Difference between revisions of "User:Fosstar/Medical Checklist"

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==The Checklist==
==The Checklist==
<div class="toccolours mw-collapsed mw-collapsible">
 
===1. Scan the patient with a health analyzer===
===0. Scan the patient with a health analyzer===
<div class="mw-collapsible-content">
Better yet, find some [[Medical Objects#ProDoc Health Goggles|ProDocs goggles]] to put on and use a health scanner upgrade on them, so you get a glance of their medical state right as you see them.  
Better yet, find some [[Medical Objects#ProDoc Health Goggles|ProDocs goggles]] to put on and use a health scanner upgrade on them, so you get a glance of their medical state right as you see them.  
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
===1. Is the patient in crit? (Health below 0)===
===2. Is the patient in crit? (Health below 0)===
 
<div class="mw-collapsible-content">
If you're wearing ProDocs, there will be a flashing white heart over them. If you've a health scanner, the scanner will say they have negative HP.
<div class="toccolours mw-collapsed mw-collapsible">
'''Yes'''
<div class="mw-collapsible-content">
Go to [[Medical Checklist#3. Is the patient in cardiac arrest?|step 3]].
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''No'''
Go to [[User:Fosstar/Medical Checklist#3. Is the patient in cardiac arrest?|Step 3]].
<div class="mw-collapsible-content">
|collapsed=yes|name="Yes"}}
Go to [[Medical Checklist#5. Do they have any burns or brute damage?|step 5]] and skip step 7
</div>
</div>


</div>
{{#tag:tab|
</div>
Go to [[User:Fosstar/Medical Checklist#4. Do they have any burns or brute damage?|Step 4]] and skip Step 7
   
|collapsed=yes|name="No"}}
<div class="toccolours mw-collapsed mw-collapsible">
===3. Is the patient in cardiac arrest?===
<div class="mw-collapsible-content">
<div class="toccolours mw-collapsed mw-collapsible">
'''Yes'''
<div class="mw-collapsible-content">
Give them mannitol, atropine, epinephrine , salbutamol, then use the defibrillator on them, in that order. Then, [[Medical Checklist#3b. Are they out of cardiac arrest?|go to step 3b]].
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
===2. Is the patient in cardiac arrest?===
'''No'''
{{#tag:tab|
<div class="mw-collapsible-content">
Give them mannitol, atropine, epinephrine , salbutamol, then use the defibrillator on them, in that order. Then, [[User:Fosstar/Medical Checklist#2b. Are they out of cardiac arrest?|go to Step 3b]].
Go to [[Medical Checklist#4. Are they in cardiac failure?|step 4]]
|collapsed=yes|name="Yes"}}
</div>
</div>


</div>
{{#tag:tab|
</div>
Go to [[User:Fosstar/Medical Checklist#3. Are they in cardiac failure?|Step 4]]
|collapsed=yes|name="No"}}


<div class="toccolours mw-collapsed mw-collapsible">
===2b. Are they out of cardiac arrest?===
===3b. Are they out of cardiac arrest?===
{{#tag:tab|
<div class="mw-collapsible-content">
Go to [[User:Fosstar/Medical Checklist#2c. Do they have extremely high brute or burn? more then 200 combined?|Step 2c]].
<div class="toccolours mw-collapsed mw-collapsible">
|collapsed=yes|name="Yes"}}
'''Yes'''
<div class="mw-collapsible-content">
Go to [[Medical Checklist#3c. Do they have extremely high brute or burn? more then 200 combined?|step 3c]].
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''No'''
Spam defibs and atropine/mannitol on them until they get out, any chems that help with oxygen too, like salbutamol. If that doesn't work and they die, go to [[User:Fosstar/Medical Checklist#10. They're dead, aren't they?|step 10]].
<div class="mw-collapsible-content">
|collapsed=yes|name="No"}}
Spam defibs and atropine/mannitol on them until they get out, any chems that help with oxygen too, like salbutamol. If that doesn't work and they die, go to [[Medical Checklist#11. They're dead, aren't they?|step 10]].
</div>
</div>


</div>
===2c. Do they have extremely high brute or burn? More then 200 combined?===
</div>


<div class="toccolours mw-collapsed mw-collapsible">
===3c. Do they have extremely high brute or burn? More then 200 combined?===
<div class="mw-collapsible-content">
You can usually tell this very easily because they will have very visible bruises/burns over their character sprite. When you examine them, you will a message along the lines of "Mann O'Hurte looks severely burned/injured!"
You can usually tell this very easily because they will have very visible bruises/burns over their character sprite. When you examine them, you will a message along the lines of "Mann O'Hurte looks severely burned/injured!"
<div class="toccolours mw-collapsed mw-collapsible">
'''Yes'''
<div class="mw-collapsible-content">
Go to [[Medical Checklist#5. Do they have any burns or brute damage?|step 5]] then go back to step 4.
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''No'''
Go to [[User:Fosstar/Medical Checklist#4. Do they have any burns or brute damage?|Step 4]] then go back to Step 3.
<div class="mw-collapsible-content">
|collapsed=yes|name="Yes"}}
Go to [[Medical Checklist#4. Are they in cardiac failure?|step 4]].
</div>
</div>


</div>
{{#tag:tab|
</div>
Go to [User:Fosstar/[Medical Checklist#3. Are they in cardiac failure?|step 3]].
|collapsed=yes|name="No"}}


<div class="toccolours mw-collapsed mw-collapsible">
===3. Are they in cardiac failure?===
===4. Are they in cardiac failure?===
<div class="mw-collapsible-content">
<div class="toccolours mw-collapsed mw-collapsible">
'''Yes'''
<div class="mw-collapsible-content">
Give them epinephrine and mannitol. Then go to [[[[Medical Checklist#5. Do they have any burns or brute damage?|step 5]].
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''No'''
Give them epinephrine and mannitol. Then go to [[User:Fosstar/Medical Checklist#4. Do they have any burns or brute damage?|Step 4]].
<div class="mw-collapsible-content">
|collapsed=yes|name="Yes"}}
Go to [[[[Medical Checklist#5. Do they have any burns or brute damage?|step 5]].
</div>
</div>


</div>
{{#tag:tab|
</div>
Go to [[User:Fosstar/Medical Checklist#4. Do they have any burns or brute damage?|Step 4]].
|collapsed=yes|name="No"}}


<div class="toccolours mw-collapsed mw-collapsible">
===4. Do they have any burns or brute damage?===
===5. Do they have any burns or brute damage?===
<div class="mw-collapsible-content">
If they have less than 30 brute/burn damage each, examining them will give a message along the lines "X. Gunergivitoya looks slightly injured/burned." If they have more than 30 brute/burn damage each, the message will be something like "X. Gunergivitoya looks severely injured/burned" in bold red font.
If they have less than 30 brute/burn damage each, examining them will give a message along the lines "X. Gunergivitoya looks slightly injured/burned." If they have more than 30 brute/burn damage each, the message will be something like "X. Gunergivitoya looks severely injured/burned" in bold red font.
<div class="toccolours mw-collapsed mw-collapsible">
'''Yes'''
<div class="mw-collapsible-content">
Go to [[Medical Checklist#5b. Do they have more then 50 brute and burn combined?|step 5b]].
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''No'''
Go to [[User:Fosstar/Medical Checklist#4b. Do they have more then 50 brute and burn combined?|Step 4b]].
<div class="mw-collapsible-content">
|collapsed=yes|name="Yes"}}
Go to [[Medical Checklist#6. Do they have extreme amounts of toxin damage?|step 6]]
</div>
</div>


</div>
{{#tag:tab|
</div>
Go to [[User:Fosstar/Medical Checklist#5. Do they have extreme amounts of toxin damage?|Step 5]].
|collapsed=yes|name="No"}}


<div class="toccolours mw-collapsed mw-collapsible">
===4b. Do they have more then 50 brute and burn combined?===
===5b. Do they have more then 50 brute and burn combined?===
{{#tag:tab|
<div class="mw-collapsible-content">
<div class="toccolours mw-collapsed mw-collapsible">
'''Yes'''
<div class="mw-collapsible-content">
Slap lots of styptic and burn patches on them.
Slap lots of styptic and burn patches on them.
</div>
|collapsed=yes|name="Yes"}}
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''No'''
<div class="mw-collapsible-content">
Give them some salicylic acid.
Give them some salicylic acid.
</div>
|collapsed=yes|name="No"}}
</div>
 
</div>
</div>
 
<div class="toccolours mw-collapsed mw-collapsible">
===6. Do they have extreme amounts of toxin damage?===
<div class="mw-collapsible-content">


<div class="toccolours mw-collapsed mw-collapsible">
===5. Do they have extreme amounts of toxin damage?===
'''Yes'''
<div class="mw-collapsible-content">
Give them charcoal, as much charcoal as you can, then scan them with a upgraded health analyzer or a reagent scanner and go to [[Medical Checklist#6b. Do they have a large amount of a deadly poison in their body?|step 6b]] if they have poison or [[Medical Checklist#6c. Do they have a large amount of radiation?|6c]] if they have radiation.
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''No'''
Give them charcoal, as much charcoal as you can, then scan them with a upgraded health analyzer or a reagent scanner and go to [[User:Fosstar/Medical Checklist#5b. Do they have a large amount of a deadly poison in their body?|Step 5b]] if they have poison or [[User:Fosstar/Medical Checklist#5c. Do they have a large amount of radiation?|5c]] if they have radiation.
<div class="mw-collapsible-content">
|collapsed=yes|name="Yes"}}
Go to [[Medical Checklist#7. Are they in shock?|step 7]].
</div>
</div>


</div>
{{#tag:tab|
</div>
Go to [[User:Fosstar/Medical Checklist#6. Are they in shock?|Step 6]].
|collapsed=yes|name="No"}}


<div class="toccolours mw-collapsed mw-collapsible">
===5b. Do they have a large amount of a deadly poison in their body?===
===6b. Do they have a large amount of a deadly poison in their body?===
<div class="mw-collapsible-content">
IE Any acid, CLF3, phlogiston, initropidril, sarin, or histamine?
IE Any acid, CLF3, phlogiston, initropidril, sarin, or histamine?


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''Yes'''
<div class="mw-collapsible-content">
Give them a large amount of calomel.
Give them a large amount of calomel.
</div>
|collapsed=yes|name="Yes"}}
</div>
 
<div class="toccolours mw-collapsed mw-collapsible">
'''No'''
<div class="mw-collapsible-content">
Go to [[Medical Checklist#7. Are they in shock?|step 7]].
</div>
</div>
 
</div>
</div>
 
<div class="toccolours mw-collapsed mw-collapsible">
===6c. Do they have a large amount of radiation?===
<div class="mw-collapsible-content">


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''Yes'''
Go to [[User:Fosstar/Medical Checklist#6. Are they in shock?|Step 6]].
<div class="mw-collapsible-content">
|collapsed=yes|name="No"}}
Dose them with potassium iodine then go back to [[Medical Checklist#6. Do they have extreme amounts of toxin damage?|step 6]].
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
===5c. Do they have a large amount of radiation?===
'''No'''
{{#tag:tab|
<div class="mw-collapsible-content">
Dose them with potassium iodine then go back to [[User:Fosstar/Medical Checklist#5. Do they have extreme amounts of toxin damage?|step 5]].
Go to [[Medical Checklist#7. Are they in shock?|step 7]].
|collapsed=yes|name="Yes"}}
</div>
</div>


</div>
{{#tag:tab|
</div>
Go to [[User:Fosstar/Medical Checklist#6. Are they in shock?|Step 6]].
|collapsed=yes|name="No"}}


<div class="toccolours mw-collapsed mw-collapsible">
===6. Are they in shock?===
===7. Are they in shock?===
{{#tag:tab|
<div class="mw-collapsible-content">
Give them saline-glucose solution and mannitol. Then go to [[User:Fosstar/Medical Checklist#7. Are they bleeding|step 7]].
|collapsed=yes|name="Yes"}}


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''Yes'''
Continue to [[User:Fosstar/Medical Checklist#7. Are they bleeding|Step 7]].
<div class="mw-collapsible-content">
|collapsed=yes|name="No"}}
Give them saline-glucose solution and mannitol. Then go to [[Medical Checklist#8. Are they bleeding|step 8]].
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
===7. Are they bleeding?===
'''No'''
<div class="mw-collapsible-content">
Go to [[Medical Checklist#8. Are they bleeding|step 8]].
</div>
</div>
 
</div>
</div>
 
<div class="toccolours mw-collapsed mw-collapsible">
===8. Are they bleeding?===
<div class="mw-collapsible-content">
Bleeding patients will leave a trail of blood as they go, as you'd expect. If you examine them, it'll say they look pale, starting from "a little bit pale" for 100 to 200 units of blood lost, simply "pale" for 201 to 400 units, and finally "extremely pale" for anything more than 401 units.
Bleeding patients will leave a trail of blood as they go, as you'd expect. If you examine them, it'll say they look pale, starting from "a little bit pale" for 100 to 200 units of blood lost, simply "pale" for 201 to 400 units, and finally "extremely pale" for anything more than 401 units.
<div class="toccolours mw-collapsed mw-collapsible">
'''Yes'''
<div class="mw-collapsible-content">
Use sutures or bandages on them then go to [[Medical Checklist#9. Do they have any kinds of diseases?|step 9]].
</div>
</div>
<div class="toccolours mw-collapsed mw-collapsible">
'''No'''
<div class="mw-collapsible-content">
Go to [[Medical Checklist#9. Do they have any kinds of diseases?|step 9]].
</div>
</div>
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
===9. Do they have any kinds of diseases?===
Use sutures or bandages on them then continue to [[User:Fosstar/Medical Checklist#8. Do they have any kinds of diseases?|Step 8]].
<div class="mw-collapsible-content">
|collapsed=yes|name="Yes"}}


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''Yes'''
Continue to [[User:Fosstar/Medical Checklist#8. Do they have any kinds of diseases?|Step 8]].
<div class="mw-collapsible-content">
|collapsed=yes|name="No"}}
Give them spaceacillin and consult [[Virus#Known_viruses|this list]] for the chemicals needed to treat it. Once you have given the patient the needed chemicals go to [[Medical Checklist#10. Do they have ANY damage left?|step 10]].
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
===8. Do they have any kinds of diseases?===
'''No'''
{{#tag:tab|
<div class="mw-collapsible-content">
Give them spaceacillin and consult [[Virus#Known_viruses|this list]] for the chemicals needed to treat it. Once you have given the patient the needed chemicals go to [[User:Fosstar/Medical Checklist#9. Do they have ANY damage left?|Step 9]].
Go to [[Medical Checklist#10. Do they have ANY damage left?|step 10]].
|collapsed=yes|name="Yes"}}
</div>
</div>


</div>
{{#tag:tab|
</div>
Go to [[User:Fosstar/Medical Checklist#9. Do they have ANY damage left?|Step 9]].
|collapsed=yes|name="No"}}


<div class="toccolours mw-collapsed mw-collapsible">
===9. Do they have ANY damage left?===
===10. Do they have ANY damage left?===
{{#tag:tab|
<div class="mw-collapsible-content">
 
<div class="toccolours mw-collapsed mw-collapsible">
'''Yes'''
<div class="mw-collapsible-content">
Treat that.
Treat that.
</div>
|collapsed=yes|name="Yes"}}
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''No'''
<div class="mw-collapsible-content">
They should be good!
They should be good!
</div>
|collapsed=yes|name="No"}}
</div>


</div>
===11. They're dead, aren't they?===
</div>
If you have ProDocs on, a dead patient will have a grey-black heart over them. If you're using a health scanner, the scanner will outright tell you that they're dead. If you examine them, you'll get a line like "Deyed Wunn is limp and unresponsive, a dull lifeless look in his/her eyes"


<div class="toccolours mw-collapsed mw-collapsible">
First, take them to cloning, then grab their corpse and click on the cloning scanner. Then click on the console and press Scan. What does it say?
===11. They're dead, aren't they?===
<div class="mw-collapsible-content">
If you have ProDocs on, a dead patient will have grey-black over them. If you're using a health scanner, the scanner will outright tell you that they're dead. If you examine them, you'll get a line like "Deyed Wunn is limp and unresponsive, a dull lifeless look in his/her eyes"


First, take them to cloning, then grab their corpse and click on the cloning scanner. Then click on the console and press scan, does it say person scanned?
{{#tag:tab|
<div class="toccolours mw-collapsed mw-collapsible">
'''Person Scanned'''
<div class="mw-collapsible-content">
Click View Records, find their relevant record, then click the Clone link to clone them. The cloning cycle will take 2-3 minutes, so be prepared to give them their items in that amount of time.  
Click View Records, find their relevant record, then click the Clone link to clone them. The cloning cycle will take 2-3 minutes, so be prepared to give them their items in that amount of time.  
</div>
|collapsed=yes|name="Person Scanned"}}
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''Ephemeral conscience detected, séance protocols reveal this corpse cannot be cloned.'''
This means they can't be cloned, move on to the next guy.
<div class="mw-collapsible-content">
|collapsed=yes|name="Ephemeral conscience detected, séance protocols reveal this corpse cannot be cloned."}}
This means they can't be cloned, move on to the next guy
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''Error: Mental interface failure'''
<div class="mw-collapsible-content">
Move on to the next guy or stuff them in a borg shell so they can do something if they log back in.
Move on to the next guy or stuff them in a borg shell so they can do something if they log back in.
</div>
|collapsed=yes|name="Error: Mental interface failure"}}
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''Error: Failed to read genetic data from subject. Necrosis of tissue has been detected.'''
<div class="mw-collapsible-content">
Either inject them with strange reagent or borg them. Or brain swap them with a monkey and clone that.
Either inject them with strange reagent or borg them. Or brain swap them with a monkey and clone that.
</div>
|collapsed=yes|name="Error: Failed to read genetic data from subject. Necrosis of tissue has been detected."}}
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''Error: Extreme genetic degradation present.'''
Send them to robotics and contact Security/Forensics. The station has a ling.
<div class="mw-collapsible-content">
|collapsed=yes|name="Error: Extreme genetic degradation present."}}
Send them to robotics and contact forensics. The station has a ling.
</div>
</div>


<div class="toccolours mw-collapsed mw-collapsible">
{{#tag:tab|
'''Insufficient biomatter.'''
<div class="mw-collapsible-content">
Bug genetics for a monkey and grind it up.
Bug genetics for a monkey and grind it up.
</div>
|collapsed=yes|name="Insufficient biomatter."}}
</div>
 
</div>
</div>

Latest revision as of 13:20, 17 February 2024

MechanicNew64.png This page is under construction.
The following information may be incomplete.
You can help by adding missing information or formatting.

Note, this is a extreme work in progress and is not ready for regular use. Flow-chart in development: https://www.lucidchart.com/invitations/accept/cae3fc50-0948-40a9-8663-ff30acae2e69

Triaging Patients on Goon

Note for non-doctors:DO NOT DRAG DYING GUYS AWAY FROM PEOPLE WITH RED CROSS BACKPACKS

Note for doctors: If somebody drags a patient away from you, feel free to punch them in the jaw until their urge to be a fucker subsides.

If you have multiple patients remember, treat the ones with high brute damage or massive cardiac issues first, then the ones in crit, then the ones with bleeding or deadly diseases, then everybody else.

The Checklist

0. Scan the patient with a health analyzer

Better yet, find some ProDocs goggles to put on and use a health scanner upgrade on them, so you get a glance of their medical state right as you see them.

1. Is the patient in crit? (Health below 0)

Go to Step 3.

Go to Step 4 and skip Step 7

2. Is the patient in cardiac arrest?

Give them mannitol, atropine, epinephrine , salbutamol, then use the defibrillator on them, in that order. Then, go to Step 3b.

Go to Step 4

2b. Are they out of cardiac arrest?

Go to Step 2c.

Spam defibs and atropine/mannitol on them until they get out, any chems that help with oxygen too, like salbutamol. If that doesn't work and they die, go to step 10.

2c. Do they have extremely high brute or burn? More then 200 combined?

You can usually tell this very easily because they will have very visible bruises/burns over their character sprite. When you examine them, you will a message along the lines of "Mann O'Hurte looks severely burned/injured!"

Go to Step 4 then go back to Step 3.

Go to [User:Fosstar/[Medical Checklist#3. Are they in cardiac failure?

3. Are they in cardiac failure?

Give them epinephrine and mannitol. Then go to Step 4.

Go to Step 4.

4. Do they have any burns or brute damage?

If they have less than 30 brute/burn damage each, examining them will give a message along the lines "X. Gunergivitoya looks slightly injured/burned." If they have more than 30 brute/burn damage each, the message will be something like "X. Gunergivitoya looks severely injured/burned" in bold red font.

Go to Step 4b.

Go to Step 5.

4b. Do they have more then 50 brute and burn combined?

Slap lots of styptic and burn patches on them.

Give them some salicylic acid.

5. Do they have extreme amounts of toxin damage?

Give them charcoal, as much charcoal as you can, then scan them with a upgraded health analyzer or a reagent scanner and go to Step 5b if they have poison or 5c if they have radiation.

Go to Step 6.

5b. Do they have a large amount of a deadly poison in their body?

IE Any acid, CLF3, phlogiston, initropidril, sarin, or histamine?

Give them a large amount of calomel.

Go to Step 6.

5c. Do they have a large amount of radiation?

Dose them with potassium iodine then go back to step 5.

Go to Step 6.

6. Are they in shock?

Give them saline-glucose solution and mannitol. Then go to step 7.

Continue to Step 7.

7. Are they bleeding?

Bleeding patients will leave a trail of blood as they go, as you'd expect. If you examine them, it'll say they look pale, starting from "a little bit pale" for 100 to 200 units of blood lost, simply "pale" for 201 to 400 units, and finally "extremely pale" for anything more than 401 units.

Use sutures or bandages on them then continue to Step 8.

Continue to Step 8.

8. Do they have any kinds of diseases?

Give them spaceacillin and consult this list for the chemicals needed to treat it. Once you have given the patient the needed chemicals go to Step 9.

Go to Step 9.

9. Do they have ANY damage left?

Treat that.

They should be good!

11. They're dead, aren't they?

If you have ProDocs on, a dead patient will have a grey-black heart over them. If you're using a health scanner, the scanner will outright tell you that they're dead. If you examine them, you'll get a line like "Deyed Wunn is limp and unresponsive, a dull lifeless look in his/her eyes"

First, take them to cloning, then grab their corpse and click on the cloning scanner. Then click on the console and press Scan. What does it say?

Click View Records, find their relevant record, then click the Clone link to clone them. The cloning cycle will take 2-3 minutes, so be prepared to give them their items in that amount of time.

This means they can't be cloned, move on to the next guy.

Move on to the next guy or stuff them in a borg shell so they can do something if they log back in.

Either inject them with strange reagent or borg them. Or brain swap them with a monkey and clone that.

Send them to robotics and contact Security/Forensics. The station has a ling.

Bug genetics for a monkey and grind it up.