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Show new changes starting from 08:28, 20 July 2024
   
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20 July 2024

     07:12  Science Objects diffhist +46 Studenterhue talk contribs →‎Machinery: Add toxins-specific Vendomat, added when PR #19897 was merged
     06:28  Syndicate Items‎‎ 3 changes history +136 [Studenterhue‎ (3×)]
     
06:28 (cur | prev) +60 Studenterhue talk contribs →‎Utility: Note some caveats to atropine flushing saxitoxin in saxitoxin grenade description
     
06:24 (cur | prev) +7 Studenterhue talk contribs →‎Utility: Update name of the item vended too and add a missing conjunction
     
06:22 (cur | prev) +69 Studenterhue talk contribs →‎Utility: Note Syndicate Apparel's version of the Tactical Espionage Belt Storage option has fewer slots, as a result of commits 5ff96c8 and 582ece6 (they were supposed to be one commit)
     06:17  Clothing‎‎ 2 changes history +201 [Studenterhue‎ (2×)]
     
06:17 (cur | prev) −21 Studenterhue talk contribs →‎Belt: Edit syndicate tactical espionage belt pack to reflect it no longer being the nukie fanny pack as a result of commit 5ff96c8
     
06:10 (cur | prev) +222 Studenterhue talk contribs →‎Belt: Add syndicate tactical espionage belt pack XL from commit 582ece6

19 July 2024

     08:07  Guide to Mining‎‎ 2 changes history +1,668 [Studenterhue‎ (2×)]
     
08:07 (cur | prev) +37 Studenterhue talk contribs →‎Special Rocks: Note Foreign Object can also indicate a geode, from same PR
     
08:06 (cur | prev) +1,631 Studenterhue talk contribs Add section on geodes, a featured introduced when PR #19598 was merged

16 July 2024

     10:23  Guide to Botany diffhist −350 Lord earthfire talk contribs →‎Crop Mutations
     06:49  Engineering Objects diffhist −5 Studenterhue talk contribs →‎Machinery: Tweak "cash the engineers and station" in PTL description in light of PR #18511 being merged, as the funds produced no longer go into the budget

15 July 2024

     07:15  Murder‎‎ 3 changes history +618 [Studenterhue‎ (3×)]
     
07:15 (cur | prev) +183 Studenterhue talk contribs →‎List of Longarms: Fix up Four Letter Word's Raw Damage column, as it's meant to show damage with the default load, which does not case 50 BRUTE. I've relocated some of the info to the Notes column because it's still noteworthy, rearranging some of the info to maintain readability
     
07:05 (cur | prev) +9 Studenterhue talk contribs →‎List of Longarms: Add birdshot's stun value in the Striker-7 entry as well
     
07:03 (cur | prev) +426 Studenterhue talk contribs →‎List of Longarms: Give birdshot its own entry

14 July 2024

     07:05  General Objects‎‎ 3 changes history +437 [Studenterhue‎ (3×)]
     
07:05 (cur | prev) +227 Studenterhue talk contribs →‎General Items (large): Mention you can snip phone lines. This and the multitool interaction have apparently been around for a while
     
06:59 (cur | prev) +152 Studenterhue talk contribs →‎General Items (large): Note you can use multitools on phones
     
06:51 (cur | prev) +58 Studenterhue talk contribs →‎General Items (large): Put these phone instructions into a step-by-step list for easier reading, clarify something about using phones
     06:39  Murder‎‎ 2 changes history +24 [Studenterhue‎ (2×)]
     
06:39 (cur | prev) +19 Studenterhue talk contribs /* List of Longarms * / Correct note claiming zIp gun gives no warning before expiring. It does, but Four Letter Word definitely is more visible
     
06:34 (cur | prev) +5 Studenterhue talk contribs →‎List of Longarms: Correct default ammo for Four Letter Word, as it does in fact have a default: birdshot