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Show new changes starting from 05:26, 24 July 2024
   
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24 July 2024

     05:25  Guide to Genetics‎‎ 2 changes history +569 [Studenterhue‎ (2×)]
     
05:25 (cur | prev) +246 Studenterhue talk contribs →‎Research Menu: Update Research menu options. It is just called "Research" in-game, but I don't want to rename just yet, because there's already a section named "Research", and renaming THAT section is getting into serious scope creep territory for today.
     
05:12 (cur | prev) +323 Studenterhue talk contribs →‎DNA Activators: Try to update the list of places where you can vend activators

23 July 2024

 m   06:28  Foods and Drinks diffhist +25 Studenterhue talk contribs →‎Catering Apparel: Add link to info on the chef's coat

22 July 2024

     19:59  Construction diffhist +916 Studenterhue talk contribs Add instructions for making an apprentice's cap, introduced when PR #5936 was merged
     19:30  Power Grid‎‎ 2 changes history +16 [Studenterhue‎ (2×)]
     
19:30 (cur | prev) +13 Studenterhue talk contribs →‎Power Transmission Laser: Put UI info in its own section. Dividing it up should help make for easier reading.
     
19:29 (cur | prev) +3 Studenterhue talk contribs →‎Power Transmission Laser: Use a more up-to-date screenshot of the PTL UI. Not as much stuff going on, but it's closer to what it currently looks like

21 July 2024

     06:55  Foods and Drinks diffhist +1 Studenterhue talk contribs →‎Catering Apparel: Update chef's coat sprite, as it was changed when PR #19608 was merged
     05:45  Syndicate Items‎‎ 2 changes history +1,129 [Studenterhue‎ (2×)]
     
05:45 (cur | prev) +34 Studenterhue talk contribs →‎Surplus crate items: Add in old hunting rifle's acronym
     
05:41 (cur | prev) +1,095 Studenterhue talk contribs →‎Surplus crate items: Elaborate on syndie command armor stats