Difference between revisions of "Grenade"
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==[[Syndicate Pipe Bomb]]== | ==[[Syndicate Pipe Bomb]]== | ||
Knocks a rather impressive (approx 6x6) hole in the hull. | Knocks a rather impressive (approx 6x6) hole in the hull. No longer has "Syndicate" in its name so they are identical to regular Pipe Bombs on inspection. | ||
==[[Sonic Grenade]]== | ==[[Sonic Grenade]]== | ||
Emits a blast of ultrasonic sound, knocking over people and breaking windows. Available to syndicate [[Scientist]]s. | Emits a blast of ultrasonic sound, knocking over people and breaking windows. Available to syndicate [[Scientist]]s. | ||
==[[Syndicate Items#Moustache Grenade|Moustache Grenade]]== | |||
Violently and permanently attaches fake moustaches to the faces of anyone caught in the blast. | |||
==Firefighting Foam== | |||
Grenade that kills fire in a small radius around its blast-zone. No other effects. | |||
==Metal Foam== | |||
Grenade that spreads a huge mass of metal foam, which solidifies into brittle floors and walls. You'll ideally want to use these at the center of a hull breach. The walls and floors break easily from being struck. |
Revision as of 06:58, 8 August 2013
Grenades all work functionally the same. Equip them in an active hand, then click them once to arm them. Then, throw them and get the hell away. Different grenades will have different effects.
Banana Grenade
Explodes into a large circle of slippery banana peels.
Chemistry Grenade
Sprays out whatever chemical has been loaded into it in a big foam mess. Once was standard equipment, is now only available to traitors because Chemists were horrible people.
Cleaner Grenade
Covers a large area in space cleaner. While the cleaner is present, the floor is wet any anyone running over it will slip.
Syndicate Cleaner Grenade
Covers a large area in space cleaner, polyacid, and space lube. As if people didn't hate the Janitor enough already.
EMP Grenade
Disables nearby cameras, cyborgs, and electronics, and turns Securitrons insane. Can shut off or fry your headset. If you are wearing thermals in the blast radius of an EMP, you will be blinded for some time. Otherwise harmless to humans.
Flashbang
Flashes and stuns everyone in its radius, causing temporary hearing loss. Repeated use can cause permanent deafness.
Graviton Grenade
Creates a gravity distortion field, shifting the location of everything in its radius-- and everything includes otherwise immovable objects like doors, computers, firelocks, windows, etc. More of a troublemaker than legitimately destructive. Available only in secret places!
Incendiary Grenade
Creates a big fukken fireball! Available only in an Experimental Weapon Crate.
Pipe Bomb
Knocks a tiny hole in the hull. Can be home-made.
Syndicate Pipe Bomb
Knocks a rather impressive (approx 6x6) hole in the hull. No longer has "Syndicate" in its name so they are identical to regular Pipe Bombs on inspection.
Sonic Grenade
Emits a blast of ultrasonic sound, knocking over people and breaking windows. Available to syndicate Scientists.
Moustache Grenade
Violently and permanently attaches fake moustaches to the faces of anyone caught in the blast.
Firefighting Foam
Grenade that kills fire in a small radius around its blast-zone. No other effects.
Metal Foam
Grenade that spreads a huge mass of metal foam, which solidifies into brittle floors and walls. You'll ideally want to use these at the center of a hull breach. The walls and floors break easily from being struck.