Difference between revisions of "User:Zamujasa/Station Network"
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=== 141.1 - Doors === | === 141.1 - Doors === | ||
* Device name: <code>DOR_AIRLOCK</code> | |||
* Broadcast range: 6 tiles (11 × 11) | * Broadcast range: 6 tiles (11 × 11) | ||
Doors only broadcast signals nearby, so you'll have to be close if you want to see anything. You can sniff packets if you click on a door (or someone else does), or just ping and try to pick the right one from the list. Alternatively, screwdriving the access panel open will reveal the network address, as well. | Doors only broadcast signals nearby, so you'll have to be close if you want to see anything. You can sniff packets if you click on a door (or someone else does), or just ping and try to pick the right one from the list. Alternatively, screwdriving the access panel open will reveal the network address, as well. | ||
Doors broadcast certain details whenever they're | Doors broadcast certain details whenever they're interacted with, as well as a few moments later when they auto-close. | ||
* <code>user_id</code>: Person whose ID was used (e.g. <code> | * <code>user_id</code>: Person whose ID was used (e.g. <code>Pubbie Jones</code>). If a mob like Beepsky opens a door, this is <code>???</code> (yes, three question marks) instead. | ||
* <code>door_status</code>: State the door is in (e.g. <code>open</code>, <code>closed</code>) | * If the door opens: | ||
* <code>lock_status</code>: State of the door bolts (e.g. <code>locked</code>, <code>unlocked</code>) | ** <code>data</code>: <code>denied</code>, if someone who didn't have access tried to open a door | ||
* <code>tag</code>: | * Otherwise: | ||
** <code>door_status</code>: State the door is in (e.g. <code>open</code>, <code>closed</code>) | |||
** <code>lock_status</code>: State of the door bolts (e.g. <code>locked</code>, <code>unlocked</code>) | |||
** <code>tag</code>: This appears to always be blank. | |||
Revision as of 11:48, 22 July 2015
I'd like to make this into a more detailed page at some point, but for now I'm just infodumping what I have.
Until then, here's a basic guide to abusing the station network:
Wired Network
Stuff on the station network connected by red power cables.
Types of networked devices
Get a list of these by running term_ping
on any TermOS computer that isn't currently connected to something. Not all devices can be connected to via TermOS, though!
PNET_MAINFRAME
The good ol' mainframe, stored in the bottom half of the Computer Core just below the AI. Connect to this to access DWAINE, and from that, a bunch of other things.
Some of these exist off the station!
MAINFRAME_AI
The AI. Connecting to this will make the AI see "Direct connection from (02001234)". You can chat with the AI by simply sending messages, and it will be able to reply as long as you're connected.
PNET_COM_ARRAY
The communications array! Connecting to this will usually give you a short message with two commands, View
and Download ##
. Using View
will give you a list of available messages (usually only one, the "threat report") that you can get; using Download (id)
will send the message directly to your terminal, which you can print out with file_print
. Keep in mind that the information on the threat report is usually wildly incorrect.
Packet dump:
(sent) address_1=020036fd; command=call; shuttle_id=emergency; acc_code=(Authentication code); sender=0200c069; (recv) command=device_reply; status=SHUTL_E_SEN; address_1=0200c069; sender=020036fd;
The authentication code above is randomly generated each round -- it looks something like "1234 Alpha-567
". You can get it from reading GuardBuddy command packets, which include it. Actually sending this signal can probably be done by using ThinkDOS and the SigCraft builder, but doing that is left as an exercise to the reader.
PNET_ADAPTER
TODO: Probably other terminals on the network?
PNET_S_TELEPAD
The telepad. TODO: Document commands, packets, etc.
You can't change the coordinates with just packets! You can only send, receive, and maybe toggle a portal. (info by AngriestIBM via Luis Smith)
Raw packet dump:
[18:47:4]:command=term_message; data=command=teleman&args=-p 1 send; address_1=02002182; sender=02001ed4; [18:47:5]:command=term_message; data=command=send&session=746; render; address_1=02001cbd; sender=02002182; [18:47:5]:command=term_message; data=command=ack&session=746; address_1=02002182; sender=02001cbd; [18:48:1]:command=term_message; data=command=OK; render; address_1=02001ed4; sender=02002182; [19:10:1]:command=term_message; data=command=teleman&args=-p 1 receive; address_1=02002182; sender=02001ed4; [19:10:1]:command=term_message; data=command=receive&session=17; render; address_1=02001cbd; sender=02002182; [19:10:1]:command=term_message; data=command=nack&cause=recharge&session=17; address_1=02002182; sender=02001cbd; [19:10:7]:command=term_message; data=command=Telepad is recharging.; render; address_1=02001ed4; sender=02002182; [19:13:3]:command=term_message; data=command=teleman&args=-p 1 receive; address_1=02002182; sender=02001ed4; [19:13:4]:command=term_message; data=command=receive&session=333; render; address_1=02001cbd; sender=02002182; [19:13:4]:command=term_message; data=command=ack&session=333; address_1=02002182; sender=02001cbd; [19:14:0]:command=term_message; data=command=OK; render; address_1=02001ed4; sender=02002182;
PNET_PRINTDEVC
Printers. Unsure if you can print directly to them (maybe with file_send
), generally you just write to the /mnt/lp-whatever
folders on the mainframe.
PNET_DATA_BANK
The data banks that contain all of the information on the mainframe. Probably not useful to connect to.
PNET_PR6_CHARG
GuardBuddy chargers.
Raw packet log (likely, might be another device):
[37:25:5]:command=term_message; data=_command=add&_freq=1219; render; address_1=020020f4; sender=02002182; [37:25:5]:command=term_message; data=_freq=1219&acc_code=3635 Bravo-501;command=dock_return; render; address_1=020020f4; sender=02002182; [37:25:5]:command=term_message; data=command=status&status=success; address_1=02002182; sender=020020f4; [40:30:1]:address_1=02002182; data=prman upload 0200143B heckle name=titusgettemy; command=term_message; sender=0200b5ce; [49:37:5]:command=term_message; data=command=status&status=ejected&botid=020032dd; address_1=02002182; sender=0200143b;
Importantly, the acc_code
is the same one required to call the shuttle via packet communication. (How to do this still needs to be documented here, though.)
PNET_PR6_RADIO
Mainframe radio, mostly used for talking to the GuardBuddy bots when they're away from chargers.
Capturing packets with the power of the mainframe:
- Make a folder for the frequency you want to monitor, e.g.
/mnt/radio/1149
- Periodically
ls /mnt/radio/1149
to see if any packets have appeared cat /mnt/radio/1149/Q2158018
to view packets
The mainframe will capture any packet sent to a frequency that has a directory created.
Note: The actual mechanics behind this are a bit different (there's some communications going on between the mainframe and radio) but for the most part this will get you what you want.
Regardless, packet dumps (raw, not bothering to explain):
[19:41:7]:command=term_message; data=_command=add&_freq=1149; render; address_1=02002303; sender=02002275;
[20:03:3]:command=term_message; data=_freq=1149&command=text_message&message=butt&sender_name=fart; render; address_1=02002303; sender=02002275;
[45:35:6]:address_1=02002275; data=echo test=butt ^ x; command=term_message; sender=02018e2a;
[45:35:6]:command=term_message; data=command=status&status=success; address_1=02002275; sender=02002303;
[45:35:6]:command=term_message; data=_freq=1149&test=butt; render; address_1=02002303; sender=02002275;
PNET_IR_DETECT
The IR detectors around the outside of the north part of the Computer Core, guarding the AI. Sends a packet to you immediately upon connect (TODO: put here), doesn't seem to do anything interesting. Note that the top-right IR detector on the AI core, at least, doesn't seem to actually be on the network (it says NO CONNECTION if you check it).
PNET_TEST_APPT
????
SRV_TERMINAL
????
PNET_NUCCHARGE
The nuclear charge. Authentication may be able to be spoofed. TODO: Spoofing
Creating packets
Packets can be created by using the following command:
echo field=value|nfield2=value2|nfield3=value3
To store the packet as a file on the mainframe:
echo ... ^ /home/pjones/filename
To send a file (like a packet!) to your terminal, so you can send it with file_send
or print it with file_print
, save the file to the /mnt/term
directory:
cp /home/pjones/filename /mnt/term/x
If you just need to get the file right away, you can simply save the file in /mnt/term
right away:
echo ... ^ /mnt/term/foo
Spoofing the login packet
Faking a login involves a few specific steps. You'll generally always need a valid ID of any kind to do the initial login, though.
- Log into the mainframe (insert your card and
term_login
) - Craft a login packet
- Send the crafted packet back to your terminal
- Either enter
su
for admin rights, or disconnect and reconnect to log in as a completely different user - Instead of using
term_login
, usefile_send
to send the packet you saved earlier - You are now logged in with your forged user
The login packet looks like this:
registered=Pubbie Jones
assignment=Staff Assistant
access=
, followed by a (semicolon? comma?)-separated list of rights -- every access in the ID computer has a different one. The important one forsu
access is 11
Applying all of the above to create the packet and register it for file_send
:
echo registered=Pubbie Jones|nassignment=Hacker|naccess=11 ^ /mnt/term/loginpacket
Keep in mind that you shouldn't use this to set the Guardbuddies to purge or other destructive things unless you're a traitor!
Sending packets using the mainframe's radio
You can use DWAINE to send out packets over the air. The mainframe's radio has a limited range, though, so it won't reach everything.
- Create a directory for the frequency you want to transmit on. Directories are the four numbers without the decimal point, e.g.
/mnt/radio/1149
for 114.9, by using the commandmkdir /mnt/radio/1149
- If the directory already exists for whatever reason, you can skip this step
- Craft your packet
- Optional: Save it if you need to use it more than once. Otherwise, just use
echo
and pipe it directly.
- Optional: Save it if you need to use it more than once. Otherwise, just use
- Copy or move your crafted packet to the folder you created, e.g.
copy packet /mnt/radio/1149
orecho ... ^ /mnt/radio/1149/packet
If it worked, the packet you crafted should automatically be sent out by the radio. You can use the Packet Sniffer program on your PDA to confirm.
Radio Frequencies
Basically everything you can spoof (aside from PDA messages) will require a address_1
field, indicating the target of the message.
sender
is added automatically to almost every packet-sending device, though apparently you can get away without one by manually crafting a signal and using a wireless computer's free mode (with greatly reduced range)
114.9 - Various devices
NET_PDA_51XX
- PDAs
Packets:
- TODO
- Really easy to scan, the Network Tools cartridge defaults to this freqency
- Snoop on people trying to use PDAs to covertly message people!
Just be sure to get your ID switched to "NSA Operative" firstClear the log regularly so it doesn't clog up with PDA pings.
Packet spoofing:
address_1
: Needed if you're targeting one PDA, otherwise it's a mass broadcast to every PDAcommand
: Generallytext_message
, though there are others (TODO)message
: The text you want to send. Surprise!sender_name
: What the name should show up as. Leaving it blank will make PDAs show it as !UNKNOWN! (or something close)- And more!
NET_DNASCANNER
DNA scanners in Genetics. Don't seem to respond to anything but pings, no packets sniffed when stuffing someone into or out of them. Probably used for the Geneticist PDA scanner.
NET_RKANALYZER
Ruckingenur kits, like the one in the Electronics lab.
Packet sent when adding something to the database via PDA scan:
command
:add
-- Adds something to the database. Doesn't actually specify what it is. D'oh.address_1
:02xxxxxx
-- Address of the kit, as usual
After that, the kit will send out a PDA text message to the sending PDA informing them that it has been added to the database.
Spoofing the packet does nothing. Scanning a device using a Device Analyzer sends no packets at scan or on addition to the kit.
WNET_ADAPTER
- Security computer
Security computers, like the filing cabinet in the Morgue. Doesn't send or receive any packets when interacting with it normally.
121.9 - GuardBuddies
Raw packet log:
[25:20:0]:data=1248.5; address_1=recharge; sender=02000fbc; [25:20:2]:data=1492.5; address_1=recharge; sender=020015e1; [25:20:4]:command=recharge_src; data=x=68&y=65; address_1=02000fbc; sender=02001358; [25:20:4]:command=recharge_src; data=x=66&y=66; address_1=02000fbc; sender=0200142a; [25:20:4]:command=recharge_src; data=x=66&y=67; address_1=02000fbc; sender=0200150a; [25:20:4]:command=recharge_src; data=x=71&y=68; address_1=02000fbc; sender=020015e0; [25:20:5]:command=recharge_src; data=x=69&y=65; address_1=02000fbc; sender=0200135e; [25:20:5]:command=recharge_src; data=x=71&y=66; address_1=02000fbc; sender=0200143a; [25:20:5]:command=recharge_src; data=x=71&y=67; address_1=02000fbc; sender=0200151a; [25:20:6]:command=recharge_src; data=x=136&y=59; address_1=020015e1; sender=02000fc0; [25:20:6]:command=recharge_src; data=x=69&y=65; address_1=020015e1; sender=0200135e; [25:20:6]:command=recharge_src; data=x=71&y=67; address_1=020015e1; sender=0200151a; [25:20:6]:command=recharge_src; data=x=71&y=68; address_1=020015e1; sender=020015e0; [25:20:6]:command=recharge_src; data=x=71&y=69; address_1=020015e1; sender=0200168d; [25:20:6]:command=recharge_src; data=x=136&y=59; address_1=02000fbc; sender=02000fc0; [25:20:6]:command=recharge_src; data=x=71&y=69; address_1=02000fbc; sender=0200168d; [25:20:7]:command=recharge_src; data=x=71&y=66; address_1=020015e1; sender=0200143a; [25:20:8]:command=recharge_src; data=x=68&y=65; address_1=020015e1; sender=02001358; [25:20:8]:command=recharge_src; data=x=66&y=66; address_1=020015e1; sender=0200142a; [25:20:8]:command=recharge_src; data=x=66&y=67; address_1=020015e1; sender=0200150a; [25:26:2]:data=1490.5; address_1=recharge; sender=0200143b; [25:26:4]:data=1490.5; address_1=recharge; sender=0200168e; [25:26:6]:command=recharge_src; data=x=69&y=65; address_1=0200143b; sender=0200135e; [25:26:6]:command=recharge_src; data=x=71&y=66; address_1=0200143b; sender=0200143a; [25:26:6]:command=recharge_src; data=x=66&y=67; address_1=0200143b; sender=0200150a; [25:26:7]:command=recharge_src; data=x=66&y=66; address_1=0200143b; sender=0200142a; [25:26:7]:command=recharge_src; data=x=71&y=67; address_1=0200143b; sender=0200151a; [25:26:8]:command=recharge_src; data=x=68&y=65; address_1=0200143b; sender=02001358; [25:26:8]:command=recharge_src; data=x=71&y=69; address_1=0200143b; sender=0200168d; [25:26:8]:command=recharge_src; data=x=69&y=65; address_1=0200168e; sender=0200135e; [25:26:8]:command=recharge_src; data=x=71&y=67; address_1=0200168e; sender=0200151a; [25:26:8]:command=recharge_src; data=x=71&y=69; address_1=0200168e; sender=0200168d; [25:26:9]:command=recharge_src; data=x=68&y=65; address_1=0200168e; sender=02001358; [25:26:9]:command=recharge_src; data=x=71&y=66; address_1=0200168e; sender=0200143a; [25:26:9]:command=recharge_src; data=x=66&y=67; address_1=0200168e; sender=0200150a; [25:27:1]:command=recharge_src; data=x=66&y=66; address_1=0200168e; sender=0200142a;
141.1 - Doors
- Device name:
DOR_AIRLOCK
- Broadcast range: 6 tiles (11 × 11)
Doors only broadcast signals nearby, so you'll have to be close if you want to see anything. You can sniff packets if you click on a door (or someone else does), or just ping and try to pick the right one from the list. Alternatively, screwdriving the access panel open will reveal the network address, as well.
Doors broadcast certain details whenever they're interacted with, as well as a few moments later when they auto-close.
user_id
: Person whose ID was used (e.g.Pubbie Jones
). If a mob like Beepsky opens a door, this is???
(yes, three question marks) instead.- If the door opens:
data
:denied
, if someone who didn't have access tried to open a door
- Otherwise:
door_status
: State the door is in (e.g.open
,closed
)lock_status
: State of the door bolts (e.g.locked
,unlocked
)tag
: This appears to always be blank.
Sending packets manually to open/close doors:
address_1
: Network address of door (required)command
: One of the following:open
: Opens a doorclose
: Closes a doorlock
: Drops the door boltsunlock
: Raises the door boltssecure_open
: Bolts a door open*secure_close
: Bolts a door closed*
*Used by the cryptographic sequencer.
141.1 - PNET_PR6_RADIO
?
141.9 - PNET_PR6_RADIO
?
143.1 - WNET_SECLOCKER
- Broadcast range: 3 tiles (5 × 5)
Secure lockers, including personal lockers in the Crew Quarters. Personal lockers don't send messages when opened/claimed with an ID.
143.1 - More Patrol Shit
What's sending these? Who knows!
[13:28:2]:findbeacon=patrol; address_1=!BEACON!; sender=02008ad5; [13:28:3]:beacon=Living Quarters; netid=02008c21; patrol=1; next_patrol=Lab Access; [13:28:3]:beacon=Central Junction; netid=02008c08; patrol=1; next_patrol=Storage; [13:28:3]:beacon=Storage; netid=02008b0d; patrol=1; next_patrol=Living Quarters; [13:28:3]:beacon=Control Room; netid=02008aad; patrol=1; next_patrol=Central Junction; [13:34:3]:findbeacon=patrol; address_1=!BEACON!; sender=02008b00; [13:34:3]:beacon=Living Quarters; netid=02008c21; patrol=1; next_patrol=Lab Access; [13:34:3]:beacon=Central Junction; netid=02008c08; patrol=1; next_patrol=Storage; [13:34:3]:beacon=Storage; netid=02008b0d; patrol=1; next_patrol=Living Quarters; [13:34:3]:beacon=Control Room; netid=02008aad; patrol=1; next_patrol=Central Junction; [13:34:4]:findbeacon=patrol; address_1=!BEACON!; sender=02008af3; [13:34:4]:beacon=Living Quarters; netid=02008c21; patrol=1; next_patrol=Lab Access; [13:34:4]:beacon=Central Junction; netid=02008c08; patrol=1; next_patrol=Storage; [13:34:4]:beacon=Storage; netid=02008b0d; patrol=1; next_patrol=Living Quarters; [13:34:4]:beacon=Control Room; netid=02008aad; patrol=1; next_patrol=Central Junction; [13:47:5]:findbeacon=patrol; address_1=!BEACON!; sender=02008ad5; [13:47:5]:beacon=Living Quarters; netid=02008c21; patrol=1; next_patrol=Lab Access; [13:47:5]:beacon=Central Junction; netid=02008c08; patrol=1; next_patrol=Storage; [13:47:5]:beacon=Storage; netid=02008b0d; patrol=1; next_patrol=Living Quarters; [13:47:5]:beacon=Control Room; netid=02008aad; patrol=1; next_patrol=Central Junction; [13:54:2]:findbeacon=patrol; address_1=!BEACON!; sender=02008b00; [13:54:3]:beacon=Living Quarters; netid=02008c21; patrol=1; next_patrol=Lab Access; [13:54:3]:beacon=Central Junction; netid=02008c08; patrol=1; next_patrol=Storage; [13:54:3]:beacon=Storage; netid=02008b0d; patrol=1; next_patrol=Living Quarters; [13:54:3]:beacon=Control Room; netid=02008aad; patrol=1; next_patrol=Central Junction;
143.3 - Hydroponics trays
Packets:
netid
:02001234
-- The address of that particular traydata
: One of the following:event_new
: A seed was planted in the trayevent_death
: The plant died. RIPevent_cleared
: The plant (dead or otherwise) was removed from the tray
Doesn't seem to be a way to actually make any of this information useful.
143.5 - WNET_GENERIC
?
143.5 - WNET_PACKETSPY
?
143.7 - Fire Alarms
Packet Sniffing:
zone
: Fire alarm's location (e.g.Head of Research's Office
)type
: Alert type (e.g.Fire
)netid
: Fire alarm's network address?alert
: Alert type (e.g.fire
,reset
, maybe more?)
144.3 - Robot patrol beacons
Securitron and tour guide beacons broadcast on this frequency. They're located under floor tiles, and you can access them by popping them open with a screwdriver and swiping an appropriate card.
Tour Guide beacon, this one from the Escape Arm:
- Location:
tour16
tour
:1
-- Marks it as a tour beaconnext_tour
:tour17
-- Which beacon comes after this in the routedesc
:In the event of catastrophic station damage...
(What the tour guide will say when stopping here)
Patrol beacon, a fictional example (TODO: get a real one):
- Location:
sec
patrol
:1
-- Marks it as a patrol beaconnext_patrol
:bar
-- Which beacon comes after this in the route (TODO: verify the name)
You can't move the beacons around or create new ones, but you can at least make Murray shout obscenities when describing places. Or make him get stuck into a loop forever. Keep in mind that the text length you're allowed to enter is much shorter than the length of the default tour messages.
Sample log:
[37:15:3]:findbeacon=tour; address_1=!BEACON!; sender=0200564a; [37:15:3]:beacon=tour13; netid=02000e46; tour=1; next_tour=tour14; desc=...; [37:15:3]:beacon=tour16; netid=02000fa6; tour=1; next_tour=tour14; desc=...; [37:15:3]:beacon=tour14; netid=020016f1; tour=1; next_tour=tour16; desc=...; [37:15:3]:beacon=tour15; netid=02001894; tour=1; next_tour=tour16; desc=...; [37:15:3]:beacon=tour12; netid=02001905; tour=1; next_tour=tour13; desc=...; [37:15:3]:beacon=tour11; netid=020026bb; tour=1; next_tour=tour12; desc=...; [37:15:3]:beacon=tour10; netid=02002e0c; tour=1; next_tour=tour11; desc=...; [37:15:3]:beacon=tour17; netid=02002e0f; tour=1; next_tour=tour18; desc=...; [37:15:3]:beacon=tour8; netid=02003897; tour=1; next_tour=tour9; desc=...;
144.5 - ?
Something to do with patrolling and beacons. TODO: Packet captures, etc
144.7 - Securitrons and MULEs
Securitrons and MULE bots share this frequency.
Securitrons
Status updates, sent from the bots:
type
:secbot
name
:Officer Beepsky
-- this is whatever the bot is named. No way to distinguish between identically-named botsloca
:Cafeteria
-- where the bot is currently located.mode
:0
-- One of various modes (as described by the Securitron control PDA app):0
: Ready (idle)1
: Apprehending target (chasing after someone set to arrest)2
: (unknown - one of these is probably for when it's actually caught someone, or detaining)3
: (unknown)4
: Starting patrol5
: On patrol6
: Responding to summons (will go to mode 4 and start patrolling when it reaches its destination)
Controlling via the R.O.B.U.S.T. cart's Securitron app:
command
: One of the following:bot_status
: Get the status of the botgo
: Start patrollingstop
: Stop patrollingsummon
: Summons the bot
active
:Officer Beepsky
-- again, no way to differentiate between different botstarget
:the floor
-- Only ifcommand
=summon
. Theoretically should be where the bot should go, but...- The
target
seems to always bethe floor
, regardless of where you are- This is because a byond atom reference is being passed in the packet, printing this reference will yield its name ("(the) floor"). It is impossible to replicate this packet. I'd recommend bringing this to IBM's attention. --Marquesas
- Bots don't actually respond to these summons, unless they're from the R.O.B.U.S.T. cart's Securitron app
- The
MULE Bots
Status updates, sent from the bots:
type
:mulebot
name
:1
-- Likely the name in the Quartermaster's PDA MULE control app, likely unique to each botloca
:Supply Lobby
-- whatever the location of the bot ismode
:0
-- One of the various modes:- (TODO, no research on this yet)
powr
:100
-- Current cell chargedest
: unknown -- TODO. Destination, format is unknown. Probably the name of the locationhome
:QM #1
-- Bot's home location (TODO: Underfloor beacon?)load
:Jon Pubbie
-- Whatever is currently loaded on top of the bot, e.g. player name,Crate
, etcretn
:1
-- Return home after deliverypick
:1
-- Pick up crates at the destination
Controlling via the QM's PDA:
- TODO. But hey, at least you can tell what's being shipped around (and where), so you can go intercept that nice crate full of goodies.