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18 July 2024
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m 04:51 | Jobs 3 changes history +167 [444explorer (3×)] | |||
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04:51 (cur | prev) +2 444explorer talk contribs actually they arent as hard and respawn | |||
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04:50 (cur | prev) −2 444explorer talk contribs phrasing | |||
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04:49 (cur | prev) +167 444explorer talk contribs update gang descriptions and difficulty |
17 July 2024
07:13 | Changelog diffhist +249 Studenterhue talk contribs →July 2024: July 16's update |
06:37 | Quartermaster diffhist +36 Studenterhue talk contribs →Other sources of money: Correct explanation of PTL, since it no longer sends money to the payroll budget, as a result of PR #18511 being merged. |
m 04:16 | Game Modes diffhist 0 Studenterhue talk contribs Reverted edits by Agustron24 (talk) to last revision by Studenterhue |
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m 04:15 | Changeling 2 changes history 0 [Agustron24; Studenterhue] | |||
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04:15 (cur | prev) +1 Studenterhue talk contribs Reverted edits by Agustron24 (talk) to last revision by Sord213 Tag: Rollback | |||
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02:34 (cur | prev) −1 Agustron24 talk contribs →Powers Tag: Reverted |
16 July 2024
23:36 | Game Modes diffhist 0 Agustron24 talk contribs →Changeling |
07:37 | Changelog diffhist +427 Studenterhue talk contribs →July 2024: Updates of July 15 |
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07:09 | Engineer 2 changes history +163 [Studenterhue (2×)] | |||
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07:09 (cur | prev) −33 Studenterhue talk contribs →Power Transmission Laser: Simplify/update the note about which maps have PTLs | ||||
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07:04 (cur | prev) +196 Studenterhue talk contribs →Power Transmission Laser: Update explanation of how the PTL allocates money, per merging of PR #18511 |
15 July 2024
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07:15 | Murder 3 changes history +618 [Studenterhue (3×)] | |||
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07:15 (cur | prev) +183 Studenterhue talk contribs →List of Longarms: Fix up Four Letter Word's Raw Damage column, as it's meant to show damage with the default load, which does not case 50 BRUTE. I've relocated some of the info to the Notes column because it's still noteworthy, rearranging some of the info to maintain readability | ||||
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07:05 (cur | prev) +9 Studenterhue talk contribs →List of Longarms: Add birdshot's stun value in the Striker-7 entry as well | ||||
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07:03 (cur | prev) +426 Studenterhue talk contribs →List of Longarms: Give birdshot its own entry |
14 July 2024
07:10 | Changelog diffhist +215 Studenterhue talk contribs →Saturday, July 13th, 2024: Another update for this day |
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07:05 | General Objects 3 changes history +437 [Studenterhue (3×)] | |||
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07:05 (cur | prev) +227 Studenterhue talk contribs →General Items (large): Mention you can snip phone lines. This and the multitool interaction have apparently been around for a while | ||||
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06:59 (cur | prev) +152 Studenterhue talk contribs →General Items (large): Note you can use multitools on phones | ||||
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06:51 (cur | prev) +58 Studenterhue talk contribs →General Items (large): Put these phone instructions into a step-by-step list for easier reading, clarify something about using phones |
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06:39 | Murder 2 changes history +24 [Studenterhue (2×)] | |||
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06:39 (cur | prev) +19 Studenterhue talk contribs /* List of Longarms * / Correct note claiming zIp gun gives no warning before expiring. It does, but Four Letter Word definitely is more visible | ||||
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06:34 (cur | prev) +5 Studenterhue talk contribs →List of Longarms: Correct default ammo for Four Letter Word, as it does in fact have a default: birdshot |
13 July 2024
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07:25 | Changelog 2 changes history +1,952 [Studenterhue (2×)] | |||
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07:25 (cur | prev) +412 Studenterhue talk contribs →July 2024: First updates for July 13 | ||||
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07:19 (cur | prev) +1,540 Studenterhue talk contribs →July 2024: July 12's updates |
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06:56 | Clothing 3 changes history +266 [Studenterhue (3×)] | |||
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06:56 (cur | prev) 0 Studenterhue talk contribs →Ears: Fix shipping headset description claiming :h goes to engineering (it's :e, silly) | ||||
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06:54 (cur | prev) +248 Studenterhue talk contribs →Ears: Add inspector's headset, from same PR | ||||
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06:49 (cur | prev) +18 Studenterhue talk contribs →ID: Add Inspector to the list of jobs that get NT IDs, a result of PR #19510 getting merged |
12 July 2024
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07:10 | Changelog 2 changes history +1,115 [Studenterhue (2×)] | |||
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07:10 (cur | prev) −1 Studenterhue talk contribs →Monday, July 8th, 2024: Correct Nahuelwig->Nahuelwg, per commit 7bb83fc | ||||
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07:06 (cur | prev) +1,116 Studenterhue talk contribs →July 2024: July 11's updates |
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06:43 | Miner 2 changes history +1,523 [Studenterhue (2×)] | |||
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06:43 (cur | prev) +5 Studenterhue talk contribs →Crew Objectives: Use a more exact copy of the industrial space suit objective text | ||||
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06:41 (cur | prev) +1,518 Studenterhue talk contribs →Crew Objectives: Provide more info on how to complete the industrial suit objective, including types of ore needed |
06:03 | Syndicate Items diffhist +368 Ilysen talk contribs →Standard Items: Clarify that marionette bypass mind protection |
05:07 | General Objects diffhist +15 Studenterhue talk contribs →General Items (large): Add detective to the list of unique jobs per commit 1101654 |
11 July 2024
06:59 | Changelog diffhist +202 Studenterhue talk contribs →July 2024: July 10's update |
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06:51 | Syndicate Items 2 changes history +81 [Studenterhue (2×)] | |||
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06:51 (cur | prev) +37 Studenterhue talk contribs →Job-Specific Items: Somewhat crudely break syndie robot frame entry into two paragraphs, splitting it down where it goes from talking about silicon-related mechanics (laws, robotics computer) to Syndicate-related benefits. Add in a link to the Syndicate silicon laws while we're here | ||||
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06:46 (cur | prev) +44 Studenterhue talk contribs →Job-Specific Items: Shove in a mention of syndie cyborgs having Listening Post access, thanks to PR #19927 being merged |
10 July 2024
06:36 | Changelog diffhist +979 Studenterhue talk contribs →July 2024: July 9's updates |
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05:55 | Clothing 7 changes history +678 [Studenterhue (7×)] | |||
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05:55 (cur | prev) +174 Studenterhue talk contribs →Shoes: Mention Syndicate Apparel also has military boots | ||||
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05:52 (cur | prev) +71 Studenterhue talk contribs →Head: Mention Syndicate Apparel machine has red space helmets | ||||
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05:50 (cur | prev) +164 Studenterhue talk contribs →(Exo)Suit: Similar sort of deal for red space suit. | ||||
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05:47 (cur | prev) +180 Studenterhue talk contribs →Uniform: List a couple of ways to get the tactical turtleneck, mostly to mention that Syndicate Apparel has it. Also replace "infiltrators" with "nuclear operatives" when linking to Nuclear Operative, because they aren't always trying to infiltrate | ||||
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05:31 (cur | prev) +92 Studenterhue talk contribs →Back: Add another source of syndie satchels, Syndicate Apparel, the syndie clothing vendor added in PR #19512 | ||||
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05:29 (cur | prev) +29 Studenterhue talk contribs →Back: Update info on how to get the syndie backpack, since PR #19512 also replaced the Listening Post closet with said syndie vending machine, which also provides syndie backpacks | ||||
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05:25 (cur | prev) −32 Studenterhue talk contribs →Masks: Update method for obtaining the red SWAT mask. As a result of PR #19512 getting merged, you now get it from a Syndicate vending machine rather than CARL |
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04:59 | Murder 2 changes history +55 [NightmarechaMillian; Studenterhue] | |||
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04:59 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Capitalize each word in Four Letter Word, like how it is in-game. This also winds up correcting the Salvager links | ||||
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00:27 (cur | prev) +55 NightmarechaMillian talk contribs updates the FLW desc |
9 July 2024
23:08 | Murder diffhist +735 NightmarechaMillian talk contribs →List of Longarms |
05:02 | Changelog diffhist +760 Studenterhue talk contribs →July 2024: Updates for July 8 |
8 July 2024
06:43 | Changelog diffhist +229 Studenterhue talk contribs →July 2024: July 7's update |
04:42 | Wraith diffhist −68 Studenterhue talk contribs →Base Wraith Abilities: Remove reference to emagging shortening the shuttle timer, since that was cut when PR #19423 was merged. Kind of weird, because the emag/decay effect is gone, but the exclusion is still there. |
7 July 2024
m 23:33 | Wraith diffhist +15 Studenterhue talk contribs →Path 3: The Trickster: Reword the note about Possession nullifying cuffs, because I've realized "drop their handcuffs" sounds like someone holding cuffs in their hand and then dropping them. |