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Show new changes starting from 16:04, 3 May 2024
   
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3 May 2024

     06:30  Murder diffhist +585 Studenterhue talk contribs →‎List of Sidearms: Add in customized/salvager zip gun
     05:55  Guide to Botany‎‎ 2 changes history +39 [Studenterhue‎ (2×)]
     
05:55 (cur | prev) +19 Studenterhue talk contribs →‎Available Crops: Offer some more info about getting sunflower seeds, move some info over to Foods and Drinks
     
05:34 (cur | prev) +16 Studenterhue talk contribs →‎Available Crops: Add images for sunflower plant and crop
     05:51  Foods and Drinks diffhist +381 Studenterhue talk contribs →‎Snacks: Add sunflower seeds, introduced when PR #17626 was merged

2 May 2024

     05:31  Syndicate Items diffhist −62 Studenterhue talk contribs →‎Job-Specific Items: Revise syndicate device analyzer somewhat, since, as a result of commit 4ec4a1e, the uplink description no longer claims it can "scan anything"

30 April 2024

     06:16  Murder‎‎ 2 changes history +224 [Studenterhue‎ (2×)]
     
06:16 (cur | prev) +99 Studenterhue talk contribs →‎List of Energy Weapons: Make a similar note in the entry for phasers
     
06:14 (cur | prev) +125 Studenterhue talk contribs →‎Power cells: Note Armory phasers have 250 PU cells, as a result of commit 7060164

28 April 2024

     20:02  Murder diffhist +747 NightmarechaMillian talk contribs Adds the Webley revolver to the list of sidearms. Will try and get the actual sprite up later.
     06:50  Chemicals diffhist −481 Studenterhue talk contribs →‎Medical Chems: Update charcoal entry now that PR #18657 has been merged, basically, which cut the various burning charcoal mechanics in favor of a reaction with different yields depending on presence of steam

26 April 2024

     04:45  Chemicals‎‎ 3 changes history +343 [Studenterhue‎ (3×)]
     
04:45 (cur | prev) +157 Studenterhue talk contribs →‎Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589
     
04:39 (cur | prev) +49 Studenterhue talk contribs →‎Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.)
     
04:28 (cur | prev) +137 Studenterhue talk contribs →‎Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged

24 April 2024

     05:45  Guide to Mining‎‎ 2 changes history +161 [Studenterhue‎ (2×)]
     
05:45 (cur | prev) +129 Studenterhue talk contribs →‎Advanced Equipment: Adjust indie armor description to match commit 5f3632e, which buffed up the protection but also added slowdown
     
05:27 (cur | prev) +32 Studenterhue talk contribs →‎Advanced Equipment: Replace warning about mechboots depleting jetpacks faster with a further clarification about mechboots' movement effects. Now that mechboots just let you move at normal speeds in slowing armor, running out of jetpack air is less of a concern

23 April 2024

     06:41  Chemicals‎‎ 2 changes history 0 [Studenterhue‎ (2×)]
     
06:41 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR
     
06:39 (cur | prev) 0 Studenterhue talk contribs →‎Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged
     05:18  Guide to Mining‎‎ 2 changes history +212 [Studenterhue‎ (2×)]
     
05:18 (cur | prev) +206 Studenterhue talk contribs →‎Advanced Equipment: Update mechanized boot effects, since commit 221e8ba made them negate certain slowdowns rather than directly boosting movement speed
     
05:05 (cur | prev) +6 Studenterhue talk contribs →‎Advanced Equipment: Update material requirements for mechanized boots (and their diving boots subvariant), per commit 221e8ba

22 April 2024

     21:12  Foods and Drinks diffhist +1 Ilysen talk contribs update some old info and names. this page needs a lot of work but this is hopefully a good start

21 April 2024

     22:13  Murder‎‎ 3 changes history +1,473 [Studenterhue‎ (3×)]
     
22:13 (cur | prev) −10 Studenterhue talk contribs →‎List of Longarms: Mark 40mm pod-seekers as basically unobtainable since said PR also removed them from the Armory in favor of pod-seeking missiles
     
22:07 (cur | prev) +571 Studenterhue talk contribs →‎List of Longarms: Add pod-seeking missile, from same PR
     
21:34 (cur | prev) +912 Studenterhue talk contribs →‎List of Longarms: Add pod-targeting missile launcher, added when PR #14069 was merged
     18:22  Donut 3 diffhist −85 444explorer talk contribs

20 April 2024

     06:25  Atlas diffhist +2 Studenterhue talk contribs →‎Secstotzka & Civilechia (Northwest): Update Armory image

19 April 2024

     23:34  Murder diffhist +27 NightmarechaMillian talk contribs →‎Grenades
     23:19  Construction diffhist +318 NightmarechaMillian talk contribs adds an intro blurb to the laser rifle section
     06:43  Clarion‎‎ 2 changes history +92 [Studenterhue‎ (2×)]
     
06:43 (cur | prev) +4 Studenterhue talk contribs →‎Clarion Amidships: Manually update the Brig and HoS office images while I'm here
     
06:42 (cur | prev) +88 Studenterhue talk contribs →‎Clarion Amidships: Add image of Clarion's Interrogation Room

17 April 2024

     05:06  Guide to Genetics diffhist −97 Studenterhue talk contribs →‎Mutation List: Remove reference to Mime getting Noir. That was removed when PR #9294 was merged, fix a grammar error

16 April 2024

     05:05  Chemicals diffhist +88 Studenterhue talk contribs →‎Medical Chems: Note NanoMed Plus has spaceacillin, thanks to PR #6134 being merged (vaguely remember making this edit a long time ago...)

15 April 2024

     02:33  Syndicate Items diffhist +50 Studenterhue talk contribs →‎Standard Items: Give a rough comparison of how powerful the trick telecrystal explosion is

14 April 2024

     14:15  Murder diffhist +47 Studenterhue talk contribs →‎Power cells: Mention stun cane gets disruptor cell too, thanks to PR #10886 getting merged
     04:25  Syndicate Items‎‎ 3 changes history +181 [Studenterhue‎ (3×)]
     
04:25 (cur | prev) +10 Studenterhue talk contribs →‎Standard Items: Use a different example for explaining standard items since Traitor Captain is gone
     
04:24 (cur | prev) +73 Studenterhue talk contribs →‎Standard Items: Nearly forgot to add this caution about trying to break the implant
     
04:22 (cur | prev) +98 Studenterhue talk contribs →‎Standard Items: This mindhack tip about the mindshield implant is getting a bit lengthy, so swap it with the mention of mindhack guidelines in the description. Also expand on how to deal with it now that there's space to do it

13 April 2024

     23:17  Syndicate Items‎‎ 2 changes history +84 [Studenterhue‎ (2×)]
     
23:17 (cur | prev) +64 Studenterhue talk contribs →‎Standard Items: Note NTSC and HoS also get this implant
     
23:17 (cur | prev) +20 Studenterhue talk contribs →‎Standard Items: Note Captain also has mind protection implant in mindhack implant tip, as a result of PR #18294 getting merged
     05:50  Guide to Mining diffhist −23 Studenterhue talk contribs →‎Advanced Equipment: Note flippers function occurs when activated, since it was changed from a passive to an active ability when PR #18471 was merged

10 April 2024

     05:32  Clarion diffhist +4 Studenterhue talk contribs →‎Clarion Amidships: Update image for Beepsky's House and fix an error than protected it from actually displaying

9 April 2024

     06:00  Chemicals diffhist +54 Studenterhue talk contribs →‎Acids: Add a note in steam-based recipe for sulfuric acid that the reaction removes reagents, using formatting suggested by a dev
     05:55  Murder‎‎ 2 changes history 0 [Studenterhue‎ (2×)]
     
05:55 (cur | prev) −3 Studenterhue talk contribs →‎List of Sidearms: Rename ID for MOR mag to be closer to in-game name
     
05:54 (cur | prev) +3 Studenterhue talk contribs →‎List of Sidearms: Correct ammo type and note for MOR-30, as it's actually SMG, 9mm rather than its own thing. Correct a handful of grammar errors

8 April 2024

     07:22  Chemicals diffhist +29 Studenterhue talk contribs →‎Acids: Revise a tip about the sulfuric acid reaction based on a dev's feedback
     07:09  Oshan Laboratory diffhist +2 Studenterhue talk contribs →‎South: Command and Security Deck: Update image for Beepsky's house, similar to how previous edit updated image for Sec in general. Previous also should not have been marked as minor, but ReplaceText did that automatically

7 April 2024

     05:48  Construction‎‎ 3 changes history +1,452 [Studenterhue‎ (3×)]
     
05:48 (cur | prev) −2 Studenterhue talk contribs →‎Intercom: Correct "microwave" to "intercom", since we're not talking about microwaves
     
05:47 (cur | prev) +96 Studenterhue talk contribs →‎Flaps: Forgot an important step
     
05:46 (cur | prev) +1,358 Studenterhue talk contribs →‎Walls, Doors, and Floors: Add flaps, so I can talk about how to deconstruct them. When PR #15767 was merged, it added the ability to cut your way through, though a different change, commit 13f9943, added the ability to use decon device on them

6 April 2024

     07:47  Chemicals‎‎ 3 changes history +417 [Studenterhue‎ (3×)]
     
07:47 (cur | prev) +80 Studenterhue talk contribs →‎Food and Drink: Note what happens when drinking Cosmopolitan twice
     
07:16 (cur | prev) +268 Studenterhue talk contribs →‎Acids: Note some caveats about the steam-based recipe for sulfuric acid
     
07:13 (cur | prev) +69 Studenterhue talk contribs →‎Acids: Add steam-based recipe for sulfuric acid, added when PR #16639 was merged. I might tweak the way this is displayed on the wiki later