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Show new changes starting from 13:36, 19 May 2024
   
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18 May 2024

     06:36  Security Objects diffhist +24 Studenterhue talk contribs →‎Lethal: Add sprite for phaser rack to phaser gun's image column

17 May 2024

 m   16:06  Syndicate Items diffhist +27 Keiiro talk contribs PR #18939 Now allows the HoP to buy the black market megaphone.

15 May 2024

     22:23  Syndicate Items diffhist −254 NightmarechaMillian talk contribs updates the sawfly descriptions

12 May 2024

     06:31  Wizard‎‎ 5 changes history +114 [Studenterhue‎ (5×)]
     
06:31 (cur | prev) +88 Studenterhue talk contribs →‎Utility: Note some other attributes of golems, all from PR #14022
     
06:21 (cur | prev) 0 Studenterhue talk contribs →‎Utility: Update Summon Golem's cooldown, which got upped from 60 to 75 when PR #14022 was merged
     
06:11 (cur | prev) 0 Studenterhue talk contribs →‎Offensive: Update cooldown for Shocking Touch too.
     
06:10 (cur | prev) 0 Studenterhue talk contribs →‎Offensive: Update Clown's Revenge cooldown as well. Evidently it was changed before open source
     
06:08 (cur | prev) +26 Studenterhue talk contribs →‎Defensive: Update Spell Shield cooldown and without staff effects, to be line with PR #9582 being merged

11 May 2024

     06:49  Changeling‎‎ 2 changes history +154 [Studenterhue‎ (2×)]
     
06:49 (cur | prev) +57 Studenterhue talk contribs →‎Powers: Rephrase the RP benefit of Capulettium Sting and fix a silly subject-verb agreement error
     
06:38 (cur | prev) +97 Studenterhue talk contribs →‎Powers: Note capu also prevents emotes, pointing, and rotating, as a result of PR #18746 being merged

10 May 2024

     06:26  Syndicate Items‎‎ 5 changes history +407 [Studenterhue‎ (5×)]
     
06:26 (cur | prev) +24 Studenterhue talk contribs →‎Standard Items: Organize fibre wire instructions into a numbered list, while also incorporating one of the notes into the main description
     
06:11 (cur | prev) +223 Studenterhue talk contribs →‎Standard Items: Elaborate on some stealth-related details for the bladed glove, including some PR #18671 added (namely them leaving only insulative fibers and being "unscannable" )
     
05:49 (cur | prev) +141 Studenterhue talk contribs →‎Standard Items: Describe melee damage of bladed gloves, reorganizing things again to fit. When PR #18671 was merged, they got tweaked to do 15 damage with each strike, rather than more 11 in s and 16 in double
     
05:21 (cur | prev) +11 Studenterhue talk contribs Reorganize bladed gloves description into two parts, one on the gloves themselves, one on their comparative value, while also tweaking some phrases
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03:59 (cur | prev) +8 Studenterhue talk contribs Text replacement - "venom" to "cytotoxin"

9 May 2024

     19:02  Medical Objects diffhist +15 Kregle talk contribs →‎Drug Application
     18:58  Syndicate Items diffhist +143 Kregle talk contribs →‎Job-Specific Items
     06:15  Guide to Genetics diffhist +902 Studenterhue talk contribs →‎Mutation List: Add German accent mutation, added when PR #18050 was merged. Doing something new by including an example sentence

8 May 2024

     07:04  Syndicate Items diffhist 0 Studenterhue talk contribs →‎Job-Specific Items: Update damage listed for red chainsaw when active, since commit 61aadcb upped it from 20 to 30

7 May 2024

     05:15  Scientist diffhist +34 Studenterhue talk contribs →‎Your Equipment: Scientists now get the scientist's labcoat, courtesy of PR #18771 being merged, so got to update the line about the labcoat to match

6 May 2024

     01:50  Traitor‎‎ 3 changes history +1,214 [Ilysen‎ (3×)]
 m   
01:50 (cur | prev) +66 Ilysen talk contribs →‎Sleeper Agents: A little more refinement before I stop obsessing over this
 m   
01:46 (cur | prev) −43 Ilysen talk contribs →‎Sleeper Agents: Remove reference to hard-mode traitors
     
01:33 (cur | prev) +1,191 Ilysen talk contribs Replace old Hard-Mode Traitor info with Sleeper Agent info (thanks for the info on dead drops, azrun)

2 May 2024

     05:31  Syndicate Items diffhist −62 Studenterhue talk contribs →‎Job-Specific Items: Revise syndicate device analyzer somewhat, since, as a result of commit 4ec4a1e, the uplink description no longer claims it can "scan anything"

29 April 2024

     06:59  Security Objects‎‎ 5 changes history +378 [Studenterhue‎ (5×)]
     
06:59 (cur | prev) +226 Studenterhue talk contribs →‎Lethal: Note some phasers have 250 PU cells while others have 200 PU cells, again due to commit 7060164
     
06:50 (cur | prev) +285 Studenterhue talk contribs →‎Lethal: Update phaser gun description to note they spawn in a rack that also recharges phasers.
     
06:44 (cur | prev) −185 Studenterhue talk contribs →‎Less-than-Lethal: Replace references to shotgun rack with shotgun crate, since said commit also, indirectly, phased out the shotgun rack
     
06:40 (cur | prev) +123 Studenterhue talk contribs →‎Armory Crates: Conversely, move phaser crate down and change its description to reflect it being replaced by the phaser rack in commit 7060164
     
06:38 (cur | prev) −71 Studenterhue talk contribs →‎Armory Crates: Rewrite shotgun crate description and move it up a bit to reflect it returning in commit 7060164

26 April 2024

     05:22  Engineering Objects‎‎ 2 changes history +1,143 [Studenterhue‎ (2×)]
 m   
05:22 (cur | prev) +84 Studenterhue talk contribs →‎Engineering Apparel: Add links to info on construction cones
     
05:21 (cur | prev) +1,059 Studenterhue talk contribs →‎Building Materials: Add construction cone. These have been around since Manta, but the features described weren't added until PR #13820 was merged

21 April 2024

     22:14  Security Objects‎‎ 7 changes history +1,613 [Studenterhue‎ (7×)]
     
22:14 (cur | prev) +13 Studenterhue talk contribs →‎Lethal: Tweak explanation of damage vs pods and vs walls and humans
     
20:43 (cur | prev) +54 Studenterhue talk contribs →‎Lethal: Note that collapsing it unloads the rocket, actually mention collapsing it
     
20:38 (cur | prev) −11 Studenterhue talk contribs →‎Lethal: Tweak explanation of the pod-targeting missile launcher's homing works
     
06:21 (cur | prev) +79 Studenterhue talk contribs →‎Armory Crates: Update contents of pod weapons crate to reflect #14069 being merged, as said missile launcher replaced the pod-seeking shells
     
06:18 (cur | prev) +1,418 Studenterhue talk contribs →‎Lethal: Add pod-targeting missile launcher, introduced when PR #14069 was merged
 m   
05:00 (cur | prev) +28 Studenterhue talk contribs →‎Security Apparel: Add link to info about police uniform as well
 m   
04:59 (cur | prev) +32 Studenterhue talk contribs →‎Security Apparel: Add link to info about constable's helmet

20 April 2024

     04:57  Engineering Objects diffhist +159 Studenterhue talk contribs →‎Engineering Apparel: Note what access this thing requires
     04:36  Medical Objects‎‎ 5 changes history +5,936 [Studenterhue‎ (5×)]
     
04:36 (cur | prev) +71 Studenterhue talk contribs →‎Miscellaneous: Replace some mentions of medical clothing locker with Medical Apparel machine. Medical clothing locker does technically exists, but it's sort of unobtainable, so replacing rather than adding
     
04:33 (cur | prev) +112 Studenterhue talk contribs →‎Medical Apparel: Expand on description, including listing access required, remove link to Medical Uniform Locker because it's not particularly useful
     
04:27 (cur | prev) +5,775 Studenterhue talk contribs →‎Medical Apparel: List out contents
     
04:26 (cur | prev) +14 Studenterhue talk contribs →‎Miscellaneous: Change "Medical Coat" to "Medical Winter Coat" to match in-game name better
     
03:24 (cur | prev) −36 Studenterhue talk contribs →‎Machinery: Spin off Medical Apparel into its own section to document its contents