Difference between revisions of "Z-level"

From Space Station 13 Wiki
Jump to navigation Jump to search
(This page was pretty outdated. Remember when there were two mining/debris z-levels?)
Line 1: Line 1:
Z-Level refers to the various maps with set borders that contain the playable areas of SS13. Moving off the edge of a z-level in space will take you to one of the 2 non-station z-levels at random (including possibly looping back to the one you just left). Certain z-levels contain interesting items and gear for the adventurous space explorer.
Z-Levels are the various maps with set borders that contain the playable areas of SS13. Moving off the edge of a z-level in space will place you somewhere on the opposite edge of the debris z-level. There are three different z-levels in SS13, each one serving a different purpose.


===Normal space===
'''Station'''<br>
This is the level that all crewmembers start on. It contains the main space station, the [[Nuclear Operative|Syndicate Teleporter]] and the [[Wizard's Den]] Once you have left it, this z-level is '''only''' accessible by the Mining Shuttle, pods with proper navigation technology, and by teleportation.


'''Debris field'''<br>
== Normal space ==
The debris field is out there in deep space. Nanotrasen gave up on it, the Syndicate gave up on it, the Russians gave up on it, life gave up on it. Explorers who find themselves here should be prepared for trouble. It contains the [[Mining Outpost]], along with a surprisingly cosy diner. Miners do not spawn here, but can go via the mining shuttle if they wish. The Mining Shuttle can be used to travel from the Mining Outpost to the Station Z-Level.


Other relatively well-known landmarks include the shattered remains of old [[Donut Station 2|Donut Station's engine]], the mysterious Hemera 7, an abandoned yet still habitable space station, and more for the well-equipped space explorer. This level can be accessed through random space exploration, the mining shuttle and a pod navigation beacon.
=== Station ===
This z-level contains the [[Cogmap2|station]] or [[Destiny|ship]]. It also contains the [[Nuclear Operative|Syndicate Teleporter]] and the [[Wizard's Den]], as well as a few other items of mild interest around the borders.


===[[Adventure_Zone|Adventure Zone]]===
Leaving this z-level from any edge will send you to the debris field.
Contains a bunch of interesting locations only accessible with [[telescience]]. Some places are safe and benign, some are dangerous and have a life expectancy for adventurers hovering around 0. Pack appropriately.
 
=== Debris field ===
A section of deep space long abandoned by Nanotrasen and Syndicate alike, the debris field is loaded with derelict stations, abandoned ships, dangerous attack drones, and plenty of goodies for the adventurous (and well-prepared) scavenger. It's also home to the more habitable [[Mining Outpost]] and space diner for those looking for a place to relax off-station.
 
Leaving the debris field via any edge will place you on the opposite edge of the z-level. Travelling back to the normal z-level requires a [[Space Pod|wormhole]], [[Telescience|teleportation]], or (for Cogmap2 only) the Mining Shuttle.
 
 
== Restricted space ==
 
This z-level contains areas that are only accessible under certain circumstances, such as the [[Adventure Zone]]s, VR, and Centcom, where the emergency shuttle eventually ends up. Each area is enclosed in its own portion of the z-level, completely separated from its neighbors.
 
Entering and exiting this z-level by "normal" means is not possible.


===Special levels===
'''Centcom'''<br>
This level contains a variety of places that cannot be reached through regular means. There is Centcom, which is accessible with the escape shuttle. The Syndicate Shuttle is home to the [[Nuclear Operative]]s and can only be reached with a Syndicate Teleporter Remote.


'''The Void'''<br>
Covered in a weird swirling energy and home to the mysterious void station. Can be accessed through random chance using [[Telescience]].


[[Category:Tutorial]]
[[Category:Tutorial]]
__NOTOC__
__NOTOC__

Revision as of 21:24, 28 December 2015

Z-Levels are the various maps with set borders that contain the playable areas of SS13. Moving off the edge of a z-level in space will place you somewhere on the opposite edge of the debris z-level. There are three different z-levels in SS13, each one serving a different purpose.


Normal space

Station

This z-level contains the station or ship. It also contains the Syndicate Teleporter and the Wizard's Den, as well as a few other items of mild interest around the borders.

Leaving this z-level from any edge will send you to the debris field.

Debris field

A section of deep space long abandoned by Nanotrasen and Syndicate alike, the debris field is loaded with derelict stations, abandoned ships, dangerous attack drones, and plenty of goodies for the adventurous (and well-prepared) scavenger. It's also home to the more habitable Mining Outpost and space diner for those looking for a place to relax off-station.

Leaving the debris field via any edge will place you on the opposite edge of the z-level. Travelling back to the normal z-level requires a wormhole, teleportation, or (for Cogmap2 only) the Mining Shuttle.


Restricted space

This z-level contains areas that are only accessible under certain circumstances, such as the Adventure Zones, VR, and Centcom, where the emergency shuttle eventually ends up. Each area is enclosed in its own portion of the z-level, completely separated from its neighbors.

Entering and exiting this z-level by "normal" means is not possible.