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Show new changes starting from 15:42, 10 July 2024
   
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10 July 2024

     06:36  Changelog diffhist +979 Studenterhue talk contribs →‎July 2024: July 9's updates
     06:31  (Upload log) [NightmarechaMillian‎; Studenterhue‎ (5×)]
     
06:31 Studenterhue talk contribs uploaded File:NicotinePatch.png(The item sprite for the nicotine patch, a skin patch that delivers a dose of nicotine, designed for smokers trying to quit smoking. Or, alternatively, people who want nicotine but don't like smoking. Who made this sprite? That is yet to be determined. Category:Object Sprites)
     
06:29 Studenterhue talk contribs uploaded File:Ashtray.png(The item sprite for the ashtray, a place where you can leave your burnt-out cigarettes or put them out. As the Examine text says, if you think about it, this is really a graveyard for cigs. Who made this sprite? That is yet to be determined. Category:Object Sprites)
     
06:23 Studenterhue talk contribs uploaded File:GravyBoat.png(The item sprite for a gravy boat, which is not a boat made out of gravy but simply a fancy container for pouring gravy. [https://github.com/goonstation/goonstation/pull/19790 Sprite by Jan.antilles]. Category:Object Sprites)
     
06:20 Studenterhue talk contribs uploaded File:Poutine.png(The item sprite for poutine, a dish made with cheese, gravy, and fries. O Canada.. [https://github.com/goonstation/goonstation/pull/19790 Sprite by Jan.antilles Category:Object Sprites)
     
06:20 Studenterhue talk contribs uploaded File:CinnamonBun.png(The item sprite for the cinnamon bun, a delicious toasted treat. Too good for this world, it had to disappear from this sinful earth...into my stomach. [https://github.com/goonstation/goonstation/pull/19813 Sprite by Jan.antilles]. Category:Object Sprites)
     
00:19 NightmarechaMillian talk contribs uploaded File:Fourletterword.png(sprite for the quad barrel)
 m   06:20  File:Poutine.png diffhist +1 Studenterhue talk contribs →‎Summary: Fix this link
     06:07  Engineering Objects‎‎ 2 changes history +477 [Studenterhue‎ (2×)]
     
06:07 (cur | prev) +395 Studenterhue talk contribs →‎Machinery: Add Fissile Materials Crate. Technically, this was added when PR #8767 was merged, but PR #19443 standardized its contents. Placement here is kinda whatever; maybe there could be a crates and lockers section in the future?
     
05:21 (cur | prev) +82 Studenterhue talk contribs →‎Other Equipment: Add another source of red jetpacks, Syndicate Apparel, introduced when PR #19512 was merged
     05:55  Clothing‎‎ 7 changes history +678 [Studenterhue‎ (7×)]
     
05:55 (cur | prev) +174 Studenterhue talk contribs →‎Shoes: Mention Syndicate Apparel also has military boots
     
05:52 (cur | prev) +71 Studenterhue talk contribs →‎Head: Mention Syndicate Apparel machine has red space helmets
     
05:50 (cur | prev) +164 Studenterhue talk contribs →‎(Exo)Suit: Similar sort of deal for red space suit.
     
05:47 (cur | prev) +180 Studenterhue talk contribs →‎Uniform: List a couple of ways to get the tactical turtleneck, mostly to mention that Syndicate Apparel has it. Also replace "infiltrators" with "nuclear operatives" when linking to Nuclear Operative, because they aren't always trying to infiltrate
     
05:31 (cur | prev) +92 Studenterhue talk contribs →‎Back: Add another source of syndie satchels, Syndicate Apparel, the syndie clothing vendor added in PR #19512
     
05:29 (cur | prev) +29 Studenterhue talk contribs →‎Back: Update info on how to get the syndie backpack, since PR #19512 also replaced the Listening Post closet with said syndie vending machine, which also provides syndie backpacks
     
05:25 (cur | prev) −32 Studenterhue talk contribs →‎Masks: Update method for obtaining the red SWAT mask. As a result of PR #19512 getting merged, you now get it from a Syndicate vending machine rather than CARL
     05:06  Contraband‎‎ 2 changes history +122 [Studenterhue‎ (2×)]
     
05:06 (cur | prev) 0 Studenterhue talk contribs →‎Contraband Levels: Move makeshift laser rifle's entry up, so it's sitting with other long-arm-like energy weapons rather than the kinetics
     
05:03 (cur | prev) +122 Studenterhue talk contribs →‎Contraband Levels: Add contraband rating for Four Letter Word, a gun added when PR #19439 was merged
     04:59  Murder‎‎ 2 changes history +55 [NightmarechaMillian‎; Studenterhue‎]
     
04:59 (cur | prev) 0 Studenterhue talk contribs →‎List of Longarms: Capitalize each word in Four Letter Word, like how it is in-game. This also winds up correcting the Salvager links
     
00:27 (cur | prev) +55 NightmarechaMillian talk contribs updates the FLW desc
     04:55  Salvager‎‎ 8 changes history +1,462 [Studenterhue‎ (3×); NightmarechaMillian‎ (5×)]
     
04:55 (cur | prev) 0 Studenterhue talk contribs →‎Items the M4GP13 Salvage and Barter System sells: Capitalize it Four Letter Word like how it is in-game, in the vendor UI
     
04:54 (cur | prev) +265 Studenterhue talk contribs →‎Items the M4GP13 Salvage and Barter System sells: Point out some other differences between Four Letter Word and reclaimed shotgun
     
04:42 (cur | prev) +204 Studenterhue talk contribs →‎Items the M4GP13 Salvage and Barter System sells: Revise and expand Four Letter Word description. General theme is explaining more about its "health" mechanic and putting repair info in one paragraph, health mechanics in another, and rest in a different paragraph
     
00:27 (cur | prev) +67 NightmarechaMillian talk contribs →‎Items the M4GP13 Salvage and Barter System sells
     
00:22 (cur | prev) +7 NightmarechaMillian talk contribs →‎Items the M4GP13 Salvage and Barter System sells
     
00:20 (cur | prev) +6 NightmarechaMillian talk contribs sprite
     
00:19 (cur | prev) −13 NightmarechaMillian talk contribs →‎Items the M4GP13 Salvage and Barter System sells
     
00:16 (cur | prev) +926 NightmarechaMillian talk contribs four letter word baybeee
     02:45  Guide to Genetics‎‎ 4 changes history +246 [JackMoloney‎ (4×)]
     
02:45 (cur | prev) +803 JackMoloney talk contribs added all the downgrade effects for positive mutations as well as their links. might add power cooldowns in the future and also some page beautification (such as adding gene images next to their names)
     
02:29 (cur | prev) −1,828 JackMoloney talk contribs color coded beneficial, harmful, and harmless mutations. removed their danger level portions because their danger level is in the title.
     
02:01 (cur | prev) +493 JackMoloney talk contribs did some more cleaning, and added synched and failure power information. will be adding positive gene downgrades next.
     
01:38 (cur | prev) +778 JackMoloney talk contribs collapsed a bunch of tables to make it not take 12 years to scroll down the page for those who've read the article and just want a quick check up on the mutations. also, added a little bit more info. will add synched effect soon.
     02:30 User creation log User account Shromply talk contribs was created automatically ‎(MyBB Wiki Auto-Create)

9 July 2024

     23:08  Murder diffhist +735 NightmarechaMillian talk contribs →‎List of Longarms
 m   22:53  Salvager diffhist +197 NightmarechaMillian talk contribs adds FLW section
     18:23 User creation log User account HumbleAnon talk contribs was created automatically ‎(MyBB Wiki Auto-Create)
 m   08:27  Getting Started diffhist +52 Tyrant talk contribs Slightly change LOOC description
     07:29  Ore Processing‎‎ 3 changes history +414 [Studenterhue‎ (3×)]
     
07:29 (cur | prev) +133 Studenterhue talk contribs →‎Properties: Mention that density plays a part in atmos pipe strength
     
07:27 (cur | prev) +70 Studenterhue talk contribs →‎Great! So what can I make with all that stuff?: Almost forgot to explain what property matters in this case
     
07:25 (cur | prev) +211 Studenterhue talk contribs →‎Great! So what can I make with all that stuff?: Mention pipe reinforcement as a good use for matsci. This particular feature was introduced when PR #18621 was merged
     07:10  Chemicals‎‎ 2 changes history +100 [Studenterhue‎ (2×)]
     
07:10 (cur | prev) 0 Studenterhue talk contribs →‎Miscellanea: Correct GHC's depletion rate; it should in fact be 0.4, not 0.6
     
07:01 (cur | prev) +100 Studenterhue talk contribs →‎Miscellanea: Provide some more details about how Graphene Hardening Compound raises pressure tolerance
N    06:56  GHC diffhist +51 Studenterhue talk contribs Redirected page to Chemicals#Graphene Hardening Compound Tag: New redirect
     06:55  Thermoelectric Generator‎‎ 3 changes history +604 [Studenterhue‎ (3×)]
     
06:55 (cur | prev) +13 Studenterhue talk contribs →‎Ideal Gas Law: Correct formula for how material reinforcement increases density, because I evidently cannot into mathematics or coad
     
06:50 (cur | prev) +136 Studenterhue talk contribs →‎Ideal Gas Law: Provide instructions on how to reinforce with material sheets
     
06:45 (cur | prev) +455 Studenterhue talk contribs →‎Ideal Gas Law: Talk about another method of reinforcing pipes introduced when PR #9529 was merged: Graphene Hardening Compound
     05:21  Guide to Genetics‎‎ 2 changes history −3,424 [JackMoloney‎ (2×)]
     
05:21 (cur | prev) +78 JackMoloney talk contribs made all tables with mutations collapsed from the start so that you can choose what you see
     
04:05 (cur | prev) −3,502 JackMoloney talk contribs Managed all of the lists to be mostly alphabetical, also removed the empowered category from frontal gyrus and hema sections as they have no effects with it. Removed accidental list misplacements, and also made all "no effect" and "no change" simply say "no effect" so it doesn't look weird. Will add synchronized effects to powers in the future.
     05:02  Changelog diffhist +760 Studenterhue talk contribs →‎July 2024: Updates for July 8