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16 July 2024
23:36 | Game Modes diffhist 0 Agustron24 talk contribs →Changeling |
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07:09 | Engineer 2 changes history +163 [Studenterhue (2×)] | |||
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07:09 (cur | prev) −33 Studenterhue talk contribs →Power Transmission Laser: Simplify/update the note about which maps have PTLs | ||||
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07:04 (cur | prev) +196 Studenterhue talk contribs →Power Transmission Laser: Update explanation of how the PTL allocates money, per merging of PR #18511 |
m 01:58 | Chemicals diffhist +1 Meaow589 talk contribs →Medical Chems |
14 July 2024
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07:05 | General Objects 3 changes history +437 [Studenterhue (3×)] | |||
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07:05 (cur | prev) +227 Studenterhue talk contribs →General Items (large): Mention you can snip phone lines. This and the multitool interaction have apparently been around for a while | ||||
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06:59 (cur | prev) +152 Studenterhue talk contribs →General Items (large): Note you can use multitools on phones | ||||
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06:51 (cur | prev) +58 Studenterhue talk contribs →General Items (large): Put these phone instructions into a step-by-step list for easier reading, clarify something about using phones |
13 July 2024
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06:56 | Clothing 3 changes history +266 [Studenterhue (3×)] | |||
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06:56 (cur | prev) 0 Studenterhue talk contribs →Ears: Fix shipping headset description claiming :h goes to engineering (it's :e, silly) | ||||
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06:54 (cur | prev) +248 Studenterhue talk contribs →Ears: Add inspector's headset, from same PR | ||||
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06:49 (cur | prev) +18 Studenterhue talk contribs →ID: Add Inspector to the list of jobs that get NT IDs, a result of PR #19510 getting merged |
12 July 2024
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06:43 | Miner 2 changes history +1,523 [Studenterhue (2×)] | |||
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06:43 (cur | prev) +5 Studenterhue talk contribs →Crew Objectives: Use a more exact copy of the industrial space suit objective text | ||||
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06:41 (cur | prev) +1,518 Studenterhue talk contribs →Crew Objectives: Provide more info on how to complete the industrial suit objective, including types of ore needed |
06:03 | Syndicate Items diffhist +368 Ilysen talk contribs →Standard Items: Clarify that marionette bypass mind protection |
05:07 | General Objects diffhist +15 Studenterhue talk contribs →General Items (large): Add detective to the list of unique jobs per commit 1101654 |
11 July 2024
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06:51 | Syndicate Items 2 changes history +81 [Studenterhue (2×)] | |||
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06:51 (cur | prev) +37 Studenterhue talk contribs →Job-Specific Items: Somewhat crudely break syndie robot frame entry into two paragraphs, splitting it down where it goes from talking about silicon-related mechanics (laws, robotics computer) to Syndicate-related benefits. Add in a link to the Syndicate silicon laws while we're here | ||||
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06:46 (cur | prev) +44 Studenterhue talk contribs →Job-Specific Items: Shove in a mention of syndie cyborgs having Listening Post access, thanks to PR #19927 being merged |
10 July 2024
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05:55 | Clothing 7 changes history +678 [Studenterhue (7×)] | |||
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05:55 (cur | prev) +174 Studenterhue talk contribs →Shoes: Mention Syndicate Apparel also has military boots | ||||
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05:52 (cur | prev) +71 Studenterhue talk contribs →Head: Mention Syndicate Apparel machine has red space helmets | ||||
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05:50 (cur | prev) +164 Studenterhue talk contribs →(Exo)Suit: Similar sort of deal for red space suit. | ||||
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05:47 (cur | prev) +180 Studenterhue talk contribs →Uniform: List a couple of ways to get the tactical turtleneck, mostly to mention that Syndicate Apparel has it. Also replace "infiltrators" with "nuclear operatives" when linking to Nuclear Operative, because they aren't always trying to infiltrate | ||||
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05:31 (cur | prev) +92 Studenterhue talk contribs →Back: Add another source of syndie satchels, Syndicate Apparel, the syndie clothing vendor added in PR #19512 | ||||
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05:29 (cur | prev) +29 Studenterhue talk contribs →Back: Update info on how to get the syndie backpack, since PR #19512 also replaced the Listening Post closet with said syndie vending machine, which also provides syndie backpacks | ||||
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05:25 (cur | prev) −32 Studenterhue talk contribs →Masks: Update method for obtaining the red SWAT mask. As a result of PR #19512 getting merged, you now get it from a Syndicate vending machine rather than CARL |
9 July 2024
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07:10 | Chemicals 2 changes history +100 [Studenterhue (2×)] | |||
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07:10 (cur | prev) 0 Studenterhue talk contribs →Miscellanea: Correct GHC's depletion rate; it should in fact be 0.4, not 0.6 | ||||
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07:01 (cur | prev) +100 Studenterhue talk contribs →Miscellanea: Provide some more details about how Graphene Hardening Compound raises pressure tolerance |
8 July 2024
04:42 | Wraith diffhist −68 Studenterhue talk contribs →Base Wraith Abilities: Remove reference to emagging shortening the shuttle timer, since that was cut when PR #19423 was merged. Kind of weird, because the emag/decay effect is gone, but the exclusion is still there. |
7 July 2024
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23:33 | Wraith 3 changes history +243 [Studenterhue (3×)] | |||
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23:33 (cur | prev) +15 Studenterhue talk contribs →Path 3: The Trickster: Reword the note about Possession nullifying cuffs, because I've realized "drop their handcuffs" sounds like someone holding cuffs in their hand and then dropping them. | |||
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22:37 (cur | prev) +49 Studenterhue talk contribs →Path 3: The Trickster: Provide links to the chemicals mentioned in the Rune Trap description | |||
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22:33 (cur | prev) +179 Studenterhue talk contribs →Path 3: The Trickster: Note Possession drops cuffs, unless they're silver, as introduced by commit 629c761 |
23:15 | Security Objects diffhist +431 Studenterhue talk contribs →Equipment: Mention silvercuffs preventing wraiths from automatically dropping their cuffs when possessing someone, per commit 629c761. Putting this and the part about werewolves on bullet points, because it gets kinda wordy and harder to read without it |
6 July 2024
06:31 | Clothing diffhist +2 Studenterhue talk contribs →(Exo)Suit: Update bedsheet sprite, since it got a new one when PR #18135 |
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06:17 | Syndicate Items 7 changes history +1,009 [Studenterhue (7×)] | |||
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06:17 (cur | prev) +258 Studenterhue talk contribs →Surplus crate items: Elaborate on syndicate dagger, change the usage blurb to something that highlights the stun-on-throw and armor piercing | ||||
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05:52 (cur | prev) +41 Studenterhue talk contribs →Items CARL Sells: Add syndie fanny pack to list of things syndicate clothing restock cartridge restocks, because people might also want more of those | ||||
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05:43 (cur | prev) −20 Studenterhue talk contribs →Starter Gear: Replace reference to Listening Post having a gear closet, as PR #19512 replaced that with Syndicate Apparel. Dunno how useful a "there's a similar item to this" note is, but let's try it | ||||
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05:33 (cur | prev) +120 Studenterhue talk contribs →Utility: Mention that Listening Post also has the syndicate tactical espionage belt packs | ||||
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05:22 (cur | prev) +9 Studenterhue talk contribs →Items CARL Sells: Put mention of hard-mode traitor in parenthesis. This technically still exists, but it's not really its own role anymore, so this series should not list them like they're a separate thing | ||||
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05:13 (cur | prev) +188 Studenterhue talk contribs Add in Syndicate Apparel, from same PR | ||||
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05:04 (cur | prev) +413 Studenterhue talk contribs →Items CARL Sells: Add Syndicate Clothing Vendor Restock Cartridge option, added when PR #19512 was merged |