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- This edit created a new page (also see list of new pages)
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5 October 2024
06:31 | Mentorhelp diffhist +66 Studenterhue talk contribs →What do mentors get in return for helping people?: Guess now is a good time as any to mention that this also grants access to certain Spooktober roles |
4 October 2024
m 18:20 | Getting Started diffhist −51 Katzen talk contribs |
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06:40 | Foods and Drinks 3 changes history +224 [Studenterhue (3×)] | |||
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06:40 (cur | prev) +38 Studenterhue talk contribs →Non-Alcoholic Drinks: Update Pumpkin Spice Latte. PR #20775 gave that one a cinnamon requirement too, but also, the required espresso was wrong. | ||||
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06:38 (cur | prev) +34 Studenterhue talk contribs →Alcoholic Cocktails: Update first Hot Toddy recipe. Also due to PR #20775, it now requires cinnamon | ||||
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06:37 (cur | prev) +152 Studenterhue talk contribs →Alcoholic Cocktails: Add second Spiced Rum recipe introduced when PR #20775 was merged. |
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06:11 | Making and Breaking 2 changes history +248 [Studenterhue (2×)] | |||
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06:11 (cur | prev) +124 Studenterhue talk contribs →Uniform Manufacturer: Add handkerchief here as well. This could make hankies previously, but PR #20879 unhid it, so you can now make white hankies without having to hack this. | ||||
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06:08 (cur | prev) +124 Studenterhue talk contribs →Personnel Manufacturer: Add handkerchief. When PR #20879 was merged, this machine gained the ability to make white hankies. |
2 October 2024
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06:13 | Making and Breaking 4 changes history −120 [Studenterhue (4×)] | |||
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06:13 (cur | prev) −16 Studenterhue talk contribs →Medical Fabricator: Update scrubs and gown costs. Yes, the commit touched that as well. | ||||
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06:11 (cur | prev) −46 Studenterhue talk contribs →Personnel Manufacturer: Do the same for this section as well | ||||
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06:10 (cur | prev) −50 Studenterhue talk contribs →Uniform Manufacturer: Update other jumpsuit costs, because commit d80ddee touched those too | ||||
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06:07 (cur | prev) −8 Studenterhue talk contribs →Automated: Update Grey Jumpsuit requirement, as it was bumped to 1.0 Fabric in commit d80ddee |
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05:35 | Guide to Genetics 3 changes history +35 [Studenterhue (3×)] | |||
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05:35 (cur | prev) +15 Studenterhue talk contribs →Powers: Use formal wiki template for something that needs confirmation | ||||
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05:32 (cur | prev) +122 Studenterhue talk contribs →Powers: On a similar note, mention that Discount Wizard gets a version of Self Biomass Manipulation. That job was introduced when PR #20670 was merged. Also, use a more precise link when mentioning Phase Shift | ||||
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05:05 (cur | prev) −102 Studenterhue talk contribs →Powers: Probably not useful to mention that Discount (Vigilante) Superhero gets cryokinesis now that commit bade024 more or less disabled it |
1 October 2024
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05:54 | Being A Better Traitor 2 changes history +169 [Studenterhue (2×)] | |||
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05:54 (cur | prev) +38 Studenterhue talk contribs →Custom Class Uplink: Introduce the sawfly tip with something more enticing ("Feeling deadly?" Every op feels deadly, just in different ways.) | ||||
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05:53 (cur | prev) +131 Studenterhue talk contribs →Custom Class Uplink: Recalculate amount of sawflies you can buy, given commit 809d3ca made them cheaper. This also inserts a comment explaining how the calculation was obtained. |
27 September 2024
m 18:47 | Foods and Drinks diffhist +347 LeahTheTech talk contribs Add century eggs |
m 05:07 | Construction diffhist −7 Studenterhue talk contribs →Airlocks: Link to the magazine rather than the gun when mentioning .308 rounds |
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05:05 | Murder 2 changes history +13 [Studenterhue (2×)] | |||
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05:05 (cur | prev) +9 Studenterhue talk contribs →List of Longarms: Change hunting rifle's ID and header to something closer to its in-game name | ||||
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05:02 (cur | prev) +4 Studenterhue talk contribs Text replacement - "Syndicate Items#Hunting Rifle" to "Syndicate Items#Old Hunting Rifle" |
m 05:02 | Terminology diffhist +4 Studenterhue talk contribs Text replacement - "Syndicate Items#Hunting Rifle" to "Syndicate Items#Old Hunting Rifle" |
26 September 2024
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16:07 | MechComp 3 changes history +1,164 [Knipje (3×)] | |||
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16:07 (cur | prev) +1,057 Knipje talk contribs →Your (Metaphorical) Toolbox: shuffles around some entries to make more sense, also adds two missing components to the list | ||||
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16:05 (cur | prev) −1 Knipje talk contribs →Your (Metaphorical) Toolbox: four is not three | |||
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16:04 (cur | prev) +108 Knipje talk contribs →Basic Machines: adds mention of clicking on components to connect them rather than click dragging and minor reordering to make it fit in |
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04:04 | Adventure Zone 2 changes history 0 [8c2v (2×)] | |||
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04:04 (cur | prev) +57 8c2v talk contribs Undo revision 65674 by 8c2v (talk) Tag: Undo | ||||
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04:04 (cur | prev) −57 8c2v talk contribs Page originally from the ss13 wiki, edited a bit to add stuff. Tag: Reverted |
25 September 2024
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05:48 | Murder 3 changes history −2 [Studenterhue (3×)] | |||
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05:48 (cur | prev) −2 Studenterhue talk contribs →List of Longarms: Same with Four Letter Word, another gun that uses birdshot by default. | ||||
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05:40 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Mirror this on the Striker-7 entry, since it's loaded with birdshot by default | ||||
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05:39 (cur | prev) 0 Studenterhue talk contribs →List of Longarms: Lower birdshot ammo damage, as it was reduced when PR #20845 was merged. |