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Show new changes starting from 22:35, 2 July 2024
   
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2 July 2024

     06:18  Security Officer‎‎ 2 changes history +433 [Studenterhue‎ (2×)]
     
06:18 (cur | prev) +282 Studenterhue talk contribs →‎Your Gear: Expand on this point about the SecHUDs
     
06:06 (cur | prev) +151 Studenterhue talk contribs →‎Your Gear: Get in a mention that setting people to arrest/detain notifies Sec
     05:51  ThinkDOS‎‎ 2 changes history +293 [Studenterhue‎ (2×)]
     
05:51 (cur | prev) +364 Studenterhue talk contribs →‎Secmate: Note setting people to arrest/detain triggers an alert
     
05:44 (cur | prev) −71 Studenterhue talk contribs →‎Secmate: Correct required inputs for none, Parolled, Released, and the inputs were changed when PR #19132 was merged, to accommodate the new sec statuses.
     05:38  Security Objects diffhist +72 Studenterhue talk contribs →‎Gear: Add Detain and Suspect icons, introduced when PR #19132 was merged

1 July 2024

     23:20  Traitor‎‎ 2 changes history +1,214 [Studenterhue‎ (2×)]
     
23:20 (cur | prev) +73 Studenterhue talk contribs →‎Who can be a traitor?: Mention some other roles that can't role traitor
     
22:45 (cur | prev) +1,141 Studenterhue talk contribs Add in some info about the old Hard-Mode Traitor role, for historical interest.
     23:12  Grinch diffhist +19 Studenterhue talk contribs →‎Tips: Use a different point of comparison than "hard-mode traitor". It's not just that hard-mode traitors are kinda-sorta gone, but also, most people are probably more familiar with sleepers
     22:56  Jobs diffhist −156 Studenterhue talk contribs →‎Discontinued Jobs: Replaced Hard-Mode Traitor description with something with more jokes, to be consistent with the other job descriptions. (There's still informative content to be found by following the link)