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Show new changes starting from 23:01, 20 September 2024
   
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20 September 2024

     05:15  Murder‎‎ 3 changes history +179 [Studenterhue‎ (3×)]
     
05:15 (cur | prev) +70 Studenterhue talk contribs →‎List of Longarms: Note that the Fulmar can't fire two at once
     
05:06 (cur | prev) +93 Studenterhue talk contribs →‎List of Longarms: Note the other common names for the Fulmar and touch up the grammar a bit
     
04:42 (cur | prev) +16 Studenterhue talk contribs →‎List of Longarms: Rename double-barreled shotgun's name and ID to "Fulmar 1881 Coach Gun", its new name courtesy of commit 43ecbb5

19 September 2024

     06:29  Vampire diffhist +306 Studenterhue talk contribs →‎Powers: Describe new Toggle blood tracking effects, as it was significantly reworked when PR #20583 was merged
     04:24  Murder diffhist +11 Studenterhue talk contribs →‎List of Sidearms: Update ID and header for flare gun, as it was renamed "Pelican flare gun" in commit 43ecbb5

18 September 2024

     05:41  Murder diffhist +36 Studenterhue talk contribs →‎List of Longarms: Update header and ID for riot launcher too, per commit 43ecbb5. Gone ahead and updated one of the links

17 September 2024

     06:25  Nuclear Operative diffhist +14 Studenterhue talk contribs →‎Sound Syndicate strategies: Specify we're talking about the crew member armory in this tip, because the Cairngorm also has an armory, and this page refers to it a number of times.
     05:48  Murder‎‎ 3 changes history +75 [Studenterhue‎ (3×)]
     
05:48 (cur | prev) +28 Studenterhue talk contribs →‎List of Longarms: Rename Guillemot's ID from "12gaRiot" to "Guillemot Riot Shotgun", which I think is more intuitive
     
05:17 (cur | prev) +27 Studenterhue talk contribs →‎List of Longarms: Update some other links/mentions of the riot shotgun
     
05:14 (cur | prev) +20 Studenterhue talk contribs →‎List of Longarms: Rename "riot shotgun" to "Guillemot riot shotgun" to match its rename in commit 43ecbb5

16 September 2024

     05:18  Murder‎‎ 5 changes history +132 [Studenterhue‎ (5×)]
     
05:18 (cur | prev) +15 Studenterhue talk contribs →‎List of Sidearms: Get in the lore name for the derringer. It wasn't renamed or anything, I just thought it was cool.
     
05:16 (cur | prev) +88 Studenterhue talk contribs →‎List of Longarms: The most important wiki update ever. (Update list of possible SPES-12 names, bringing it inline with commit 43ecbb5. This also corrects one of the names and adds -12 to each one, to reflect how they actually appear in-game)
     
05:10 (cur | prev) +50 Studenterhue talk contribs →‎List of Sidearms: Try to use ammo category names in Peacemaker description, fix some dumb grammar errors I unwittingly introduced
     
05:05 (cur | prev) −11 Studenterhue talk contribs →‎List of Sidearms: Update a link to the single action army revolver and some mentions of its old name
     
05:02 (cur | prev) −10 Studenterhue talk contribs →‎List of Sidearms: Update name of the single-action revolver, per commit 43ecbb5

15 September 2024

     05:35  Murder‎‎ 3 changes history −19 [Studenterhue‎ (3×)]
     
05:35 (cur | prev) −35 Studenterhue talk contribs →‎List of Sidearms: Correct reference to gangs being able to order SAAs. Those only appear in their crates now.
     
05:29 (cur | prev) +8 Studenterhue talk contribs →‎List of Sidearms: Rename "Foam Dart Revolver" to "Super! Revolver Friend". Commit 43ecbb5 caused that rename too.
     
05:17 (cur | prev) +8 Studenterhue talk contribs →‎List of Sidearms: Change "Foam Dart Gun" to "Super! Gun Friend" per its rename in commit 43ecbb5
     05:27  Cyborg‎‎ 2 changes history +58 [Studenterhue‎ (2×)]
     
05:27 (cur | prev) +47 Studenterhue talk contribs →‎Module Types: Explicitly draw a comparison to the foam dart gun/Super! Gun Friend rather than just link it (link itself has changed by the way)
     
05:22 (cur | prev) +11 Studenterhue talk contribs →‎Module Types: Use in-game name of Brobocop's dart gun

14 September 2024

     07:09  Getting Started‎‎ 3 changes history −623 [Studenterhue‎ (3×)]
     
07:09 (cur | prev) −10 Studenterhue talk contribs →‎Connecting: Cut another mention of hygiene motive appearing on RP
     
07:08 (cur | prev) −222 Studenterhue talk contribs →‎RP Mechanics: Cut some other references to hygiene. In some cases, it helps to explain hygiene was removed, but it probably won't help in a guide for a new player.
     
06:34 (cur | prev) −391 Studenterhue talk contribs →‎RP Mechanics: Cut these bulletpoints referring to the hygiene motive, as it was removed from RP's motive set when PR #20205 was merged
     06:36  Game FAQ diffhist −183 Studenterhue talk contribs →‎Common RP Questions: Cut this question about hygiene. As a result of PR #20205 getting merged, it's no longer enabled on RP, so it will be asked less frequently

13 September 2024

     17:40  Murder‎‎ 2 changes history +1,277 [TDHooligan‎; Studenterhue‎]
     
17:40 (cur | prev) +1,301 TDHooligan talk contribs
     
06:00 (cur | prev) −24 Studenterhue talk contribs →‎List of Sidearms: Change ID and header from "Detective Special Revolver" to "Piper .38 Revolver" to match the rename enacted by commit 43ecbb5
     07:20  Foods and Drinks‎‎ 7 changes history +1,898 [Studenterhue‎ (7×)]
     
07:20 (cur | prev) +299 Studenterhue talk contribs →‎Toast: Add loaf of toast-based recipe for slice of toast, from the same PR. This requires a bit of creativity...
     
07:08 (cur | prev) +1,195 Studenterhue talk contribs →‎Toast: Add loaf of toast, from PR #20299
     
06:47 (cur | prev) +5 Studenterhue talk contribs →‎Breads: Seems the fruitcake does different food effects now as a side effect of being made a real breadloaf
     
06:43 (cur | prev) +366 Studenterhue talk contribs →‎Breads: Add slice of fruit cake (yeah, it's two words in-game), another addition from PR #20299
     
06:33 (cur | prev) +35 Studenterhue talk contribs →‎Breads: Note a funny effect when eating fruitcake
     
06:20 (cur | prev) −2 Studenterhue talk contribs →‎Breads: Change "Fruit Cake" (and "Fruit cake") to "Fruitcake" to match the in-game spelling
     
06:18 (cur | prev) 0 Studenterhue talk contribs →‎Chef's Cookbook: Relocate fruitcake to "Breads" section. With PR #20299 merged, it now actually acts like a regular loaf of bread instead of something that only looks like it.
     06:12  Being A Better Traitor diffhist −52 Studenterhue talk contribs →‎Electromagnetic Card(EMAG): Cut reference to emags removing the NT syringe gun's whitelist. Due to commit bacebd3, emagging the thing now ups the amount administered.

12 September 2024

     06:32  Guide to Genetics‎‎ 4 changes history −22 [Studenterhue‎ (4×)]
     
06:32 (cur | prev) +6 Studenterhue talk contribs →‎Radiation Emitters: Give a small update on where to find the button for using Radiation Emitters
     
06:26 (cur | prev) +26 Studenterhue talk contribs →‎Research: Update Emitter Coolant System requirements. That PR also made Emitter Coolant System require Radiation Dampeners instead of Radiation Emitters, as the latter is just built-in now instead of a researchable upgrade
     
06:21 (cur | prev) −8 Studenterhue talk contribs →‎Research: Said PR made Radiation Dampeners the tier 1 emitters research, so update its Tier and Requirements columns to match and move it down with the other tier 1 upgrades
     
06:16 (cur | prev) −46 Studenterhue talk contribs Relocated info on Radiation Emitters from "Research" section to "GeneTek Console". With PR #20072 merged, it's now a built-in functionality instead of an upgrade you need to buy, so, at the least, having it in Research is silly.

11 September 2024

     06:34  AI Laws diffhist −49 Studenterhue talk contribs →‎AI modules: Update Emergency description in light of PR #20605, which significantly changed the law's text and parameters

8 September 2024

     23:39  Artifact Research diffhist +8 Aft2001 talk contribs Change "Warp" (NOT "Warper") to "Recaller" in accordance with the in-game name used on the artifact sheets
     06:48  AI Laws‎‎ 2 changes history +768 [Studenterhue‎ (2×)]
     
06:48 (cur | prev) +559 Studenterhue talk contribs →‎AI modules: ...talking about emagging AI modules, as introduced when PR #20361 was merged. Seemed like a decent place to do so.
     
06:10 (cur | prev) +209 Studenterhue talk contribs →‎AI modules: Mention law rack corruption, mostly as a segue to talk about...

7 September 2024

     05:50  Guide to Botany‎‎ 2 changes history +145 [Studenterhue‎ (2×)]
     
05:50 (cur | prev) +117 Studenterhue talk contribs →‎Crop Mutations: Mention what chemicals are inside soylent
     
05:03 (cur | prev) +28 Studenterhue talk contribs →‎Available Crops: Note that soybeans contain milk, a featured introduced by commit 105cc2f
     05:48  Foods and Drinks‎‎ 2 changes history +136 [Studenterhue‎ (2×)]
     
05:48 (cur | prev) +90 Studenterhue talk contribs →‎Juice-O-Matic: Note that soylent chartreuse extracts into milk too and give it a unique note
     
05:47 (cur | prev) +46 Studenterhue talk contribs →‎Juice-O-Matic: Note soybean pods extract into milk too, a feature from commit 105cc2f. Changed the info column too to reflect this

6 September 2024

     10:24  Construction‎‎ 2 changes history +4 [Meaow589‎ (2×)]
     
10:24 (cur | prev) +2 Meaow589 talk contribs →‎Cloth fabric
     
10:20 (cur | prev) +2 Meaow589 talk contribs →‎Cape

3 September 2024

     05:14  Chemistry diffhist 0 Studenterhue talk contribs →‎Getting Medbay to Love You: Lump perfluorodecalin ingredients together in this table of cryoxadone and perfluorodecalin ingredients, so we have a logical sense of progression

1 September 2024

     23:23  Chemistry diffhist +340 Error2147483647 talk contribs Edits the precursor section to remove references to cryoxadone's old precursors.