Talk:Jobs

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Word of advice for anyone editing this page: KEEP IT SIMPLE.

Mechanic

Changelog says Electrician is now mechanic, all references to the electrician should redirect to the mechanic now, also I basically coppied everything over. If you spot any stragglers of the word electrician, it will redirect anyway, nothing else about the electrician changes. Atomic1fire (talk) 06:32, 13 May 2013 (UTC)

Done a few monthes ago. --Conor12 (talk) 18:34, 2 November 2013 (UTC)

Removed Jobs

Hey, can we move that somewhere else? Like, anywhere else? This is a tutorial page and new people straight out do not care what Once Was(tm). --Coolguye (talk) 21:52, 11 September 2012 (UTC)

I guess i'll make a page for useless info like how many tiled floors are on the station. --Doctordoodler (talk) 21:55, 11 September 2012 (UTC)

Tables for Jobs

For eventual prettifying. Haven't the time and don't want to ruin someone else's design ethic or w/e, so here's the rough code.

{| border="1" cellspacing="0" cellpadding="1" width="80%" style="background-color:#CCCCCC;"
!style="background-color:white;" width=150|Job
!style="background-color:white;" |Description
!style="background-color:white;" width=100|Difficulty
|-
![[Staff Assistant]]
|Fuck around, fistfight Security (and win).
!Easy
|-}

--Niars (talk) 00:34, 13 September 2012 (UTC)

Jokes

The joke descriptions are getting really really long now. Brevity is the soul of wit and all that shit. We're starting to get entire paragraphs next to some of the jobs now. -- Dauntasa (talk)

Yeah since I am the reason why its so long ill fix it, -- Frontlineacrobat4 (talk)

oh my god why do people keep fucking with this do we need to get this page locked or some shit -- Dauntasa (talk)

I can understand updating the regular job jokes but stop fucking with the antag jokes they're solid. -- Xenonia (talk)


Un-Removed Jobs

Should someone update this now that lawyer, clown, vice officer and tourist are playable again? -- Xenonia (talk)

I added those four jobs to get the ball rolling. There's three missing for the remaining days of the week the complete the full rotation of seven. The last jobs are probably mailman, barber and boxer, right? Anyway, feel free to finish it or delete it. --Don (talk) 14:05, 1 November 2013 (UTC)

Done. And all with fancy new 64x64 sprites (except tourist, though that won't be an issue) --Conor12 (talk) 18:34, 2 November 2013 (UTC)

Well, I would have covered the tourist sprite. It's just there aren't any readily accessible cyan jumpsuits around, or at least none that I know of. Another time perhaps. --Convair880 (talk) 18:49, 2 November 2013 (UTC)

No. Now! --Conor12 (talk) 19:52, 2 November 2013 (UTC)