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Show new changes starting from 23:04, 20 September 2024
   
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17 September 2024

     06:18  Medical Director diffhist +21 Studenterhue talk contribs Add Medical Trainee to the list of subordinate jobs listed in the jobs details header
     06:13  Chief Engineer diffhist +18 Studenterhue talk contribs Add Tech Trainee to the list of subordinate jobs shown in the jobs details header

16 September 2024

     05:29  Toilets diffhist +72 Studenterhue talk contribs Rewrite a reference to the Roleplay servers having hygiene mechanics, as the hygiene motive was removed from RP when PR #20205 was merged.

15 September 2024

     06:07  Locker Room‎‎ 4 changes history −245 [Studenterhue‎ (4×)]
     
06:07 (cur | prev) −9 Studenterhue talk contribs Fix a chained link
     
06:05 (cur | prev) +12 Studenterhue talk contribs Fix a reference to cryo timer lasting 15 minutes/a quarter hour
     
06:03 (cur | prev) −102 Studenterhue talk contribs Rewrite the first paragraph and function joke to reflect PR #20205 removing the hygiene motive from the RP servers
     
05:51 (cur | prev) −145 Studenterhue talk contribs Rewrite a reference to RP having the hygiene motive. Hygiene still exists, but due to PR #20205 being merged, it's no longer one of the RP motives.
     05:41  Shower Room diffhist −104 Studenterhue talk contribs Cut reference to RP having the hygiene motive, per merging of PR #20205
     05:27  Cyborg‎‎ 2 changes history +58 [Studenterhue‎ (2×)]
     
05:27 (cur | prev) +47 Studenterhue talk contribs →‎Module Types: Explicitly draw a comparison to the foam dart gun/Super! Gun Friend rather than just link it (link itself has changed by the way)
     
05:22 (cur | prev) +11 Studenterhue talk contribs →‎Module Types: Use in-game name of Brobocop's dart gun

11 September 2024

     06:34  AI Laws diffhist −49 Studenterhue talk contribs →‎AI modules: Update Emergency description in light of PR #20605, which significantly changed the law's text and parameters

9 September 2024

     06:53  Head of Security‎‎ 2 changes history +184 [Studenterhue‎ (2×)]
     
06:53 (cur | prev) +190 Studenterhue talk contribs Update access list in accordance with PR #20186
     
06:33 (cur | prev) −6 Studenterhue talk contribs Mark Additional RP Access as none. With PR #20186 merged, HoS starts with the same access levels regardless of whether it's Classic or Roleplay

8 September 2024

     23:39  Artifact Research diffhist +8 Aft2001 talk contribs Change "Warp" (NOT "Warper") to "Recaller" in accordance with the in-game name used on the artifact sheets
     06:48  AI Laws‎‎ 2 changes history +768 [Studenterhue‎ (2×)]
     
06:48 (cur | prev) +559 Studenterhue talk contribs →‎AI modules: ...talking about emagging AI modules, as introduced when PR #20361 was merged. Seemed like a decent place to do so.
     
06:10 (cur | prev) +209 Studenterhue talk contribs →‎AI modules: Mention law rack corruption, mostly as a segue to talk about...