User:Fosstar/Medical Checklist

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Note, this is a extreme work in progress and is not ready for regular use. Flow-chart in development: https://www.lucidchart.com/invitations/accept/cae3fc50-0948-40a9-8663-ff30acae2e69

Triaging Patients on Goon

Note for non-doctors:DO NOT DRAG DYING GUYS AWAY FROM PEOPLE WITH RED CROSS BACKPACKS

Note for doctors: If somebody drags a patient away from you, feel free to punch them in the jaw until their urge to be a fucker subsides.

If you have multiple patients remember, treat the ones with high brute damage or massive cardiac issues first, then the ones in crit, then the ones with bleeding or deadly diseases, then everybody else.

The Checklist

1. Scan the patient with a health analyzer

Better yet, find some ProDocs goggles to put on and use a health scanner upgrade on them, so you get a glance of their medical state right as you see them.

2. Is the patient in crit? (Health below 0)

If you're wearing ProDocs, there will be a flashing white heart over them. If you've a health scanner, the scanner will say they have negative HP.

Yes

Go to step 3.

No

Go to step 5 and skip step 7

3. Is the patient in cardiac arrest?

Yes

Give them mannitol, atropine, epinephrine , salbutamol, then use the defibrillator on them, in that order. Then, go to step 3b.

No

Go to step 4

3b. Are they out of cardiac arrest?

Yes

Go to step 3c.

No

Spam defibs and atropine/mannitol on them until they get out, any chems that help with oxygen too, like salbutamol. If that doesn't work and they die, go to step 10.

3c. Do they have extremely high brute or burn? More then 200 combined?

You can usually tell this very easily because they will have very visible bruises/burns over their character sprite. When you examine them, you will a message along the lines of "Mann O'Hurte looks severely burned/injured!"

Yes

Go to step 5 then go back to step 4.

No

Go to step 4.

4. Are they in cardiac failure?

Yes

Give them epinephrine and mannitol. Then go to [[step 5.

No

Go to [[step 5.

5. Do they have any burns or brute damage?

If they have less than 30 brute/burn damage each, examining them will give a message along the lines "X. Gunergivitoya looks slightly injured/burned." If they have more than 30 brute/burn damage each, the message will be something like "X. Gunergivitoya looks severely injured/burned" in bold red font.

Yes

Go to step 5b.

No

Go to step 6

5b. Do they have more then 50 brute and burn combined?

Yes

Slap lots of styptic and burn patches on them.

No

Give them some salicylic acid.

6. Do they have extreme amounts of toxin damage?

Yes

Give them charcoal, as much charcoal as you can, then scan them with a upgraded health analyzer or a reagent scanner and go to step 6b if they have poison or 6c if they have radiation.

No

Go to step 7.

6b. Do they have a large amount of a deadly poison in their body?

IE Any acid, CLF3, phlogiston, initropidril, sarin, or histamine?

Yes

Give them a large amount of calomel.

No

Go to step 7.

6c. Do they have a large amount of radiation?

Yes

Dose them with potassium iodine then go back to step 6.

No

Go to step 7.

7. Are they in shock?

Yes

Give them saline-glucose solution and mannitol. Then go to step 8.

No

Go to step 8.

8. Are they bleeding?

Bleeding patients will leave a trail of blood as they go, as you'd expect. If you examine them, it'll say they look pale, starting from "a little bit pale" for 100 to 200 units of blood lost, simply "pale" for 201 to 400 units, and finally "extremely pale" for anything more than 401 units.

Yes

Use sutures or bandages on them then go to step 9.

No

Go to step 9.

9. Do they have any kinds of diseases?

Yes

Give them spaceacillin and consult this list for the chemicals needed to treat it. Once you have given the patient the needed chemicals go to step 10.

No

Go to step 10.

10. Do they have ANY damage left?

Yes

Treat that.

No

They should be good!

11. They're dead, aren't they?

If you have ProDocs on, a dead patient will have grey-black over them. If you're using a health scanner, the scanner will outright tell you that they're dead. If you examine them, you'll get a line like "Deyed Wunn is limp and unresponsive, a dull lifeless look in his/her eyes"

First, take them to cloning, then grab their corpse and click on the cloning scanner. Then click on the console and press scan, does it say person scanned?

Person Scanned

Click View Records, find their relevant record, then click the Clone link to clone them. The cloning cycle will take 2-3 minutes, so be prepared to give them their items in that amount of time.

Ephemeral conscience detected, séance protocols reveal this corpse cannot be cloned.

This means they can't be cloned, move on to the next guy

Error: Mental interface failure

Move on to the next guy or stuff them in a borg shell so they can do something if they log back in.

Error: Failed to read genetic data from subject. Necrosis of tissue has been detected.

Either inject them with strange reagent or borg them. Or brain swap them with a monkey and clone that.

Error: Extreme genetic degradation present.

Send them to robotics and contact forensics. The station has a ling.

Insufficient biomatter.

Bug genetics for a monkey and grind it up.