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19 August 2024
06:45 | Clothing diffhist −2 Studenterhue talk contribs →(Exo)Suit: Update captain's coat sprite, because it got a new one when PR #19659 was merged |
18 August 2024
20:51 | General Objects diffhist +750 Studenterhue talk contribs →General Items (handheld): Add ashtray |
17 August 2024
07:21 | Janitor diffhist 0 Studenterhue talk contribs →Cleaning Equipment: Update Buff-R-Matic 3000 sprite, since it was changed when PR #20010 was merged |
07:21 | Vehicles diffhist 0 Studenterhue talk contribs →Buff-R-Matic 3000: Update sprite, as it got a new one when PR #20010 was merged |
06:21 | Armory diffhist −27 Studenterhue talk contribs Fix a note implying it's possible to door-hack into the armory, as this method was basically removed when PR #18622 |
16 August 2024
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05:46 | Ore Processing 3 changes history −1,450 [Studenterhue (3×)] | |||
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05:46 (cur | prev) +83 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Fix another reference to quality influencing antique laser gun behavior, again per PR #20278 | ||||
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05:38 (cur | prev) −93 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Remove WIP. We've a pretty decent list by now | ||||
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05:36 (cur | prev) −1,440 Studenterhue talk contribs →Properties: Throw out gem quality and ore quality tables, as these properties were removed when PR #20314 was merged |
02:43 | Robotics diffhist +6 Error2147483647 talk contribs Updates the robotics images for Cogmap1, Clarion, Oshan, and Atlas. |
15 August 2024
07:02 | Murder diffhist +261 Studenterhue talk contribs →List of Energy Weapons: Now that PR #20278's merged, antique laser gun's quality now depends on transparency and electrical conductivity rather than quality, so update antique laser gun description accordingly |
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07:01 | Ore Processing 2 changes history −30 [Studenterhue (2×)] | |||
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07:01 (cur | prev) +58 Studenterhue talk contribs →Properties: Give the note to electrical conductivity instead. PR #20278 made antique laser gun behavior scale based on that matsci property instead of quality | ||||
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06:58 (cur | prev) −88 Studenterhue talk contribs →Properties: Remove references to gem and ore quality influencing antique gun laser behavior, as this functionality was removed in PR #20278 |
14 August 2024
06:30 | Quartermaster diffhist +27 Studenterhue talk contribs →Miscellaneous: Update Masquerade Crate's list of potential masks. The crate can now spawn with tengu and minotaur masks, as a result of PR #15927 getting merged |
11 August 2024
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06:03 | Interrogation Room 2 changes history −131 [Studenterhue (2×)] | |||
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06:03 (cur | prev) −28 Studenterhue talk contribs Update link to info on the space law book. When PR #20199 was merged, it technically just changed the book's contents, not its title, but the changes are so extensive it's basically a new book...yeah | ||||
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05:58 (cur | prev) −103 Studenterhue talk contribs Remove mention of Donut 2 Interrogation Room having a Space Law book. It's no longer an execution chamber either, but that's for another day... |
05:51 | Head of Security diffhist −71 Studenterhue talk contribs Remove Frontier Justice link. With PR #20199 merged, that book is now obsolete. |
9 August 2024
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07:08 | Murder 2 changes history +25 [Studenterhue (2×)] | |||
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07:08 (cur | prev) +26 Studenterhue talk contribs →List of Energy Weapons: Update damage of Lawbringer's Bigshot mode, this time to reflect PR #20176. The explosion damage is same as macro phaser's, so cribbing off of that (I suspect it may need some checking) | ||||
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06:21 (cur | prev) −1 Studenterhue talk contribs →List of Energy Weapons: Update damage numbers shown for Lawbringer's Execute mode, reflecting changes caused by PR #20178 being merged |
7 August 2024
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21:46 | Clothing 5 changes history +1,958 [Studenterhue (5×)] | |||
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21:46 (cur | prev) +153 Studenterhue talk contribs →Belt: Add aurora MKI utility belt | ||||
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21:42 (cur | prev) +521 Studenterhue talk contribs →(Exo)Suit: Add autumn cape, from the same PR | ||||
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21:14 (cur | prev) +556 Studenterhue talk contribs →(Exo)Suit: Add autumn jacket, another clothing item introduced to the game when PR #15922 was merged | ||||
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06:38 (cur | prev) +441 Studenterhue talk contribs →Head: Add autumn tree hat, from same PR | ||||
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06:24 (cur | prev) +287 Studenterhue talk contribs →Head: Add leaf wreath, added when PR #15922 was merged |