nice rack...why are you giggling? Category: Sprites current
- 06:45, 1 March 2020 diff hist +125 N File:PulseRifle.png Not a kinetic rifle that fires caseless ammunition but an energy weapon with potent knockback. Category: Object Sprites current
- 06:18, 1 March 2020 diff hist +48 Changelog Add link to Resolved Bugs subforum, just like in the Feb 27th entry
- 06:17, 1 March 2020 diff hist +299 Changelog Feb 27th and 28th updates
- 08:19, 29 February 2020 diff hist +641 Security Objects Add Airlock Breaching Hammer
- 06:20, 29 February 2020 diff hist +263 N File:AirlockBreachingHammer.png Stop! It's time to reference a rapper whose poor budgeting skills, extravagant spending, and failure to adapt bankrupted him! DUNDUN DUNDADUN DADA So yeah, a hammer in the armory used to break airlocks. Good for breaking people too. [[Category: Objec... current
- 05:29, 29 February 2020 diff hist +352 Security Objects Split up the info on the stun baton's on/off functions into two bullet points, explain a bit more on how exactly to use it
- 04:56, 29 February 2020 diff hist +24 User:Studenterhue/Nanotrasen Security Operative extra notes on baton special
- 04:54, 29 February 2020 diff hist +85 Security Objects Clock 188 burst has slight spread, bullets are faster than other projectiles, it's called Disorient
- 04:52, 29 February 2020 diff hist +95 Security Objects Note the extendable stun baton can go into rechargers, add some more info about its special attack
- 04:39, 29 February 2020 diff hist +88 Murder Two things learned from reading clock 188 code: the burst fire has slight spread and the projectiles are unusually fast
- 03:14, 29 February 2020 diff hist +4 User:Studenterhue/Nanotrasen Security Operative Add updated images for Clock 188
- 03:14, 29 February 2020 diff hist +4 Security Objects Add new images for Clock 188s
- 03:13, 29 February 2020 diff hist +4 Murder Update images for Clock 188s
- 02:59, 29 February 2020 diff hist +4 Contraband Update images for Clock 188s. Also, why there is one link that's "Revolver BOX"?
- 02:56, 29 February 2020 diff hist +237 N File:Clock188TanV2.png A Clock 188, an old-school pistol carried by NT Security Operatives. This one has tan housing to emphasize how obsolete it is. Now redrawn by Schwicky Schwag to more closely resemble the iconic Glock shape. Category:Object Sprites current
- 02:56, 29 February 2020 diff hist +302 N File:Clock188BlackV2.png I see a red Clock 188, and I want to paint it black. A Clock 188, an old-school pistol carried by NT Security Operatives. This one is black to highlight the cheap plastic's constructed from. Now redrawn by Schwicky Schwag to more closely resemble the... current
- 02:32, 29 February 2020 diff hist 0 File:ExtendableStunBaton.png Studenterhue uploaded a new version of File:ExtendableStunBaton.png
- 08:09, 28 February 2020 diff hist +279 N File:PlasticSpoon.png A spoon, made out of plastic. These are really tightly packed in the snack machine, so these are really closed friends. All the weight's compromised the integrity of the plastic though, so they tend to break if you try to scoop someone's eyeball out.... current
- 06:42, 28 February 2020 diff hist +166 N File:PlasticKnife.png A plastic knife that will probably snap in a million pieces the moment you cut into some guy's chest, I mean, cake. Thanks, Discount Dan. Category:Object Sprites current
- 06:39, 28 February 2020 diff hist +167 N File:PlasticFork.png Cheap plastic fork that will probably break on you while you're eating a salad or sawing some patient's heart out. Thanks, snack machine. Category:Object Sprites current
- 01:02, 28 February 2020 diff hist +29 Custodial Closet Update link to the Spacker entry, now called (usually) the SPES-12 , rework link while we're here
- 00:54, 28 February 2020 diff hist +194 Murder Correct minor grammar error, list the silly names of the SPES-12 for NERDS
- 00:48, 28 February 2020 diff hist +47 Shotgun Spacker-12 is now called the SPES-12 (and sometimes something else)
- 00:28, 28 February 2020 diff hist +14 Contraband Spacker-12 is now called the SPES-12 (and sometimes something else)
- 00:26, 28 February 2020 diff hist +73 Murder Mention Spacker-12 is now SPES-12 (and sometimes something else), note to what exactly it's exactly same to
- 00:23, 28 February 2020 diff hist −7 Syndicate Items Don't act like I forgot you, combat engineering shotgun
- 00:22, 28 February 2020 diff hist +57 Syndicate Items Shotgun from shotgun box has been renamed. Now it's called the SPES-12 and can have a few other names.
- 09:19, 27 February 2020 diff hist +157 Changelog Feb 26th update
- 08:34, 27 February 2020 diff hist −2 Chapel Actually, I don't think the closet in Oshan chapel actually has mime clothes. It has a couple of things, I'm not sure what's linking them together, so I'll just say "costume pieces"
- 08:33, 27 February 2020 diff hist +20 m Chapel Segue into the Mime page better
- 08:32, 27 February 2020 diff hist +18 m Crew Lounge Add link to Mime page, make a nice little segue into it than just "mime clothes"
- 08:31, 27 February 2020 diff hist +12 m Chapel Add links to the Mime page. Few of them don't quite fit, since the context is "mime clothes" but eh maybe it'll still clarify things
- 08:29, 27 February 2020 diff hist +4 Bar Add link to Mime page