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Show new changes starting from 20:52, 1 June 2024
   
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1 June 2024

     07:51  General Objects diffhist +216 Studenterhue talk contribs →‎General Items (handheld): Mention golden carrier, added when PR #19109 was merged

30 May 2024

     15:46  Construction diffhist −102 Meaow589 talk contribs →‎Spatial Interdictor

25 May 2024

     07:36  Artifact Research‎‎ 2 changes history +104 [Studenterhue‎ (2×)]
     
07:36 (cur | prev) +14 Studenterhue talk contribs Comment out location tabs for Destiny and Horizon, as they have been retired
     
07:30 (cur | prev) +90 Studenterhue talk contribs →‎Examining: Get in a mention for these messages being locked to those with Scientist Training, as introduced when PR #19035 was merged
     04:02  Clothing‎‎ 2 changes history +36 [Studenterhue‎ (2×)]
 m   
04:02 (cur | prev) +39 Studenterhue talk contribs →‎(Exo)Suit: Add link to info on armored nanotrasen jacket
     
03:56 (cur | prev) −3 Studenterhue talk contribs →‎Uniform: commit 92ae226 renamed "police uniform" to "guard uniform", so update police uniform description, ID, and header to reflect this
     03:54  Staff Assistant diffhist −149 Studenterhue talk contribs →‎Crew Objectives: commit 92ae226 removed the police hat, so remove this note about not confusing it with the postmaster's hat
     03:53  Security Objects diffhist −109 Studenterhue talk contribs →‎Security Apparel: Remove police hat, since it was, as they say, "nuked" in commit 92ae226

24 May 2024

     06:28  Head of Security‎‎ 2 changes history +850 [Studenterhue‎ (2×)]
     
06:28 (cur | prev) +242 Studenterhue talk contribs →‎Crew Objectives: Put the sort of boilerplate text about rewards for objectives
     
06:23 (cur | prev) +608 Studenterhue talk contribs →‎Head of Security XP: Add methods for earning HoS XP, as PR #18430 being merged means doing objectives gives XP, and this applies to HoS. This also puts the job rewards table its own section to make things more organized

23 May 2024

     05:16  Security Officer diffhist −5 Studenterhue talk contribs →‎How to Deal with Threats: Switchblades aren't gang-exclusive anymore, since they can now appear in surplus crates (as a result of PR #19034 being merged), so use a different example of a gang weapon to reflect this

21 May 2024

     06:00  Hydroponics diffhist −2 Studenterhue talk contribs Manually update Cog1's image, because I want to note this version also omits the Ranch. There are a couple of different images of Cog1's Hydroponics, but properly sorting through them right now would be rather messy
 m   05:57  Botanist diffhist −2 Studenterhue talk contribs Text replacement - "CogmapBotany2022April.png" to "CogmapHydroponicsV5.png"
 m   05:57  Cogmap1 diffhist −2 Studenterhue talk contribs Text replacement - "CogmapBotany2022April.png" to "CogmapHydroponicsV5.png"
 m   05:27  General Objects diffhist −9 Studenterhue talk contribs Text replacement - "BedTransparent.png" to "BedV3.png"
 m   04:29  Construction diffhist −108 Ilysen talk contribs →‎Scrap Weapons: scrap weapons can be stored in bags!

20 May 2024

     06:58  Quartermaster diffhist +84 Studenterhue talk contribs →‎Buford: Add Methane canister purchase, from merging of PR #19009

19 May 2024

     06:32  Clothing diffhist +139 Studenterhue talk contribs →‎Uniform: Add angler's overalls