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Show new changes starting from 22:37, 13 May 2024
   
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12 May 2024

     06:34  Random Events diffhist 0 Studenterhue talk contribs →‎Ion Storm: Update number of possible PDA alerts, as commit 6217aba bumped it down from 3-6 to 1-2

11 May 2024

     05:55  Clothing‎‎ 5 changes history +450 [Studenterhue‎ (5×)]
     
05:55 (cur | prev) +90 Studenterhue talk contribs →‎Head: Likewise for formal turban
     
05:52 (cur | prev) +103 Studenterhue talk contribs →‎Head: Add similar note for rabbi's hat
     
05:50 (cur | prev) +100 Studenterhue talk contribs →‎Head: Note turban can appear in Haberdasher's Crate
     
05:43 (cur | prev) +157 Studenterhue talk contribs →‎Gloves: Note black gloves are also obtainable from Pianzi
     
05:38 (cur | prev) 0 Studenterhue talk contribs →‎Gloves: Fix unsulated gloves description saying Pianzi Hundan calls unsulated gloves yellow gloves, because he actually call them Mining Gloves

10 May 2024

     06:32  Clothing diffhist +150 Studenterhue talk contribs →‎Gloves: Add transparent/bladed gloves
     06:26  Syndicate Items‎‎ 5 changes history +407 [Studenterhue‎ (5×)]
     
06:26 (cur | prev) +24 Studenterhue talk contribs →‎Standard Items: Organize fibre wire instructions into a numbered list, while also incorporating one of the notes into the main description
     
06:11 (cur | prev) +223 Studenterhue talk contribs →‎Standard Items: Elaborate on some stealth-related details for the bladed glove, including some PR #18671 added (namely them leaving only insulative fibers and being "unscannable" )
     
05:49 (cur | prev) +141 Studenterhue talk contribs →‎Standard Items: Describe melee damage of bladed gloves, reorganizing things again to fit. When PR #18671 was merged, they got tweaked to do 15 damage with each strike, rather than more 11 in s and 16 in double
     
05:21 (cur | prev) +11 Studenterhue talk contribs Reorganize bladed gloves description into two parts, one on the gloves themselves, one on their comparative value, while also tweaking some phrases
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03:59 (cur | prev) +8 Studenterhue talk contribs Text replacement - "venom" to "cytotoxin"
 m   05:14  Game Modes diffhist +4 Studenterhue talk contribs →‎Extended: Add a missing word ("there was only Roleplay server"->" there was only one Roleplay server"-

9 May 2024

     18:58  Syndicate Items diffhist +143 Kregle talk contribs →‎Job-Specific Items
     06:15  Guide to Genetics diffhist +902 Studenterhue talk contribs →‎Mutation List: Add German accent mutation, added when PR #18050 was merged. Doing something new by including an example sentence

8 May 2024

     07:04  Syndicate Items diffhist 0 Studenterhue talk contribs →‎Job-Specific Items: Update damage listed for red chainsaw when active, since commit 61aadcb upped it from 20 to 30
     06:49  Clothing‎‎ 2 changes history +53 [Studenterhue‎ (2×)]
     
06:49 (cur | prev) +27 Studenterhue talk contribs →‎Head: Add sprite for yellow s*t*unhat, from same PR
     
06:49 (cur | prev) +26 Studenterhue talk contribs →‎Head: Add in yellow sunhat sprite, added when PR #18614 was merged

7 May 2024

     05:37  Clothing‎‎ 2 changes history +237 [Studenterhue‎ (2×)]
     
05:37 (cur | prev) +7 Studenterhue talk contribs →‎Labcoats: Got to update the description for the standard white labcoat as well
     
05:36 (cur | prev) +230 Studenterhue talk contribs →‎Labcoats: Now that PR #18771 is merged, scientists actually do get the scientist's labcoat, so update description for scientist's labcoat to match

6 May 2024

     01:45  Jobs‎‎ 2 changes history +222 [Ilysen‎ (2×)]
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01:45 (cur | prev) +23 Ilysen talk contribs →‎Antagonist Roles: Slightly improve sleeper agent description to contextualize the punchline
     
01:43 (cur | prev) +199 Ilysen talk contribs Add links to Sleeper Agent info, put Hard-mode Traitor into discontinued section

5 May 2024

     05:09  Random Events diffhist +34 Studenterhue talk contribs →‎Ion Storm: Note these can break security cameras, as a result of commit 3e58383

2 May 2024

     05:31  Syndicate Items diffhist −62 Studenterhue talk contribs →‎Job-Specific Items: Revise syndicate device analyzer somewhat, since, as a result of commit 4ec4a1e, the uplink description no longer claims it can "scan anything"

29 April 2024

     06:59  Security Objects‎‎ 5 changes history +378 [Studenterhue‎ (5×)]
     
06:59 (cur | prev) +226 Studenterhue talk contribs →‎Lethal: Note some phasers have 250 PU cells while others have 200 PU cells, again due to commit 7060164
     
06:50 (cur | prev) +285 Studenterhue talk contribs →‎Lethal: Update phaser gun description to note they spawn in a rack that also recharges phasers.
     
06:44 (cur | prev) −185 Studenterhue talk contribs →‎Less-than-Lethal: Replace references to shotgun rack with shotgun crate, since said commit also, indirectly, phased out the shotgun rack
     
06:40 (cur | prev) +123 Studenterhue talk contribs →‎Armory Crates: Conversely, move phaser crate down and change its description to reflect it being replaced by the phaser rack in commit 7060164
     
06:38 (cur | prev) −71 Studenterhue talk contribs →‎Armory Crates: Rewrite shotgun crate description and move it up a bit to reflect it returning in commit 7060164

28 April 2024

     04:38  Clothing diffhist +566 Studenterhue talk contribs →‎Back: Separate travel backpack and travel satchel, because both have different methods for obtaining it

26 April 2024

     05:25  Clothing diffhist +165 Studenterhue talk contribs →‎Head: Add construction cone
     05:22  Engineering Objects‎‎ 2 changes history +1,143 [Studenterhue‎ (2×)]
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05:22 (cur | prev) +84 Studenterhue talk contribs →‎Engineering Apparel: Add links to info on construction cones
     
05:21 (cur | prev) +1,059 Studenterhue talk contribs →‎Building Materials: Add construction cone. These have been around since Manta, but the features described weren't added until PR #13820 was merged

25 April 2024

     05:19  Clothing‎‎ 7 changes history +2,198 [Studenterhue‎ (7×)]
     
05:19 (cur | prev) −348 Studenterhue talk contribs →‎Uniform: Remove Bartender's Uniform. Now that we have individual entries on each clothing item shown, having one that lumps them all together is no longer particularly useful
     
05:14 (cur | prev) +585 Studenterhue talk contribs →‎(Exo)Suit: Add waistcoat
     
05:02 (cur | prev) +631 Studenterhue talk contribs →‎Uniform: Add butler's suit
     
04:52 (cur | prev) +581 Studenterhue talk contribs →‎Uniform: Add maid dress
     
04:25 (cur | prev) +341 Studenterhue talk contribs →‎Uniform: Add bartender's suit
     
04:18 (cur | prev) +27 Studenterhue talk contribs →‎Head: Note name of red and blue captain's space helmets/fill in "which are named" clause, which was sort of left incomplete. Ought to be listed separately, but don't have the files handy
     
04:13 (cur | prev) +381 Studenterhue talk contribs →‎Back: Give randoseru and randoseru satchel different entries, since they have different names

21 April 2024

     22:14  Security Objects‎‎ 7 changes history +1,613 [Studenterhue‎ (7×)]
     
22:14 (cur | prev) +13 Studenterhue talk contribs →‎Lethal: Tweak explanation of damage vs pods and vs walls and humans
     
20:43 (cur | prev) +54 Studenterhue talk contribs →‎Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it
     
20:38 (cur | prev) −11 Studenterhue talk contribs →‎Lethal: Tweak explanation of the pod-targeting missile launcher's homing works
     
06:21 (cur | prev) +79 Studenterhue talk contribs →‎Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells
     
06:18 (cur | prev) +1,418 Studenterhue talk contribs →‎Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged
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05:00 (cur | prev) +28 Studenterhue talk contribs →‎Security Apparel: Add link to info about police uniform as well
 m   
04:59 (cur | prev) +32 Studenterhue talk contribs →‎Security Apparel: Add link to info about constable's helmet
     06:44  Clothing‎‎ 7 changes history +1,787 [Studenterhue‎ (7×)]
     
06:44 (cur | prev) +16 Studenterhue talk contribs →‎Back: rewrite this mention of 40mm shells in general, because grouping different ones right after another, without any indication these are separate items, is generally considered bad practice
     
06:41 (cur | prev) −23 Studenterhue talk contribs →‎Back: Cut mention of/link to 40mm pod-seeking shells, since those were replaced with pod-seeking missiles when PR #14069 was merged, and those don't fit in the bandolier
     
05:17 (cur | prev) +381 Studenterhue talk contribs →‎(Exo)Suit: Add apron
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05:05 (cur | prev) +2 Studenterhue talk contribs →‎Back: Fix a grammar error
     
05:03 (cur | prev) +488 Studenterhue talk contribs →‎Back: Separate rucksack and rucksack satchel
     
04:40 (cur | prev) +551 Studenterhue talk contribs →‎Head: Add constable's helmet
     
04:26 (cur | prev) +372 Studenterhue talk contribs →‎Uniform: Add police uniform

20 April 2024

     04:57  Engineering Objects diffhist +159 Studenterhue talk contribs →‎Engineering Apparel: Note what access this thing requires

18 April 2024

     06:25  Security Objects‎‎ 5 changes history −234 [Studenterhue‎ (5×)]
 m   
06:25 (cur | prev) 0 Studenterhue talk contribs →‎Less-than-Lethal: Use the slightly more correct capitalization here
 m   
06:21 (cur | prev) −2 Studenterhue talk contribs Text replacement - "Special Equipment Locker" to "Special Equipment Crate"
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06:07 (cur | prev) −4 Studenterhue talk contribs Text replacement - "Special Equipment Locker|Special Equipment locker" to "Special Equipment Crate|Special Equipment crate"
     
06:05 (cur | prev) −220 Studenterhue talk contribs →‎Machinery: Move Special Equipment locker down to Armory Crates, change up description to reflect this
     
05:59 (cur | prev) −8 Studenterhue talk contribs →‎Equipment Lockers: Rename Special Equipment Locker to Special Equipment Crate to reflect commit c6ff335, change its sprite as well
     05:41  Clothing‎‎ 5 changes history +2,322 [Studenterhue‎ (5×)]
     
05:41 (cur | prev) +59 Studenterhue talk contribs →‎Labcoats: Specify that red geneticist labcoat appears in hacked Medical Apparel machines
     
05:37 (cur | prev) +616 Studenterhue talk contribs →‎Labcoats: Add alternate version of scientist's labcoat, add some more info on obtaining the regular version
     
05:23 (cur | prev) +712 Studenterhue talk contribs →‎Labcoats: Add alternate roboticist's labcoat, adjust some link text
     
05:11 (cur | prev) +541 Studenterhue talk contribs →‎Labcoats: Add alternate version of geneticist's labcoat as well
     
05:01 (cur | prev) +394 Studenterhue talk contribs →‎Labcoats: Add alternate version of doctor's labcoat

17 April 2024

     05:06  Guide to Genetics diffhist −97 Studenterhue talk contribs →‎Mutation List: Remove reference to Mime getting Noir. That was removed when PR #9294 was merged, fix a grammar error
     04:29  Vampire diffhist +53 Studenterhue talk contribs →‎Powers: Probably worth mentioning "having Slow Strider" as an example of when you might be unable to sprint and use the Bat Form ability.

16 April 2024

     06:17  Clothing‎‎ 5 changes history +2,118 [Studenterhue‎ (5×)]
     
06:17 (cur | prev) +720 Studenterhue talk contribs →‎(Exo)Suit: Try out putting labcoats in their own section, talk about their stats and function as a whole
     
06:02 (cur | prev) +965 Studenterhue talk contribs →‎(Exo)Suit: Give each labcoat their own entry. This also adds a bit more info about each labcoat, fixes the white labcoat's ID to match its in-game formatting, and combines the red doctor's labcoat and patchwork labcoat since both are called "doctor's labcoat" in-game. Just the first step into delving into labcoats in further detail.
     
05:15 (cur | prev) +151 Studenterhue talk contribs →‎Head: Add NT combat helmet, with a similar format
     
05:13 (cur | prev) +134 Studenterhue talk contribs →‎Masks: Add NT gas mask. Similar story to NT pressure suit's entry on this page.
     
05:11 (cur | prev) +148 Studenterhue talk contribs →‎(Exo)Suit: Add NT pressure suit, or really a link to info on it

15 April 2024

     02:33  Syndicate Items diffhist +50 Studenterhue talk contribs →‎Standard Items: Give a rough comparison of how powerful the trick telecrystal explosion is

14 April 2024

     14:12  Security Objects‎‎ 2 changes history +134 [Studenterhue‎ (2×)]
     
14:12 (cur | prev) +102 Studenterhue talk contribs →‎Multi-Role: Note stun cane cannot fit into rechargers or have its cell swapped, as a result of PR #10886 getting merged.
     
05:02 (cur | prev) +32 Studenterhue talk contribs →‎Equipment: Briefly mention inspectors get Security TicketWriter 2000
     04:25  Syndicate Items‎‎ 3 changes history +181 [Studenterhue‎ (3×)]
     
04:25 (cur | prev) +10 Studenterhue talk contribs →‎Standard Items: Use a different example for explaining standard items since Traitor Captain is gone
     
04:24 (cur | prev) +73 Studenterhue talk contribs →‎Standard Items: Nearly forgot to add this caution about trying to break the implant
     
04:22 (cur | prev) +98 Studenterhue talk contribs →‎Standard Items: This mindhack tip about the mindshield implant is getting a bit lengthy, so swap it with the mention of mindhack guidelines in the description. Also expand on how to deal with it now that there's space to do it

13 April 2024

     23:17  Syndicate Items‎‎ 2 changes history +84 [Studenterhue‎ (2×)]
     
23:17 (cur | prev) +64 Studenterhue talk contribs →‎Standard Items: Note NTSC and HoS also get this implant
     
23:17 (cur | prev) +20 Studenterhue talk contribs →‎Standard Items: Note Captain also has mind protection implant in mindhack implant tip, as a result of PR #18294 getting merged