SS13 Wiki:Current events: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)

2 July 2020

1 July 2020

30 June 2020

29 June 2020

28 June 2020

27 June 2020

26 June 2020

13 June 2020

12 June 2020

11 June 2020

10 June 2020

7 June 2020

  • curprev 01:5101:51, 7 June 2020 Studenterhue talk contribs 17,775 bytes −734 Got: cleanbot, mulebot, and cyborg module rewriter sprites, new functions of buckshot, AmmoTech's buckshot change, plant genome numbers, and stamina buff/debuff values for the relevant chems

28 May 2020

27 May 2020

26 May 2020

  • curprev 05:4405:44, 26 May 2020 Studenterhue talk contribs 18,959 bytes −115 Got water tank and compost tank's anchoring functionality, turns out we didn't need to update the infusion images, but I still want to recheck the genome numbers just in case.
  • curprev 05:4105:41, 26 May 2020 Studenterhue talk contribs 19,074 bytes −139 Have Radio Scanner Component sprite, sec badges, writing on photos, new deconstruction device sprite, saxophone sprite, and shrub and ATM smashing. Need new marksman rifle functionality and photo sprite

25 May 2020

21 May 2020

20 May 2020

19 May 2020

18 May 2020

  • curprev 05:4505:45, 18 May 2020 Studenterhue talk contribs 19,094 bytes +2,315 AND NOW THERE'S LIKE A HUNDRED MORE SPRITES TO UPDATE (oh, and some other stuff from these past three days)
  • curprev 04:5604:56, 18 May 2020 Studenterhue talk contribs 16,779 bytes −489 Let's see, uh, zip tie cuff sprites, relocation of jani job rewards, cyborg battery distress indicator, suture for limb reattachment, new blindfolding function, AI hats spacebux item, and non-persistent corpse spacebux item

17 May 2020

(newest | oldest) View ( | ) (20 | 50 | 100 | 250 | 500)