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- This edit created a new page (also see list of new pages)
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- This is a minor edit
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10 July 2024
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06:07 | Engineering Objects 2 changes history +477 [Studenterhue (2×)] | |||
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06:07 (cur | prev) +395 Studenterhue talk contribs →Machinery: Add Fissile Materials Crate. Technically, this was added when PR #8767 was merged, but PR #19443 standardized its contents. Placement here is kinda whatever; maybe there could be a crates and lockers section in the future? | ||||
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05:21 (cur | prev) +82 Studenterhue talk contribs →Other Equipment: Add another source of red jetpacks, Syndicate Apparel, introduced when PR #19512 was merged |
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05:06 | Contraband 2 changes history +122 [Studenterhue (2×)] | |||
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05:06 (cur | prev) 0 Studenterhue talk contribs →Contraband Levels: Move makeshift laser rifle's entry up, so it's sitting with other long-arm-like energy weapons rather than the kinetics | ||||
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05:03 (cur | prev) +122 Studenterhue talk contribs →Contraband Levels: Add contraband rating for Four Letter Word, a gun added when PR #19439 was merged |
9 July 2024
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07:29 | Ore Processing 3 changes history +414 [Studenterhue (3×)] | |||
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07:29 (cur | prev) +133 Studenterhue talk contribs →Properties: Mention that density plays a part in atmos pipe strength | ||||
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07:27 (cur | prev) +70 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Almost forgot to explain what property matters in this case | ||||
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07:25 (cur | prev) +211 Studenterhue talk contribs →Great! So what can I make with all that stuff?: Mention pipe reinforcement as a good use for matsci. This particular feature was introduced when PR #18621 was merged |
7 July 2024
07:29 | Medical Objects diffhist +363 Ilysen talk contribs remove some outdated info on the defibrillator and clarify how emagged defibs work |
6 July 2024
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06:17 | Syndicate Items 7 changes history +1,009 [Studenterhue (7×)] | |||
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06:17 (cur | prev) +258 Studenterhue talk contribs →Surplus crate items: Elaborate on syndicate dagger, change the usage blurb to something that highlights the stun-on-throw and armor piercing | ||||
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05:52 (cur | prev) +41 Studenterhue talk contribs →Items CARL Sells: Add syndie fanny pack to list of things syndicate clothing restock cartridge restocks, because people might also want more of those | ||||
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05:43 (cur | prev) −20 Studenterhue talk contribs →Starter Gear: Replace reference to Listening Post having a gear closet, as PR #19512 replaced that with Syndicate Apparel. Dunno how useful a "there's a similar item to this" note is, but let's try it | ||||
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05:33 (cur | prev) +120 Studenterhue talk contribs →Utility: Mention that Listening Post also has the syndicate tactical espionage belt packs | ||||
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05:22 (cur | prev) +9 Studenterhue talk contribs →Items CARL Sells: Put mention of hard-mode traitor in parenthesis. This technically still exists, but it's not really its own role anymore, so this series should not list them like they're a separate thing | ||||
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05:13 (cur | prev) +188 Studenterhue talk contribs Add in Syndicate Apparel, from same PR | ||||
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05:04 (cur | prev) +413 Studenterhue talk contribs →Items CARL Sells: Add Syndicate Clothing Vendor Restock Cartridge option, added when PR #19512 was merged |
4 July 2024
06:52 | Making and Breaking diffhist +2 Studenterhue talk contribs →Mining Fabricator: Update mineral accumulator sprite, since it got a new one when PR #19662 was merged |
06:52 | Guide to Mining diffhist +78 Studenterhue talk contribs →Mineral Magnet Machinery: Add in new mineral accumulator sprites introduced when PR #19662 was merged |