Related changes

Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Hide minor edits
Show new changes starting from 18:32, 10 November 2024
   
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

10 November 2024

     06:26  Artifact Research‎‎ 5 changes history +332 [Studenterhue‎ (5×)]
     
06:26 (cur | prev) −39 Studenterhue talk contribs →‎Bulky Artifacts: Reorganize surgery artifact description to make it more explicit there are subtypes, giving it parity with what's shown on the artifact form
     
06:09 (cur | prev) +43 Studenterhue talk contribs →‎Stimuli: Note igniters can produce an electricity stimulus too, from the same PR
     
06:06 (cur | prev) +46 Studenterhue talk contribs →‎Stimuli: Note that igniters produce a heat stimulus, a featured introduced when PR #3845 was merged (yes, it was that long ago.)
     
06:04 (cur | prev) +155 Studenterhue talk contribs →‎Stimuli: List some other heat stimuli, providing something more specific than "or similar". This one also has a relative scale.
     
05:41 (cur | prev) +127 Studenterhue talk contribs →‎Stimuli: Give some idea of relative levels of non-Elecbox electricity stimuli

9 November 2024

     16:11  Ore Processing‎‎ 3 changes history +1,120 [Studenterhue‎; NightmarechaMillian‎ (2×)]
     
16:11 (cur | prev) +306 NightmarechaMillian talk contribs moves and rewords the space suit section
     
06:15 (cur | prev) −69 Studenterhue talk contribs →‎The Nano-Fabricator (Refining): Cut what seems to be a leftover from a rough draft
     
03:23 (cur | prev) +883 NightmarechaMillian talk contribs makes the bow and quiver section Not Suck(tm)
     08:15  Decomposition‎‎ 2 changes history +1,151 [Studenterhue‎ (2×)]
     
08:15 (cur | prev) +626 Studenterhue talk contribs →‎Counteracting Miasma: Discuss how lavender essence can help with miasma. Lavender essence removing miasma was introduced when PR #13090 was merged
     
07:48 (cur | prev) +525 Studenterhue talk contribs →‎Counteracting Miasma: Go into further detail about where to get sterile masks
     07:37  Medical Objects‎‎ 2 changes history +147 [Studenterhue‎ (2×)]
     
07:37 (cur | prev) +182 Studenterhue talk contribs →‎Miscellaneous: Note some other places to find sterile masks. Also split off the info on how to obtain it to make things more digestble
     
07:32 (cur | prev) −35 Studenterhue talk contribs →‎Miscellaneous: Cut incorrect claim about sterile masks: they not render you immune to airborne diseases
     06:49  Artifact Research‎‎ 3 changes history +87 [Studenterhue‎ (3×)]
     
06:49 (cur | prev) +8 Studenterhue talk contribs →‎Artifact Interaction: Update mentions of the "Robot" artifact family to match this change
     
06:48 (cur | prev) +77 Studenterhue talk contribs →‎Flavors of Artifacts: Change "Robot" to "Silicon", to match the artifact analysis form's name. Also try incorporating their other names in an immersion-friendly way
 m   
06:28 (cur | prev) +2 Studenterhue talk contribs →‎Flavors of Artifacts: Do some basic grammar/punctuation fixes

8 November 2024

     09:04  Artifact Research‎‎ 2 changes history +1,225 [Studenterhue‎ (2×)]
     
09:04 (cur | prev) +157 Studenterhue talk contribs →‎Artifact Analysis Forms: Describe another removal method and note a requirement for snipping/cutting a form off
     
08:48 (cur | prev) +1,068 Studenterhue talk contribs Add section on artifact analysis forms, originally introduced when PR #3818 was merged. This is another thing I plan to expand later.
     07:31  Engineering Objects diffhist +759 Studenterhue talk contribs →‎Personal Protective Equipment: Add heavy firesuit

7 November 2024

     07:23  Foods and Drinks diffhist +160 Studenterhue talk contribs →‎Other Food-Related Items: Mention that the shaker changes appearance based on the temperature, a functionality introduced when PR #21211 was merged. Plan to expand on this later.
     06:48  Decomposition‎‎ 2 changes history +500 [Studenterhue‎ (2×)]
     
06:48 (cur | prev) +349 Studenterhue talk contribs →‎Preventing Decay: Note that said Devera board can help with preventing miasma formation
     
06:43 (cur | prev) +151 Studenterhue talk contribs →‎Miasma: Note corpses do not emit decay if they're near a spatial interdictor with a Devera board, which was added when PR #12172 was merged. I made the list of conditions where corpses do not emit miasma a bullet point list because it was getting rather cumbersome.

4 November 2024

 m   18:51  Chemicals‎‎ 2 changes history −313 [LeahTheTech‎ (2×)]
 m   
18:51 (cur | prev) +50 LeahTheTech talk contribs Add non secret mirabilis entry
 m   
18:46 (cur | prev) −363 LeahTheTech talk contribs remove mirabilis secret hint
     08:57  Artifact Research diffhist +698 Studenterhue talk contribs →‎Stimuli: Start discussing the Language stimulus added when PR #21162 was merged
     08:27  Decomposition‎‎ 2 changes history −21 [Studenterhue‎ (2×)]
     
08:27 (cur | prev) +251 Studenterhue talk contribs →‎Counteracting Miasma: Note that sterile masks can be useful for dealing with miasma since they prevent inhaling it, a feature introduced when PR #21153 was merged
     
08:22 (cur | prev) −272 Studenterhue talk contribs →‎Dealing with Decay: Give these proper topic sentences/introductory paragraphs, with the idea that "Preventing Decay" handles just stopping decay and "Counteracting Miasma" handles dealing with one of the consequences of decay, namely miasma
     07:50  Medical Objects‎‎ 2 changes history +94 [Studenterhue‎ (2×)]
 m   
07:50 (cur | prev) +4 Studenterhue talk contribs →‎Miscellaneous: Add a missing article
     
07:45 (cur | prev) +90 Studenterhue talk contribs →‎Miscellaneous: Note that sterile masks blocks miasma, a functionality introduced when PR #21153 was merged
     07:21  Power Grid diffhist +320 Studenterhue talk contribs →‎PTL UI: Mention the PTL's MechComp controls somewhere. This seems like a good place to put it. Most of these were introduced when PR #19880 was merged, by the way.
     07:14  MechComp‎‎ 2 changes history +586 [Studenterhue‎ (2×)]
     
07:14 (cur | prev) +160 Studenterhue talk contribs →‎Signal-compatible Station Machinery: Note that PTL can output some other things too. These are not from PR #19880
     
07:11 (cur | prev) +426 Studenterhue talk contribs →‎Signal-compatible Station Machinery: Add PTL, in order to touch upon the MechComp controls introduced when PR #19880 was merged. Not my area of expertise, so this one is perhaps bare.

31 October 2024

     06:52  General Objects‎‎ 2 changes history +129 [Studenterhue‎ (2×)]
     
06:52 (cur | prev) +72 Studenterhue talk contribs →‎General Items (large): Similarly, note that bathtubs are also useful for people with Stinky
     
06:49 (cur | prev) +57 Studenterhue talk contribs →‎General Items (large): Mention that showerheads are good for people with Stinky trait (from PR #20763 being merged). People having that trait is probably more common than sims motives being enabled, so we can de-emphasize the latter usecase.
     05:21  Security Objects diffhist −388 Studenterhue talk contribs →‎Equipment: Cut sentences describing silver cuffs as a Wraith counter, as that functionality was removed in commit 43b9509

30 October 2024

     14:20  Security Objects diffhist −1 Shromply talk contribs →‎Less-than-Lethal
     13:53  Security Officer diffhist 0 Shromply talk contribs →‎Due Process
 m   07:39  AI Laws diffhist +22 Studenterhue talk contribs Fix some cases where he, his, and him are being used as gender neutral pronouns
     05:21  Detective‎‎ 2 changes history +48 [Studenterhue‎ (2×)]
     
05:21 (cur | prev) +48 Studenterhue talk contribs Try out a idea that popped into my head recently: bring back The Video Guide by putting the forensics guide "supplementary" video in its own section
 m   
04:58 (cur | prev) 0 Studenterhue talk contribs Text replacement - "Kestral" to "Kestrel"
     05:18  Roboticist‎‎ 2 changes history +84 [Studenterhue‎ (2×)]
     
05:18 (cur | prev) +83 Studenterhue talk contribs →‎Appendices: Give more details about the downsides of robo-appendicitis (that is, what happens when the cyberappendix breaks)
 m   
04:59 (cur | prev) +1 Studenterhue talk contribs →‎Arms: Fix hunter arms image Tag: Manual revert
 m   04:58  Contraband diffhist 0 Studenterhue talk contribs Text replacement - "Kestral" to "Kestrel"
 m   04:58  Doctoring diffhist 0 Studenterhue talk contribs Text replacement - "Kestral" to "Kestrel"
 m   04:58  Robots diffhist 0 Studenterhue talk contribs Text replacement - "Kestral" to "Kestrel"

29 October 2024

     05:29  Contraband diffhist +119 Studenterhue talk contribs →‎Contraband Levels: Add superhero mask's rating

28 October 2024

     00:06  Chemicals diffhist +67 Egregorious talk contribs

27 October 2024

     22:39  Engineering Objects diffhist +306 Studenterhue talk contribs →‎Personal Protective Equipment: Discuss firefighter helm stats.
     06:42  Chemicals‎‎ 2 changes history +165 [Studenterhue‎ (2×)]
     
06:42 (cur | prev) +166 Studenterhue talk contribs →‎Pyrotechnic Chems: Note somewhere that pouring thermite creates a thermite powder pile, a feature introduced in commit e030c1e
     
06:33 (cur | prev) −1 Studenterhue talk contribs →‎Pyrotechnic Chems: Correct seconds of Burning caused by pouring thermite on someone who's already on fire

26 October 2024

     07:19  Chemicals diffhist 0 Studenterhue talk contribs →‎Pyrotechnic Chems: Lower amount of thermite needed to blow a wall, per commit e030c1e