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Show new changes starting from 15:04, 28 September 2024
   
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27 September 2024

     05:02  Syndicate Items diffhist +4 Studenterhue talk contribs →‎Surplus crate items: Make Old Hunting Rifle's ID match its header/"buylist" entry name

23 September 2024

     05:32  Quartermaster‎‎ 2 changes history −200 [Studenterhue‎ (2×)]
     
05:32 (cur | prev) +79 Studenterhue talk contribs →‎Josh: Add Wicked Spray Can purchase, added when PR #20769 was merged
     
05:26 (cur | prev) −279 Studenterhue talk contribs →‎Security Department: Remove the Anti-Biological Hazard Supplies crate listing. They were given the axe when PR #20325 was merged

22 September 2024

     05:23  Clothing diffhist −6 Studenterhue talk contribs →‎ID: Update Captain ID card image/try out image redirect, since this got a new one when PR #20530 was merged

21 September 2024

     06:05  Syndicate Items diffhist +32 Studenterhue talk contribs →‎Standard Items: Mention pickpocket gun's real name. It got renamed to something different when PR #20753 was merged, but it's still called "Pickpocket Gun" in the uplink.

19 September 2024

     05:07  Syndicate Items diffhist +102 Studenterhue talk contribs →‎Items CARL Sells: Rewrite flare shells description to emphasize one of the use cases more

17 September 2024

     06:25  Nuclear Operative diffhist +14 Studenterhue talk contribs →‎Sound Syndicate strategies: Specify we're talking about the crew member armory in this tip, because the Cairngorm also has an armory, and this page refers to it a number of times.

14 September 2024

     06:30  Clothing‎‎ 2 changes history +279 [Studenterhue‎ (2×)]
     
06:30 (cur | prev) +149 Studenterhue talk contribs →‎Gloves: Note that fingerless gloves appear in Syndicate Apparel, again thanks to PR #20581
     
06:26 (cur | prev) +130 Studenterhue talk contribs →‎Gloves: Note that black gloves appear in Syndicate Apparel, as a result of PR #20581 being merged

11 September 2024

     06:49  Clothing diffhist +1 Studenterhue talk contribs →‎Masks: Did not mean to change this one, oops. That clothing item is not part of the Predator revolver->Kestral revolver rename from commit 43ecbb5.
     06:21  Syndicate Items diffhist +45 Studenterhue talk contribs →‎Job-Specific Items: Add hyper vomitium to the list of possible poison bottle chems. Hyper vomitium was added when PR #20606 was merged, and that also added it to the poison bottle list.

8 September 2024

     06:54  Syndicate Items‎‎ 2 changes history −19 [Studenterhue‎ (2×)]
     
06:54 (cur | prev) −66 Studenterhue talk contribs →‎Standard Items: Cut mention of emag shortening shuttle time, as it lost this feature when PR #19423 was merged.
     
06:51 (cur | prev) +47 Studenterhue talk contribs →‎Standard Items: Mention emags can corrupt law modules, a feature introduced when PR #20361 was merged
     04:24  Engineering Objects diffhist +2 Studenterhue talk contribs →‎Engineering Apparel: Huh, apparently the Technical Trainee PDA item is still called "Technical Assistant"

6 September 2024

     10:24  Construction‎‎ 2 changes history +4 [Meaow589‎ (2×)]
     
10:24 (cur | prev) +2 Meaow589 talk contribs →‎Cloth fabric
     
10:20 (cur | prev) +2 Meaow589 talk contribs →‎Cape

4 September 2024

     06:18  Syndicate Items diffhist +1 Studenterhue talk contribs →‎Job-Specific Items: Dummy edit to indicate that hotdog bomb was resprited when PR #20305 was merged. Don't actually need to change the file name, because HotdogBomb.png is now a redirect for the new sprite

1 September 2024

     05:58  Clothing diffhist +26 Studenterhue talk contribs →‎Head: Add sprite for lit cakehat

31 August 2024

     05:41  Janitor diffhist +4 Studenterhue talk contribs →‎Janitor Job Rewards: Manually update sprites for holo-emitter's text and wet modes, since they got new ones in PR #20401.

30 August 2024

     05:36  Captain diffhist +96 Studenterhue talk contribs →‎Authentication Disk: Note deauthorization has a cooldown, mostly to bring this up to speed with PR #20100 being merged