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Show new changes starting from 18:28, 10 November 2024
   
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9 November 2024

     08:15  Decomposition‎‎ 2 changes history +1,151 [Studenterhue‎ (2×)]
     
08:15 (cur | prev) +626 Studenterhue talk contribs →‎Counteracting Miasma: Discuss how lavender essence can help with miasma. Lavender essence removing miasma was introduced when PR #13090 was merged
     
07:48 (cur | prev) +525 Studenterhue talk contribs →‎Counteracting Miasma: Go into further detail about where to get sterile masks
     07:37  Medical Objects‎‎ 2 changes history +147 [Studenterhue‎ (2×)]
     
07:37 (cur | prev) +182 Studenterhue talk contribs →‎Miscellaneous: Note some other places to find sterile masks. Also split off the info on how to obtain it to make things more digestble
     
07:32 (cur | prev) −35 Studenterhue talk contribs →‎Miscellaneous: Cut incorrect claim about sterile masks: they not render you immune to airborne diseases

7 November 2024

     06:48  Decomposition‎‎ 2 changes history +500 [Studenterhue‎ (2×)]
     
06:48 (cur | prev) +349 Studenterhue talk contribs →‎Preventing Decay: Note that said Devera board can help with preventing miasma formation
     
06:43 (cur | prev) +151 Studenterhue talk contribs →‎Miasma: Note corpses do not emit decay if they're near a spatial interdictor with a Devera board, which was added when PR #12172 was merged. I made the list of conditions where corpses do not emit miasma a bullet point list because it was getting rather cumbersome.

5 November 2024

     05:44  Jobs diffhist +468 Studenterhue talk contribs →‎Gimmick Jobs: Add an entry for Hall Monitor. "Mugshot"/image is still TBA

4 November 2024

     08:27  Decomposition‎‎ 2 changes history −21 [Studenterhue‎ (2×)]
     
08:27 (cur | prev) +251 Studenterhue talk contribs →‎Counteracting Miasma: Note that sterile masks can be useful for dealing with miasma since they prevent inhaling it, a feature introduced when PR #21153 was merged
     
08:22 (cur | prev) −272 Studenterhue talk contribs →‎Dealing with Decay: Give these proper topic sentences/introductory paragraphs, with the idea that "Preventing Decay" handles just stopping decay and "Counteracting Miasma" handles dealing with one of the consequences of decay, namely miasma
     07:45  Medical Objects diffhist +90 Studenterhue talk contribs →‎Miscellaneous: Note that sterile masks blocks miasma, a functionality introduced when PR #21153 was merged

2 November 2024

     05:46  Jobs‎‎ 2 changes history +67 [Studenterhue‎ (2×)]
     
05:46 (cur | prev) +42 Studenterhue talk contribs →‎Spooktober Jobs: Add in another joke for the Super Spy, referencing how you get both a medical eyepatch and a sneaking suit, which comes with its own eyepatch
     
05:44 (cur | prev) +25 Studenterhue talk contribs →‎Spooktober Jobs: Add in images for Space Cowboy, Discount Wizard, and Super Spy. I'm not late, I'm 11 months early...

30 October 2024

     05:18  Roboticist diffhist +83 Studenterhue talk contribs →‎Appendices: Give more details about the downsides of robo-appendicitis (that is, what happens when the cyberappendix breaks)

28 October 2024

     00:06  Chemicals diffhist +67 Egregorious talk contribs

27 October 2024

     06:42  Chemicals‎‎ 2 changes history +165 [Studenterhue‎ (2×)]
     
06:42 (cur | prev) +166 Studenterhue talk contribs →‎Pyrotechnic Chems: Note somewhere that pouring thermite creates a thermite powder pile, a feature introduced in commit e030c1e
     
06:33 (cur | prev) −1 Studenterhue talk contribs →‎Pyrotechnic Chems: Correct seconds of Burning caused by pouring thermite on someone who's already on fire

26 October 2024

     07:19  Chemicals diffhist 0 Studenterhue talk contribs →‎Pyrotechnic Chems: Lower amount of thermite needed to blow a wall, per commit e030c1e
     05:53  Jobs‎‎ 3 changes history +282 [Studenterhue‎ (3×)]
     
05:53 (cur | prev) −11 Studenterhue talk contribs →‎Discontinued Jobs: Changed Drug Dealer's removal blurb to something more gangland-appropriate
     
05:47 (cur | prev) −51 Studenterhue talk contribs →‎Medical/Research Jobs: You know, this joke kinda seems less like a joke and more like complaining. I think there's cause to remove this.
     
05:45 (cur | prev) +344 Studenterhue talk contribs →‎Gimmick Jobs: Add an entry for Influencer. That job was introduced when PR #20701 was merged.

22 October 2024

     06:10  Robots‎‎ 2 changes history +438 [Studenterhue‎ (2×)]
     
06:10 (cur | prev) +111 Studenterhue talk contribs →‎Variants: Explain that the tourguide bots can have different names and make the pronouns gender neutral to suit this
     
05:47 (cur | prev) +327 Studenterhue talk contribs →‎MULEBot: Explain when the MULEBot might run people over, mostly in order to mention that they run over people with the Was It Something I Said? trait introduced when PR #20880 was merged

21 October 2024

     06:52  Robots‎‎ 4 changes history +1,907 [Studenterhue‎ (4×)]
     
06:52 (cur | prev) −22 Studenterhue talk contribs →‎Variants: While we're here, we might as well try to straighten out the pronouns and .
     
06:50 (cur | prev) +192 Studenterhue talk contribs →‎Variants: Talk about Murray's/the tourbot's specific interactions with the Was It Something I Said? trait. By the way, the trait was introduced when #20880 was merged
     
06:40 (cur | prev) +1,211 Studenterhue talk contribs →‎GuardBuddy: Talk about how GuardBuddies interact with the Was It Something I Said? trait on a general basis
     
06:02 (cur | prev) +526 Studenterhue talk contribs →‎GuardBuddy: Try to split this big paragraph full of disparate facts, adding some details to make things fit together more

19 October 2024

     07:22  Robots diffhist +522 Studenterhue talk contribs →‎Securitron: Describe some interactions with the Was It Something I Said? trait, introduced when PR #20880 was merged

17 October 2024

     06:52  Chemicals diffhist +141 Studenterhue talk contribs →‎Poisons and Toxic Shit: Guess we could mention that there's cytotoxin in cytotoxin bottles, from when PR #20421 was merged
     06:41  Chemistry diffhist +40 Studenterhue talk contribs Add section of IgniChem (by piping the info in on a subpage)

16 October 2024

     06:35  Chemistry‎‎ 3 changes history +1,441 [Studenterhue‎ (3×)]
     
06:35 (cur | prev) +264 Studenterhue talk contribs →‎Tools & Equipment: Explain where condensers can be found
     
06:27 (cur | prev) +153 Studenterhue talk contribs →‎Tools & Equipment: Mention that you can make beaker lids at a science fab
     
06:10 (cur | prev) +1,024 Studenterhue talk contribs →‎Machines & Storage: Add large orbital shaker. These were added way back when PR #15713 was merged, so it's a long time coming...

12 October 2024

     06:47  Robots‎‎ 2 changes history +1,100 [Studenterhue‎ (2×)]
     
06:47 (cur | prev) +512 Studenterhue talk contribs →‎Cleanbot: Talk about how said trait also interacts with cleanbots
     
06:22 (cur | prev) +588 Studenterhue talk contribs →‎Firebot: Describe how they interact with the Was It Something I Said? trait introduced when PR #20880 was merged