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22 July 2024
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20:11 | Clothing 7 changes history +1,639 [Studenterhue (7×)] | |||
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20:11 (cur | prev) +4 Studenterhue talk contribs →Head: Make apprentice cap header and ID match its in-game name (there's an apostrophe s) | ||||
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20:10 (cur | prev) +71 Studenterhue talk contribs →Head: Mention it's possible to make an apprentice's cap, a feature introduced when PR #5936 was merged | ||||
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07:07 (cur | prev) +227 Studenterhue talk contribs →Head: Split up apprentice cap and Royal Apprentice's Cap, since they have different methods for obtaining them and, I believe, only one of these is craftable. | ||||
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06:50 (cur | prev) +31 Studenterhue talk contribs →Uniform: Explain what the fuck a parish priest is and fix a grammar error | ||||
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06:17 (cur | prev) +745 Studenterhue talk contribs →Uniform: Add entry for syndicate version of the postmaster's jumpsuit, in order to talk about the alternate version. Yeah, this is kinda in a weird situation. Possible I overthought this implementation | ||||
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06:04 (cur | prev) +236 Studenterhue talk contribs →Uniform: Add alternate version of regular postmaster's jumpsuit, from same PR. Bit of a weird situation here since there are alternates of the regular and syndie postmaster's jumpsuit. Hm... | ||||
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05:56 (cur | prev) +325 Studenterhue talk contribs →Head: Add alternate postermaster's hat introduced when PR #19607 was merged |
21 July 2024
06:55 | Foods and Drinks diffhist +1 Studenterhue talk contribs →Catering Apparel: Update chef's coat sprite, as it was changed when PR #19608 was merged |
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06:29 | Terminology 3 changes history +1,490 [Studenterhue (3×)] | |||
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06:29 (cur | prev) +1,080 Studenterhue talk contribs →Plasma: Expand on this term, because just saying it's a gas is kinda inaccurate | ||||
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06:01 (cur | prev) +224 Studenterhue talk contribs →E-L: Add FAAE | ||||
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05:54 (cur | prev) +186 Studenterhue talk contribs →M-R: Add OHR |
20 July 2024
07:12 | Science Objects diffhist +46 Studenterhue talk contribs →Machinery: Add toxins-specific Vendomat, added when PR #19897 was merged |
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06:17 | Clothing 2 changes history +201 [Studenterhue (2×)] | |||
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06:17 (cur | prev) −21 Studenterhue talk contribs →Belt: Edit syndicate tactical espionage belt pack to reflect it no longer being the nukie fanny pack as a result of commit 5ff96c8 | ||||
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06:10 (cur | prev) +222 Studenterhue talk contribs →Belt: Add syndicate tactical espionage belt pack XL from commit 582ece6 |
18 July 2024
16 July 2024
23:36 | Game Modes diffhist 0 Agustron24 talk contribs →Changeling |
07:16 | Engineering diffhist +23 Studenterhue talk contribs Fix mention in Clarion tab of PTL putting money into engineers' accounts. As a result of PR #18511 being merged, it now puts money into an internal account, which certain people can withdraw from at will. |
06:49 | Engineering Objects diffhist −5 Studenterhue talk contribs →Machinery: Tweak "cash the engineers and station" in PTL description in light of PR #18511 being merged, as the funds produced no longer go into the budget |