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Show new changes starting from 15:37, 8 July 2024
   
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8 July 2024

     13:11  Guide to Genetics diffhist +2,709 JackMoloney talk contribs Added some more information to a bunch of genes, as well as clarifications on some whose effects seem underwhelming in writing (How is 50% heat and cold resist in thermals supposed to translate into space damage immunity? I thought this was useless when first starting genetics as I had no idea). May potentially come back to the page to split up the huge list of mutations into those that are active, passive, or categorized (speaking mutations, blood mutations) for easier readability.
     06:37  Gas‎‎ 2 changes history −78 [Studenterhue‎ (2×)]
     
06:37 (cur | prev) +21 Studenterhue talk contribs →‎Gas Properties: Mark Farts, Agent B, and Fallout's Ore Source columns as N/A, since the gas extractor can't make these either
     
06:35 (cur | prev) −99 Studenterhue talk contribs →‎Gas Properties: Correct N2O's Ore Source column claiming it's possible to make N2O cans at the Gas Extractor (by replacing it with N/A)
     05:54  Thermoelectric Generator diffhist +52 Studenterhue talk contribs →‎Ideal Gas Law: Elaborate on how much material-based pipe reinforcement increases pressure tolerance. This feature, by the way, was added when PR #18621 was merged

6 July 2024

     06:45  Construction‎‎ 2 changes history +12 [Studenterhue‎ (2×)]
     
06:45 (cur | prev) +8 Studenterhue talk contribs →‎Ghost disguise: Put in the actual sprite for a ghost disguise/a bedsheet with eyeholes in it
     
06:35 (cur | prev) +4 Studenterhue talk contribs →‎Ghost disguise: Update bedsheet sprite, as it got a new one when PR #18135 was merged