Difference between revisions of "Cyborg"

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== Cyborg Interface ==
== Cyborg Interface ==


Stuff about the UI goes here. Click Panel to access your equipment. Click the frame of a slot to select it, just like a hand. Click Store with a slot selected to free that slot for other equipment.
Stuff about the UI goes here. Click Panel to access your equipment. Click the frame of a slot to select it, just like a hand. Click Store with a slot selected to free that slot for other equipment. All things in an active slot take power constantly.


== Cyborg Modules ==
== Cyborg Modules ==

Revision as of 21:58, 22 September 2012

Cyborgs are metallic assholes whose purpose is halfway between a crewmember and the AI. Cyborgs have no hands, and therefore cannot pick things up, instead having to use built-in tools to do stuff. Cyborgs have captain-level access, but are bound by the same laws as the AI.
So whatever you do DO NOT HARM ANYONE UNLESS YOUR LAWS ALLOW YOU TO DO SO. Even if they are traitors or hitting you, you cant fight back!

Cyborg Interface

Stuff about the UI goes here. Click Panel to access your equipment. Click the frame of a slot to select it, just like a hand. Click Store with a slot selected to free that slot for other equipment. All things in an active slot take power constantly.

Cyborg Modules

When you open your panel interface for the first time, you get to pick a starter module. Modules give you different equipment to use, and are basically the cyborg equivalent of specific Jobs.

Standard

Why would you ever pick this?

Equipment:

Flashlight

Cell Cables

Fire extinguisher

Wrench

Crowbar

Pen

Zippo lighter

Analyzer

Health Analyzer

Camera monitor

Starting Upgrade: Efficiency Upgrade (makes everything use less energy)

Engineering

Assist the Engineers in maintaining and repairing the station.

Equipment:

Flashlight

Cell Cables

Atmospherics Transporter

Fire extinguisher

Screwdriver

Weldingtool

Wrench

Analyzer

T-ray scanner

Crowbar

Wirecutters

Multitool

Cable coil

Starting Upgrade: Optical Meson Scanner Upgrade

Medical

You're like a Medical Doctor, only slightly more useless as you can't perform CPR.

Equipment:

Flashlight

Health Analyzer

Defibrilator

Scalpel

Circular saw

Post-incendary dermal repair stamp

Tissue reapplication stamp

Syringe x2

Inaprovaline Reserve Tank

Bicaridine Reserve Tank

Kelotane Reserve Tank

Anti-Toxin Reserve Tank

Starting Upgrade: Optical Thermal Scanner Upgrade

Janitor

Exactly what it says on the tin. You are a Janitor, go slip people up.

Equipment:

Hydroponics

This module turns you into a Botanist bot.

Equipment:

Mining

Your job is to go to the mining Z-level and help the Miners. Mining Cyborgs get a special popup when the module is chosen, which gives them a one-time teleport to the mining Z-level.

Equipment:

Flashlight

Laser drill

Cargo Transporter

Geological Scanner

Large mining satchel x2

Space GPS

Fire extinguisher

Starting Upgrade: Propulsion Upgrade (a Jetpack)

Construction

Just like the Engineering Module, only better because you get an RCD.

Equipment:

Chemistry

Your mission, should you choose to accept it, is to be a Scientist and create more space lube smoke to unleash everywhere. Or help resupply medbay maybe.

Equipment:

Brobot

WWWYKI

Equipment:

Flashlight

Sound Synthesiser

Space Beer

Probability Disc

Probability Cube

Cardboard tube

Zippo lighter

Starting Upgrade: None