Related changes

Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Below are the changes since 2 July 2024, 19:02 (up to 50 shown). (Reset date selection)
Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Show minor edits
Show new changes starting from 20:51, 15 July 2024
   
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

15 July 2024

     07:15  Murder‎‎ 3 changes history +618 [Studenterhue‎ (3×)]
     
07:15 (cur | prev) +183 Studenterhue talk contribs →‎List of Longarms: Fix up Four Letter Word's Raw Damage column, as it's meant to show damage with the default load, which does not case 50 BRUTE. I've relocated some of the info to the Notes column because it's still noteworthy, rearranging some of the info to maintain readability
     
07:05 (cur | prev) +9 Studenterhue talk contribs →‎List of Longarms: Add birdshot's stun value in the Striker-7 entry as well
     
07:03 (cur | prev) +426 Studenterhue talk contribs →‎List of Longarms: Give birdshot its own entry

14 July 2024

     22:42  Terminology‎‎ 3 changes history +145 [Studenterhue‎ (3×)]
     
22:42 (cur | prev) −292 Studenterhue talk contribs →‎Hard-mode Traitor: Remove this term. This is not something we do often, but I believe removal is justified because hard-mode traitors don't quite exist any more, and unlike with pubbie or Ass Jam, this isn't like a major cultural hallmark of an earlier era.
     
22:39 (cur | prev) +218 Studenterhue talk contribs →‎S-Z: Add sci
     
22:34 (cur | prev) +219 Studenterhue talk contribs →‎M-R: Add PTL
     06:39  Murder‎‎ 2 changes history +24 [Studenterhue‎ (2×)]
     
06:39 (cur | prev) +19 Studenterhue talk contribs /* List of Longarms * / Correct note claiming zIp gun gives no warning before expiring. It does, but Four Letter Word definitely is more visible
     
06:34 (cur | prev) +5 Studenterhue talk contribs →‎List of Longarms: Correct default ammo for Four Letter Word, as it does in fact have a default: birdshot

12 July 2024

     23:34  Guide to Genetics diffhist +13 JackMoloney talk contribs
     20:22  Guide to AI diffhist +3 Shromply talk contribs →‎Papers, please
     20:08  Hacking diffhist +2 Shromply talk contribs →‎Doors
     07:02  Foods and Drinks diffhist +509 Studenterhue talk contribs →‎Miscellaneous: Add cinnamon bun recipe, introduced when PR #19813 was merged
     05:10  Making and Breaking diffhist +152 Studenterhue talk contribs →‎Science Fabricator: Add empty gas tank to the table of things this can manufacture

11 July 2024

     04:54  Guide to Genetics‎‎ 2 changes history +42 [Studenterhue‎ (2×)]
     
04:54 (cur | prev) 0 Studenterhue talk contribs →‎Beneficial: Update Physically Fit's Stability, as commit c5467f6 has made it so it removes it rather than adding it
     
04:52 (cur | prev) +42 Studenterhue talk contribs →‎Powers: Note Vestigial Ballistics gives no Stability when Synchronized, due to commit 1aad322

10 July 2024

     04:59  Murder‎‎ 2 changes history +55 [NightmarechaMillian‎; Studenterhue‎]
     
04:59 (cur | prev) 0 Studenterhue talk contribs →‎List of Longarms: Capitalize each word in Four Letter Word, like how it is in-game. This also winds up correcting the Salvager links
     
00:27 (cur | prev) +55 NightmarechaMillian talk contribs updates the FLW desc
     02:45  Guide to Genetics‎‎ 4 changes history +246 [JackMoloney‎ (4×)]
     
02:45 (cur | prev) +803 JackMoloney talk contribs added all the downgrade effects for positive mutations as well as their links. might add power cooldowns in the future and also some page beautification (such as adding gene images next to their names)
     
02:29 (cur | prev) −1,828 JackMoloney talk contribs color coded beneficial, harmful, and harmless mutations. removed their danger level portions because their danger level is in the title.
     
02:01 (cur | prev) +493 JackMoloney talk contribs did some more cleaning, and added synched and failure power information. will be adding positive gene downgrades next.
     
01:38 (cur | prev) +778 JackMoloney talk contribs collapsed a bunch of tables to make it not take 12 years to scroll down the page for those who've read the article and just want a quick check up on the mutations. also, added a little bit more info. will add synched effect soon.

9 July 2024

     23:08  Murder diffhist +735 NightmarechaMillian talk contribs →‎List of Longarms
     05:21  Guide to Genetics‎‎ 4 changes history −1,515 [JackMoloney‎ (4×)]
     
05:21 (cur | prev) +78 JackMoloney talk contribs made all tables with mutations collapsed from the start so that you can choose what you see
     
04:05 (cur | prev) −3,502 JackMoloney talk contribs Managed all of the lists to be mostly alphabetical, also removed the empowered category from frontal gyrus and hema sections as they have no effects with it. Removed accidental list misplacements, and also made all "no effect" and "no change" simply say "no effect" so it doesn't look weird. Will add synchronized effects to powers in the future.
     
03:22 (cur | prev) +1,688 JackMoloney talk contribs Separated the giant mutation list into specific categories, being Frontal Gyrus, Hemachromia, Powers, Beneficial, Harmful and Harmless. Will be categorizing it alphabetically in the future, and will also double check the list as well as modify it to show power cooldowns and etcetera. Mutations that are unobtainable have been removed, as those that are first learning genetech have no reason to know about them, as they can't be obtained. They will be in the complete list that I'll update soon.
     
02:44 (cur | prev) +221 JackMoloney talk contribs updated some stability info, going to make more changes

8 July 2024

     13:11  Guide to Genetics diffhist +2,709 JackMoloney talk contribs Added some more information to a bunch of genes, as well as clarifications on some whose effects seem underwhelming in writing (How is 50% heat and cold resist in thermals supposed to translate into space damage immunity? I thought this was useless when first starting genetics as I had no idea). May potentially come back to the page to split up the huge list of mutations into those that are active, passive, or categorized (speaking mutations, blood mutations) for easier readability.
     06:37  Gas‎‎ 2 changes history −78 [Studenterhue‎ (2×)]
     
06:37 (cur | prev) +21 Studenterhue talk contribs →‎Gas Properties: Mark Farts, Agent B, and Fallout's Ore Source columns as N/A, since the gas extractor can't make these either
     
06:35 (cur | prev) −99 Studenterhue talk contribs →‎Gas Properties: Correct N2O's Ore Source column claiming it's possible to make N2O cans at the Gas Extractor (by replacing it with N/A)
     04:42  Wraith diffhist −68 Studenterhue talk contribs →‎Base Wraith Abilities: Remove reference to emagging shortening the shuttle timer, since that was cut when PR #19423 was merged. Kind of weird, because the emag/decay effect is gone, but the exclusion is still there.

7 July 2024

     22:33  Wraith diffhist +179 Studenterhue talk contribs →‎Path 3: The Trickster: Note Possession drops cuffs, unless they're silver, as introduced by commit 629c761

6 July 2024

     06:45  Construction‎‎ 2 changes history +12 [Studenterhue‎ (2×)]
     
06:45 (cur | prev) +8 Studenterhue talk contribs →‎Ghost disguise: Put in the actual sprite for a ghost disguise/a bedsheet with eyeholes in it
     
06:35 (cur | prev) +4 Studenterhue talk contribs →‎Ghost disguise: Update bedsheet sprite, as it got a new one when PR #18135 was merged

4 July 2024

     06:52  Making and Breaking diffhist +2 Studenterhue talk contribs →‎Mining Fabricator: Update mineral accumulator sprite, since it got a new one when PR #19662 was merged
     06:52  Guide to Mining diffhist +78 Studenterhue talk contribs →‎Mineral Magnet Machinery: Add in new mineral accumulator sprites introduced when PR #19662 was merged

3 July 2024

     21:59  Guide to Genetics diffhist +66 Ilysen talk contribs →‎Mutation List: More accurately describe Natural Anti-Toxins functionality
     20:07  Books diffhist +296 Studenterhue talk contribs →‎Syndicate Books: Add Marionette Implant Readme. This one was added when PR #19485 was merged
     07:46  Guide to Botany‎‎ 3 changes history +777 [Studenterhue‎ (3×)]
     
07:46 (cur | prev) +35 Studenterhue talk contribs →‎Tray Chemistry: Actually, missed an easier source of holy water for botanists: garlic. Gotta add that
     
07:39 (cur | prev) +99 Studenterhue talk contribs →‎Tray Chemistry: Note compost is a water substitute, again as a result of PR #18587
     
07:31 (cur | prev) +643 Studenterhue talk contribs →‎Tray Chemistry: Add holy water, mostly to mention you can use it in place of holy water, as a result of PR #18587 being merged