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Show new changes starting from 10:30, 5 December 2025
 
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3 December 2025

     08:41  Werewolf 2 changes history +229 [Studenterhue (2×)]
     
08:41 (cur | prev) +87 Studenterhue talk contribs (Werewolf Form: Note werewolves regenerate lost blood. They gained this when PR #23021 was merged.)
     
08:38 (cur | prev) +142 Studenterhue talk contribs (Werewolf Form: Rewrite the line about Lupine Regeneration somewhat so that it properly indicates that the regrow-limbs part also occurs on the "every few seconds" timer and expand it a little)

1 December 2025

     07:24  Syndicate Items 2 changes history +928 [Studenterhue (2×)]
     
07:24 (cur | prev) +364 Studenterhue talk contribs (Job-Specific Items: List some differences between the syndicate and standard cargo transporter, which is to say things that give the syndicate version away/hint that it's not a standard tele)
     
07:02 (cur | prev) +564 Studenterhue talk contribs (Job-Specific Items: Explain how the Syndicate cargo tele gives money for items and people, a feature from commit 8211a76)

30 November 2025

     07:47  Werewolf 3 changes history +326 [Studenterhue (3×)]
     
07:47 (cur | prev) +44 Studenterhue talk contribs (Restrictions: Update aconite's effects when thrown, as it not only actually does something now (it was broken before), but it also staggers instead of causing knock-down. This is also PR #23021's doing.)
     
07:37 (cur | prev) +13 Studenterhue talk contribs (Restrictions: Mention that the Wolf's Bane debuff also occurs when walking over aconite. Not sure why I put Wolf's Bane in quotation marks here; I thought I had removed those in the final draft.)
     
07:29 (cur | prev) +269 Studenterhue talk contribs (Restrictions: Talk about how picking up aconite gives a Wolf's Bane debuff, a feature added to the game when PR #23021 was merged)

29 November 2025

     06:33  Syndicate Items 3 changes history +168 [Studenterhue (3×)]
     
06:33 (cur | prev) +6 Studenterhue talk contribs (Standard Items: Change .38 AP Ammo Box's Usage/summary from "Powerful ammo" to "Armor-piercing ammo", which is more precise and also more accurate, since the .38 Ricochet can also inflict pretty good damage)
     
06:32 (cur | prev) +163 Studenterhue talk contribs (Standard Items: Talk about how .38 Ricochet gains damage and knockback when bouncing, thanks to commit d2e5866)
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06:14 (cur | prev) −1 Studenterhue talk contribs (Standard Items: Remove a newline in Revolver Box's Notes column that was messing with the text alignment. I have a feeling I caused this...)