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25 May 2024
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07:59 | Chaplain 3 changes history +234 [Studenterhue (3×)] | |||
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07:59 (cur | prev) +125 Studenterhue talk contribs →Chaplain XP: Add another way to gain XP, objectives (okay, just one objective in Chaplain's case), again from PR #18430 | ||||
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07:57 (cur | prev) +16 Studenterhue talk contribs →Crew Objectives: Update objective text | ||||
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07:57 (cur | prev) +93 Studenterhue talk contribs →Crew Objectives: Note objectives give XP, as introduced when PR #18430 was merged |
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07:36 | Artifact Research 2 changes history +104 [Studenterhue (2×)] | |||
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07:36 (cur | prev) +14 Studenterhue talk contribs Comment out location tabs for Destiny and Horizon, as they have been retired | ||||
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07:30 (cur | prev) +90 Studenterhue talk contribs →Examining: Get in a mention for these messages being locked to those with Scientist Training, as introduced when PR #19035 was merged |
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06:12 | Detective 5 changes history +980 [Studenterhue (5×)] | |||
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06:12 (cur | prev) +111 Studenterhue talk contribs →Fingerprints: Add listing for kote | ||||
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05:57 (cur | prev) +163 Studenterhue talk contribs →Detective XP: Note job XP has no in-game effect but is sort of a soft job playtime indicator | ||||
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05:51 (cur | prev) +496 Studenterhue talk contribs →Detective XP: Now that PR #18430 is merged, there is in fact a way of earning Detective XP (via objectives), so update body of text and add in a table of ways to earn XP to reflect this. Also gives job rewards its own section. | ||||
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05:46 (cur | prev) +217 Studenterhue talk contribs →Crew Objectives: Note potential rewards for completing objectives | ||||
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05:43 (cur | prev) −7 Studenterhue talk contribs →Crew Objectives: Update objective text |
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04:02 | Clothing 2 changes history +36 [Studenterhue (2×)] | |||
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04:02 (cur | prev) +39 Studenterhue talk contribs →(Exo)Suit: Add link to info on armored nanotrasen jacket | |||
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03:56 (cur | prev) −3 Studenterhue talk contribs →Uniform: commit 92ae226 renamed "police uniform" to "guard uniform", so update police uniform description, ID, and header to reflect this |
24 May 2024
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06:52 | Captain 3 changes history +924 [Studenterhue (3×)] | |||
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06:52 (cur | prev) +232 Studenterhue talk contribs →Crew Objectives: Add usual blurb about rewards for objectives | ||||
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06:49 (cur | prev) +683 Studenterhue talk contribs Basically add section for Captain XP. Move the info about the one job reward there and add a table for methods of earning XP. With PR #18430 merged, it's now possible to earning Cap XP for objectives | ||||
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06:30 (cur | prev) +9 Studenterhue talk contribs →Crew Objectives: Update text of alcohol-related objective |
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06:28 | Head of Security 2 changes history +850 [Studenterhue (2×)] | |||
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06:28 (cur | prev) +242 Studenterhue talk contribs →Crew Objectives: Put the sort of boilerplate text about rewards for objectives | ||||
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06:23 (cur | prev) +608 Studenterhue talk contribs →Head of Security XP: Add methods for earning HoS XP, as PR #18430 being merged means doing objectives gives XP, and this applies to HoS. This also puts the job rewards table its own section to make things more organized |
23 May 2024
05:16 | Security Officer diffhist −5 Studenterhue talk contribs →How to Deal with Threats: Switchblades aren't gang-exclusive anymore, since they can now appear in surplus crates (as a result of PR #19034 being merged), so use a different example of a gang weapon to reflect this |