Recent changes
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Track the most recent changes to the wiki on this page.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
10 November 2024
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07:19 | Changelog 2 changes history +1,186 [Studenterhue (2×)] | |||
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07:19 (cur | prev) +493 Studenterhue talk contribs →Current Testmerged PRs: Add #18190's entries to the list, now that it's been testmerged once more | ||||
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07:17 (cur | prev) +693 Studenterhue talk contribs →November 2024: November 9's changelog entries |
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07:06 | (Upload log) [Studenterhue (2×)] | |||
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07:06 Studenterhue talk contribs uploaded File:JanitorWhistle.png (This is the inventory/item sprite for the janitor whistle, a tool the ruler of Janitopia uses to command cleanbots (somewhat). Oh, and the mime too. [https://github.com/goonstation/goonstation/pull/21160 Sprite by JORJ949]. Category:Object Sprites) | ||||
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07:04 Studenterhue talk contribs uploaded a new version of File:IndustrialSpaceSuitV2.png (Just uploading a 32x32 version of this sprite) |
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07:01 | File:IndustrialSpaceSuitV2.png 2 changes history +290 [Studenterhue (2×)] | |||
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07:01 (cur | prev) +228 Studenterhue talk contribs Add historical information and describe the sprite some more | ||||
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06:59 (cur | prev) +62 Studenterhue talk contribs Add something resembling attribution. It's kinda weird. |
06:54 | File:IndustrialSpaceSuitV3.png diffhist +59 Studenterhue talk contribs Specify that this is the inventory/item sprite, plus fix a spelling error |
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06:45 | Head of Personnel 2 changes history +388 [Cheekybrdy (2×)] | |||
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06:45 (cur | prev) +9 Cheekybrdy talk contribs →The Proper HoP | ||||
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06:45 (cur | prev) +379 Cheekybrdy talk contribs →Know your HoP |
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06:26 | Artifact Research 5 changes history +332 [Studenterhue (5×)] | |||
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06:26 (cur | prev) −39 Studenterhue talk contribs →Bulky Artifacts: Reorganize surgery artifact description to make it more explicit there are subtypes, giving it parity with what's shown on the artifact form | ||||
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06:09 (cur | prev) +43 Studenterhue talk contribs →Stimuli: Note igniters can produce an electricity stimulus too, from the same PR | ||||
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06:06 (cur | prev) +46 Studenterhue talk contribs →Stimuli: Note that igniters produce a heat stimulus, a featured introduced when PR #3845 was merged (yes, it was that long ago.) | ||||
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06:04 (cur | prev) +155 Studenterhue talk contribs →Stimuli: List some other heat stimuli, providing something more specific than "or similar". This one also has a relative scale. | ||||
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05:41 (cur | prev) +127 Studenterhue talk contribs →Stimuli: Give some idea of relative levels of non-Elecbox electricity stimuli |
9 November 2024
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16:11 | Ore Processing 3 changes history +1,120 [Studenterhue; NightmarechaMillian (2×)] | |||
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16:11 (cur | prev) +306 NightmarechaMillian talk contribs moves and rewords the space suit section | ||||
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06:15 (cur | prev) −69 Studenterhue talk contribs →The Nano-Fabricator (Refining): Cut what seems to be a leftover from a rough draft | ||||
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03:23 (cur | prev) +883 NightmarechaMillian talk contribs makes the bow and quiver section Not Suck(tm) |
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08:22 | Changelog 2 changes history +328 [Studenterhue (2×)] | |||
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08:22 (cur | prev) +493 Studenterhue talk contribs →November 2024: November 8's changelogs | ||||
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08:17 (cur | prev) −165 Studenterhue talk contribs →Minor Changes: Clear #19559's changelog, because this testmerge is in the game proper now |
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08:15 | Decomposition 2 changes history +1,151 [Studenterhue (2×)] | |||
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08:15 (cur | prev) +626 Studenterhue talk contribs →Counteracting Miasma: Discuss how lavender essence can help with miasma. Lavender essence removing miasma was introduced when PR #13090 was merged | ||||
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07:48 (cur | prev) +525 Studenterhue talk contribs →Counteracting Miasma: Go into further detail about where to get sterile masks |
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07:37 | Medical Objects 2 changes history +147 [Studenterhue (2×)] | |||
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07:37 (cur | prev) +182 Studenterhue talk contribs →Miscellaneous: Note some other places to find sterile masks. Also split off the info on how to obtain it to make things more digestble | ||||
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07:32 (cur | prev) −35 Studenterhue talk contribs →Miscellaneous: Cut incorrect claim about sterile masks: they not render you immune to airborne diseases |
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06:49 | Artifact Research 2 changes history +85 [Studenterhue (2×)] | |||
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06:49 (cur | prev) +8 Studenterhue talk contribs →Artifact Interaction: Update mentions of the "Robot" artifact family to match this change | ||||
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06:48 (cur | prev) +77 Studenterhue talk contribs →Flavors of Artifacts: Change "Robot" to "Silicon", to match the artifact analysis form's name. Also try incorporating their other names in an immersion-friendly way |
8 November 2024
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09:04 | Artifact Research 2 changes history +1,225 [Studenterhue (2×)] | |||
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09:04 (cur | prev) +157 Studenterhue talk contribs →Artifact Analysis Forms: Describe another removal method and note a requirement for snipping/cutting a form off | ||||
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08:48 (cur | prev) +1,068 Studenterhue talk contribs Add section on artifact analysis forms, originally introduced when PR #3818 was merged. This is another thing I plan to expand later. |
07:37 | Clothing diffhist +155 Studenterhue talk contribs →(Exo)Suit: Add heavy firesuit |
07:31 | Engineering Objects diffhist +759 Studenterhue talk contribs →Personal Protective Equipment: Add heavy firesuit |