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5 October 2024
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08:24 | Jobs 3 changes history +331 [JORJ949; Studenterhue (2×)] | |||
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08:24 (cur | prev) +7 JORJ949 talk contribs →Spooktober Jobs: Remy actually has an infinite chef access implant, so they have kitchen access | ||||
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06:19 (cur | prev) +290 Studenterhue talk contribs →Spooktober Jobs: Likewise, revise the introduction to these HoS/mentor-only roles to fit that PR's changes | ||||
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06:14 (cur | prev) +34 Studenterhue talk contribs →Spooktober Jobs: Change "Spooktober Jobs That Require Mentor Status" to "Spooktober Jobs That Require Mentor and/or Head of Security Whitelist Status", in light of PR #20418 being merged. That let HoS players play these jobs too. |
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06:44 | Head of Security 2 changes history +149 [Studenterhue (2×)] | |||
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06:44 (cur | prev) +49 Studenterhue talk contribs On that same token, we should also mention the NTSC access | ||||
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06:43 (cur | prev) +100 Studenterhue talk contribs I guess we should mention somewhere that being HoS also unlocks some Spooktober jobs. |
2 October 2024
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05:26 | Jobs 2 changes history +791 [Studenterhue (2×)] | |||
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05:26 (cur | prev) +773 Studenterhue talk contribs →Spooktober Jobs: Add three halloween jobs introduced when PR #20670 was merged. Mugshots still TBA. | ||||
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04:56 (cur | prev) +18 Studenterhue talk contribs Move Discount Vigilante Superhero to Discontinued Jobs, changing the jokes to fit. It's technically still around, but commit bade024 soft-disabled it by setting the default number of slots to zero. |
1 October 2024
06:17 | General Objects diffhist +168 Studenterhue talk contribs →General Items (large): Mention that you can change table shape, mostly to note that it requires Harm intent, a change introduced when PR #20894 was merged. |
06:08 | Quartermaster diffhist −8 Studenterhue talk contribs →Civilian Requisitions: Update Crew Embarcation requirements, as commit 7fce45d significantly rebalanced the possible range of quantities demanded |
27 September 2024
05:05 | Murder diffhist +9 Studenterhue talk contribs →List of Longarms: Change hunting rifle's ID and header to something closer to its in-game name |
25 September 2024
06:30 | Security Objects diffhist −14 Studenterhue talk contribs →AmmoTech: Update AmmoTech, as it got a recolor when PR #20837 was merged |
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05:48 | Murder 3 changes history −2 [Studenterhue (3×)] | |||
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05:48 (cur | prev) −2 Studenterhue talk contribs →List of Longarms: Same with Four Letter Word, another gun that uses birdshot by default. | ||||
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05:40 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Mirror this on the Striker-7 entry, since it's loaded with birdshot by default | ||||
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05:39 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Lower birdshot ammo damage, as it was reduced when PR #20845 was merged. |
23 September 2024
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05:32 | Quartermaster 2 changes history −200 [Studenterhue (2×)] | |||
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05:32 (cur | prev) +79 Studenterhue talk contribs →Josh: Add Wicked Spray Can purchase, added when PR #20769 was merged | ||||
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05:26 (cur | prev) −279 Studenterhue talk contribs →Security Department: Remove the Anti-Biological Hazard Supplies crate listing. They were given the axe when PR #20325 was merged |