Difference between revisions of "User:Studenterhue/Sandbox"
Studenterhue (talk | contribs) (A prototype Horizon page, with an intro and supplementary video featuring one of my favorite sci-fi films.) |
Studenterhue (talk | contribs) (Can't forget about emergency pod fabricators) |
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Horizon was the first station to: | Horizon was the first station to: | ||
*Abandon the mail chute system for a full-fledged [[General Objects#Transporation Chute|transport chute]] system. | *Abandon the mail chute system for a full-fledged [[General Objects#Transporation Chute|transport chute]] system. | ||
*Put the nuclear charge on the station, rather than on a off-station outpost. | *Put the nuclear charge on the station, rather than on a off-station outpost. | ||
*Include [[General Objects#Emergency Pod Fabricator|emergency pod fabs]] in certain pod bays. | |||
==Supplementary Video== | ==Supplementary Video== |
Revision as of 04:44, 6 February 2019
It's now a fully fledged error, an enormous blunder, a fiscal and metrological nightmare. It's a long boat. --john_warcrimes
Horizon is one of the three ship-themed maps currently in rotation, well-known for its sleek, missile-like layout. It was designed by mentor john_warcrimes as a semi-tongue-in-cheek horizontal map with a variety of fun little gimmicks and touches, like an extensive transit system based on glorified disposal chutes, an on-station nuclear bomb, and, most popularly, hot loop pipes that go under the pool. Feel free to report any flaws in this flying offense to common sense in its Official FIX THIS SHIT! thread
February 4, 2019 to Present'
Horizon was the first station to:
- Abandon the mail chute system for a full-fledged transport chute system.
- Put the nuclear charge on the station, rather than on a off-station outpost.
- Include emergency pod fabs in certain pod bays.
Supplementary Video
Requirements
Connecting to a Server
Which Server Do I Connect to?
Setting Up
Character Preferences
Declaring Ready
Which Job Should I Join As?
Playing
Interaction & Inventory
A Learning Exercise
Chatting
Common Scenarios
Boredom
Hull Breach
Injury
Death
Powering the station: the geothermal capture system
All about Hotspots
These quakes cause particular effects within a certain radius of the center
Hunting for & Centering Hotspots: The Hard Part
For example, if you plop a rod northwest of the your previous spot and get an estimate of 8 when your previous one was 9, you should continue northwest. Conversely, if it's 10, you should head the opposite direction, southeast, and if it's 9 again, you should try another direction entirely.
Overlapping Hotspots
With a bit of intuition and some simple math, you can still decipher where the centers are. If you manage to find a corner of one hotspot where there isn't overlap (that is, readings of 10 and nothing above that), you could intuit the center based on which corner it is (i.e. if you've found the northwest corner of a hotspot, then the center is 10 tiles to the southeast.) From there, since you know where one hotspot is and thus how far you are its center at any point, you can use to decipher the dowsing rod readings. For example, if you get an estimate of 5 and know that there's a hotspot 3 tiles directly north of you, then that means there's another hotspot 2 tiles away in some direction.
Alternatively, you can ignore the distance estimates entirely and rely upon indicator light alone. Theoretically, you could use a single dowsing rod and find the center by the light alone. However, it's usually easier to make a grid of dowsing rods over an area, and