Related changes
Jump to navigation
Jump to search
Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
4 November 2024
08:57 | Artifact Research diffhist +698 Studenterhue talk contribs →Stimuli: Start discussing the Language stimulus added when PR #21162 was merged |
07:45 | Medical Objects diffhist +90 Studenterhue talk contribs →Miscellaneous: Note that sterile masks blocks miasma, a functionality introduced when PR #21153 was merged |
3 November 2024
04:21 | Syndicate Battlecruiser diffhist −56 Studenterhue talk contribs Rewrite a clause comparing how to enter the Listening Post to how to enter the Syndicate Battlecruiser, as Listening Post access was reworked when PR #20547 was merged |
2 November 2024
|
07:09 | Listening Post 3 changes history +61 [Studenterhue (3×)] | |||
|
07:09 (cur | prev) +222 Studenterhue talk contribs Pipe in/transclude info on how Syndicate agents can enter the Listening Post. Had a bit of trouble finding a good place to insert it on some tabs. I would probably arrange the other paragraphs differently, but that's for another time. | ||||
|
06:34 (cur | prev) −138 Studenterhue talk contribs Do same for the other in-rotation maps listed, namely Cog1, Clarion, Donut 2, Oshan, Atlas, and Kondaru. Not touching the other maps' tabs because that PR did not change their Listening Posts | ||||
|
06:30 (cur | prev) −23 Studenterhue talk contribs Rewrite a sentence in Cog2's tab that mentions that Traitors with an agent card can access the Listening Post. With PR #20547 merged, you no longer need the card to access the Listening Post |
|
06:08 | Syndicate Items 3 changes history −12 [Studenterhue (3×)] | |||
|
06:08 (cur | prev) −98 Studenterhue talk contribs →Items CARL Sells: Rework a sentence that alludes to buying the agent card to visit the Listening Post and save Syndie money | ||||
|
06:05 (cur | prev) +163 Studenterhue talk contribs →CARL: Update explanation of the Listening Post's access restrictions, as they were significantly reworked when PR #20547 was merged | ||||
|
05:57 (cur | prev) −77 Studenterhue talk contribs →Standard Items: Remove line alluding to agent card unlocking access to the Listening Post. Agent card lost that functionality when PR #20547 was merged. |
31 October 2024
07:17 | Toilets diffhist +63 Studenterhue talk contribs Rewrite this note in Oshan's tab about hygiene mechanics generally not existing, to account for that the fact that due to PR #20763 being merged, there is now a trait that simulates hygiene. |
|
07:00 | Locker Room 2 changes history +94 [Studenterhue (2×)] | |||
|
07:00 (cur | prev) +47 Studenterhue talk contribs Add a similar note for Clarion's tab, since that map's version also has tubs and showers | ||||
|
06:57 (cur | prev) +47 Studenterhue talk contribs Mention that Cog2's facilities do in fact do something hygienic if you have the Stinky trait, which was added when PR #20763 was merged. |
|
06:52 | General Objects 2 changes history +129 [Studenterhue (2×)] | |||
|
06:52 (cur | prev) +72 Studenterhue talk contribs →General Items (large): Similarly, note that bathtubs are also useful for people with Stinky | ||||
|
06:49 (cur | prev) +57 Studenterhue talk contribs →General Items (large): Mention that showerheads are good for people with Stinky trait (from PR #20763 being merged). People having that trait is probably more common than sims motives being enabled, so we can de-emphasize the latter usecase. |
30 October 2024
05:18 | Roboticist diffhist +83 Studenterhue talk contribs →Appendices: Give more details about the downsides of robo-appendicitis (that is, what happens when the cyberappendix breaks) |
29 October 2024
05:22 | Syndicate Items diffhist +122 Studenterhue talk contribs →Job-Specific Items: Talk about boom boots blowing things up, a functionality introduced in commit 6568cb (and toned down in commit aedda79) |
28 October 2024
27 October 2024
22:39 | Engineering Objects diffhist +306 Studenterhue talk contribs →Personal Protective Equipment: Discuss firefighter helm stats. |
|
06:42 | Chemicals 2 changes history +165 [Studenterhue (2×)] | |||
|
06:42 (cur | prev) +166 Studenterhue talk contribs →Pyrotechnic Chems: Note somewhere that pouring thermite creates a thermite powder pile, a feature introduced in commit e030c1e | ||||
|
06:33 (cur | prev) −1 Studenterhue talk contribs →Pyrotechnic Chems: Correct seconds of Burning caused by pouring thermite on someone who's already on fire |
26 October 2024
20:50 | Syndicate Items diffhist +207 NightmarechaMillian talk contribs sawflies and tactical pouch descriptions |
07:19 | Chemicals diffhist 0 Studenterhue talk contribs →Pyrotechnic Chems: Lower amount of thermite needed to blow a wall, per commit e030c1e |
25 October 2024
|
22:37 | Murder 10 changes history +545 [NightmarechaMillian (10×)] | |||
|
22:37 (cur | prev) +3 NightmarechaMillian talk contribs | ||||
|
22:32 (cur | prev) +5 NightmarechaMillian talk contribs →List of Longarms | ||||
|
22:30 (cur | prev) +10 NightmarechaMillian talk contribs rewords the gang 9mm rounds to fmj surplus so they don't get confused with the bellatrix -p rounds | ||||
|
22:26 (cur | prev) +424 NightmarechaMillian talk contribs adds grease gun | ||||
|
22:14 (cur | prev) −17 NightmarechaMillian talk contribs →List of Longarms | ||||
|
22:12 (cur | prev) +8 NightmarechaMillian talk contribs rewords the FLW section | ||||
|
22:05 (cur | prev) −61 NightmarechaMillian talk contribs Removes the things that just aren't true from the AKM section | ||||
|
21:56 (cur | prev) +109 NightmarechaMillian talk contribs Sorts longarms by cartridge | ||||
|
21:46 (cur | prev) +69 NightmarechaMillian talk contribs Adds "-p" designations to guns shooting weaker cartridges | ||||
|
21:33 (cur | prev) −5 NightmarechaMillian talk contribs adds sprite to webley |
24 October 2024
|
07:36 | Syndicate Items 2 changes history +3 [Studenterhue (2×)] | |||
|
07:36 (cur | prev) −44 Studenterhue talk contribs →Job-Specific Items: Move a chicken grenade note that seems a bit lengthy and kinda important into the main description, condense the prose a bit | ||||
|
07:32 (cur | prev) +47 Studenterhue talk contribs →Job-Specific Items: Note max buy limit for chicken grenades, added in commit 5fe7e86 |
23 October 2024
|
06:52 | Head of Security 3 changes history −301 [Studenterhue; JORJ949 (2×)] | |||
|
06:52 (cur | prev) −140 Studenterhue talk contribs →The Armory: Rewrite this part about being one of the few people able to de-auth the armory. Now that PR #20898 has been merged, being able to de-auth the armory is no longer unique to the Captain or HoS, but they can do it with less effort | ||||
|
03:59 (cur | prev) +18 JORJ949 talk contribs →Your Equipment: Replace no access example with an accurate one | ||||
|
03:55 (cur | prev) −179 JORJ949 talk contribs →Your Equipment: Remove part about HoS access being removed in IDcomp (this was fixed 3 years ago in commit 36480df) |