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9 May 2024
20:22 | Chemicals diffhist +906 Error2147483647 talk contribs →Pyrotechnic Chems: Adds syndicate napalm - which appears in the Vega flamethrower's backpack - to the wiki, and changes the concrete damage numbers for both it and napalm goo to formulae based on volume. |
19:02 | Medical Objects diffhist +15 Kregle talk contribs →Drug Application |
7 May 2024
6 May 2024
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01:45 | Jobs 2 changes history +222 [Ilysen (2×)] | |||
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01:45 (cur | prev) +23 Ilysen talk contribs →Antagonist Roles: Slightly improve sleeper agent description to contextualize the punchline | |||
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01:43 (cur | prev) +199 Ilysen talk contribs Add links to Sleeper Agent info, put Hard-mode Traitor into discontinued section |
1 May 2024
m 22:27 | Chemicals diffhist −78 Ilysen talk contribs →Miscellanea: Fixed an inaccuracy about holy water displaying as "water" |
28 April 2024
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06:50 | Chemicals 2 changes history −483 [Studenterhue (2×)] | |||
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06:50 (cur | prev) −481 Studenterhue talk contribs →Medical Chems: Update charcoal entry now that PR #18657 has been merged, basically, which cut the various burning charcoal mechanics in favor of a reaction with different yields depending on presence of steam | ||||
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06:31 (cur | prev) −2 Studenterhue talk contribs →Medical Chems: Remove stray [[ |
27 April 2024
06:35 | Space Pod diffhist +111 Studenterhue talk contribs →Flying the Pod: Adjust to account for pod engines starting off, rather than already on |
26 April 2024
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17:28 | Chemicals 4 changes history +355 [444explorer; Studenterhue (3×)] | |||
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17:28 (cur | prev) +12 444explorer talk contribs space lube fixed | |||
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04:45 (cur | prev) +157 Studenterhue talk contribs →Food and Drink: Finally, note energy drink gives you caffeine, another change from PR #18589 | ||||
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04:39 (cur | prev) +49 Studenterhue talk contribs →Food and Drink: On a similar note, update energy drink's effects upon depletion, because the blurred vision/drowsiness was replaced with removing caffeine (it also added back slowed movement, though the wiki wasn't updated to reflect said removal.) | ||||
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04:28 (cur | prev) +137 Studenterhue talk contribs →Food and Drink: Update energy drink OD to match changes implemented when PR #18589 was merged |
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06:09 | Space Pod 2 changes history +689 [Studenterhue (2×)] | |||
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06:09 (cur | prev) +569 Studenterhue talk contribs →Secondary Systems: Add Storage Hold component, added when PR #18574 was merged | ||||
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05:37 (cur | prev) +120 Studenterhue talk contribs →Secondary Systems: Provide some more details about the tractor beam's pull in light of PR #18566 being merged, which significantly improved the module's pulling ability |
23 April 2024
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06:41 | Chemicals 3 changes history 0 [Studenterhue (3×)] | |||
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06:41 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Standardize the capitalization in first cell for energy drink | |||
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06:41 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Update stun resistance, since that was lowered to 15% from 25%, due the same PR | ||||
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06:39 (cur | prev) 0 Studenterhue talk contribs →Food and Drink: Up depletion rate listed for energy drink, since it was changed from 0.4 to 0.5 when PR #18589 was merged |
22 April 2024
21 April 2024
06:35 | Space Pod diffhist +28 Studenterhue talk contribs →Man vs Machine: Revise to reflect pod-seeking shells becoming pod-seeking missiles when PR #14069 was merged |
20 April 2024
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04:36 | Medical Objects 5 changes history +5,936 [Studenterhue (5×)] | |||
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04:36 (cur | prev) +71 Studenterhue talk contribs →Miscellaneous: Replace some mentions of medical clothing locker with Medical Apparel machine. Medical clothing locker does technically exists, but it's sort of unobtainable, so replacing rather than adding | ||||
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04:33 (cur | prev) +112 Studenterhue talk contribs →Medical Apparel: Expand on description, including listing access required, remove link to Medical Uniform Locker because it's not particularly useful | ||||
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04:27 (cur | prev) +5,775 Studenterhue talk contribs →Medical Apparel: List out contents | ||||
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04:26 (cur | prev) +14 Studenterhue talk contribs →Miscellaneous: Change "Medical Coat" to "Medical Winter Coat" to match in-game name better | ||||
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03:24 (cur | prev) −36 Studenterhue talk contribs →Machinery: Spin off Medical Apparel into its own section to document its contents |
16 April 2024
m 06:14 | Medical Objects diffhist +23 Studenterhue talk contribs Update labcoat links |
05:05 | Chemicals diffhist +88 Studenterhue talk contribs →Medical Chems: Note NanoMed Plus has spaceacillin, thanks to PR #6134 being merged (vaguely remember making this edit a long time ago...) |
11 April 2024
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06:18 | Terminology 2 changes history +808 [Studenterhue (2×)] | |||
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06:18 (cur | prev) +388 Studenterhue talk contribs Add in a short intro. Harder to write than I expected. | ||||
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05:44 (cur | prev) +420 Studenterhue talk contribs →S-Z: Add trinket |
10 April 2024
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05:07 | Terminology 5 changes history +1,260 [Studenterhue (5×)] | |||
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05:07 (cur | prev) +74 Studenterhue talk contribs →Goon: I hate that I have to do this, but I guess I ought to clarify that this has nothing to do with another definition of "goon", for sake of preserving dignity, somewhat | ||||
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05:04 (cur | prev) −2 Studenterhue talk contribs →Singuloose: Correct a grammar error | |||
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04:58 (cur | prev) +576 Studenterhue talk contribs →M-R: Add maxcap | ||||
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04:37 (cur | prev) +577 Studenterhue talk contribs →S-Z: Add TC | ||||
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04:24 (cur | prev) +35 Studenterhue talk contribs →A-D: Add arc |