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22 August 2024
06:50 | Syndicate Items diffhist +575 Studenterhue talk contribs →Standard Items: Add a basic entry for the blowgun purchase, introduced when PR #20216 was merged. This is just a basic frame, meant to be filled in later. |
20 August 2024
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06:41 | Security Objects 2 changes history −24 [Studenterhue (2×)] | |||
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06:41 (cur | prev) 0 Studenterhue talk contribs →SecTech: With PR #20370 merged, this machine now sells 3 Space Law books instead of just 1, so update the book's Quantity column accordingly | ||||
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06:39 (cur | prev) −24 Studenterhue talk contribs →SecTech: Remove "On the RP servers" note for the space law book. With PR #20370 merged, it's no longer restricted to just those servers |
17 August 2024
06:21 | Armory diffhist −27 Studenterhue talk contribs Fix a note implying it's possible to door-hack into the armory, as this method was basically removed when PR #18622 |
15 August 2024
07:02 | Murder diffhist +261 Studenterhue talk contribs →List of Energy Weapons: Now that PR #20278's merged, antique laser gun's quality now depends on transparency and electrical conductivity rather than quality, so update antique laser gun description accordingly |
11 August 2024
05:55 | Security Objects diffhist −21 Studenterhue talk contribs →SecTech: Correct/update link to space law book, per merging of PR #20199 |
9 August 2024
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07:22 | Security Objects 3 changes history +452 [Studenterhue (3×)] | |||
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07:22 (cur | prev) +226 Studenterhue talk contribs →Multi-Role: Update to bigshot effects to reflect PR #20176 | ||||
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06:47 (cur | prev) +2 Studenterhue talk contribs →Multi-Role: Update keywords for bigshot mode, which is more of an assault/high power mode as a result of PR #20176 being merged | ||||
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05:56 (cur | prev) +224 Studenterhue talk contribs →Multi-Role: Update Lawbringer's execute mode description. As a result of PR #20178 being merged, it's now a blaster bolt rather than a .38 shot |
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07:08 | Murder 2 changes history +25 [Studenterhue (2×)] | |||
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07:08 (cur | prev) +26 Studenterhue talk contribs →List of Energy Weapons: Update damage of Lawbringer's Bigshot mode, this time to reflect PR #20176. The explosion damage is same as macro phaser's, so cribbing off of that (I suspect it may need some checking) | ||||
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06:21 (cur | prev) −1 Studenterhue talk contribs →List of Energy Weapons: Update damage numbers shown for Lawbringer's Execute mode, reflecting changes caused by PR #20178 being merged |