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  • #Redirect [[Implants#Access]]
    29 bytes (3 words) - 00:46, 5 May 2018
  • ...ess levels of certain devices directly through the [[Head of Personnel]]'s Access-Pro. | Basically means you get access to the machine with snazzy outfits (and holy water vials).
    12 KB (1,786 words) - 04:54, 20 April 2024

Page text matches

  • File:PersonnelEquipmentManufacturer.png
    ...ine for making ID cards, clothing, and access implants, for giving out all-access in style.
    (28 × 27 (620 bytes)) - 22:34, 29 March 2020
  • ! style="background-color:#99FF66;" | Access {{{Access}}}
    564 bytes (57 words) - 04:31, 4 February 2020
  • File:LinemapEVA.png
    ...t it's exclusive access only, locked out from people who don't have Bridge access.
    (293 × 350 (39 KB)) - 03:25, 6 April 2020
  • ! style="background-color:#F9F9F9; border-right: 1px hidden" |Access {{{Access}}}
    684 bytes (73 words) - 04:10, 2 October 2020
  • ...enance]], [[Access Levels#Firearms Carry Permit|Firearms Carry Permit]], [[Access Levels#Handling of Contraband Permit|Handling of Contraband Permit]]
    938 bytes (87 words) - 01:52, 12 July 2023
  • #Redirect [[Implants#Access]]
    29 bytes (3 words) - 00:46, 5 May 2018
  • ...}}<br>'''Access Level:''' {{{access|Undefined}}}<br>'''Additional Roleplay Access Level:''' {{{rpAccess|None}}}<br>'''Supervisors:''' {{{supervisors|Undefine
    1 KB (109 words) - 08:05, 14 August 2023
  • File:DoorAccessSpawner.png
    A door with an access spawner on it.
    (32 × 32 (494 bytes)) - 16:46, 16 June 2021
  • |style="padding:5px;"|{{{access}}}<noinclude></code> |access=List areas}}
    626 bytes (85 words) - 04:30, 4 February 2020
  • |style="padding:5px;"|{{{access}}}<noinclude></code> |access=List areas}}
    712 bytes (96 words) - 11:59, 22 April 2021
  • File:KondaruEVA.png
    ...g. I think. I've always thought it a bit strange that engineers don't have access to here, it seems right up their alley.
    (255 × 289 (61 KB)) - 17:23, 17 May 2020
  • |Access=Shuttle & Corridors: [[Research Director]], [[Scientist]], [[Head of Securi ...the Engine Room, but only [[Scientist]]s and the [[Research Director]] can access the labs within. All for the better, because all sorts of intergalactic age
    1 KB (173 words) - 04:05, 25 May 2018
  • File:RubberStamp.png
    ...ture says a thousand words, but so does putting a big ol' X on the Clown's access application paper with this here rubber stamp.
    (10 × 11 (260 bytes)) - 01:48, 3 April 2020
  • File:MantaHoPOffice.png
    The office of Manta's Chief of All-Access Refusal, the Head of Personnel. So much wood.
    (369 × 228 (58 KB)) - 00:13, 3 April 2020
  • File:MushroomEmergencyStorageA.png
    ...levant of all Emergency Storages on Mushroom Stations, where people of all access can hoard and steal supplies for an emergency that will never come.
    (189 × 411 (21 KB)) - 23:03, 27 March 2020
  • |Access=Any job that isn't [[Chef]], [[Bartender]], [[Chaplain]], or [[Scientist]] ...so pretty useful for events like kudzu, where higher traffic and easier to access areas like most hallways are going to be cut off.
    2 KB (270 words) - 09:15, 18 January 2023
  • |style="width:10%; text-align:center;"|'''Access'''<noinclude></code> |access=List areas}}
    938 bytes (116 words) - 11:59, 22 April 2021
  • |access = [[Research Sector]], [[Chemistry|Chemical Lab]], [[Access Levels#Toxins Research|Toxins Research]], [[Telescience]], [[Maintenance]], ...s Storage|Toxins Storage]], and unlike regular Scientists, they start with access to the [[Maintenance|maintenance tunnels]] and [[Tech Storage]]. If you don
    3 KB (329 words) - 09:24, 15 March 2022
  • File:Cogmap2Customs.png
    Cog2's Customs area, where all-access is handed out like candy. Somewhere between January 6, 2016 and April 9, 20
    (254 × 395 (55 KB)) - 15:55, 31 March 2020
  • |access = None
    585 bytes (46 words) - 08:08, 2 March 2024

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